A flicker experiment
After reading Manuel's blog and trying out Uridium after a long time again, I wondered if that typical Braybrook look could somehow be transformed to the 2600. For the dreadnought, we'd have to use playfield grahics. Obviously we would need more than just two colors (foreground and backgroud) there. From Andrew's experiments we know, that flicker can help here.By mixing the constant background with two different foreground colors (changing every line) and switching the order of the foreground colors each frame (30Hz flicker!) we get four results. Depending on the colors you choose, you get four different shades which is exactly the number we need. Now only the resolution is a "little bit" too low. But with some clever redesign, this should be managable. (scrolling is another story...)Attached is a (very!) first result. Opinions are very welcome.Note: It only works when you are running the emulator in sync with the monitor. Else you will notice a lot of flicker and disturbances. It works nice on my TFT, the results may differ on other monitors or on TV.
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