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SpiceWare's Blog



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Posted by SpiceWare, in DVR Project 11 May 2015 · 134 views

Cut Cable Today  - they have a nice comparison of DVRs for use with an antenna .  
 
My folks plan to cut the cord in the near future, they'll probably go with the Tablo , their top pick.  The Tablo didn't exist when I start this project, else I might have gone with one.
It sits on your home network (does not directly connect to y...


April Savings, HBO Now

Posted by SpiceWare, in DVR Project 05 May 2015 · 165 views

No purchases for April, so $156 saved.  Now at $3478 for the cumulative savings since January 2013. Only $238 left to pay off the setup.
 
 
As you may have heard, HBO Now  is up and running.  At the moment you can only sign up if you use an Apple device (iPhone, iPad or Apple TV) or if you have internet service via Optimum....


DPC+ARM - Part 12, Gamepad Support

Posted by SpiceWare, in DPC+ ARM Development 03 May 2015 · 117 views

NOTE: This is an advanced Atari 2600 programming series. It will not cover basic things like triggering a Vertical Sync, what a Kernel is, why a timer is used in Vertical Blank, etc. If you need to learn that, check out with the following:
Collect - detailed development of a 2K game
2600 Programming for Newbies - use the Sorted Table of Contents topic...


DPC+ARM - Part 11, Beginnings of the Arena Kernel

Posted by SpiceWare, in DPC+ ARM Development 02 May 2015 · 125 views

NOTE: This is an advanced Atari 2600 programming series. It will not cover basic things like triggering a Vertical Sync, what a Kernel is, why a timer is used in Vertical Blank, etc. If you need to learn that, check out with the following:
Collect - detailed development of a 2K game
2600 Programming for Newbies - use the Sorted Table of Contents topic...


DPC+ARM - Part 10, Score & Timer display

Posted by SpiceWare, in DPC+ ARM Development 25 April 2015 · 155 views

NOTE: This is an advanced Atari 2600 programming series. It will not cover basic things like triggering a Vertical Sync, what a Kernel is, why a timer is used in Vertical Blank, etc. If you need to learn that, check out with the following:
Collect - detailed development of a 2K game
2600 Programming for Newbies - use the Sorted Table of Contents topic...


Houston Art Car Parade 2015, followup

Posted by SpiceWare, in Houston 18 April 2015 · 164 views

Thursday

Mom came up from Lake Jackson to stay with me for an extended weekend. After work, mom & I headed up to Discovery Green for the Art Car Sneak Peek to check out some of this year's entrants. My favorites from the event:



T-Bone aka Tex Mex Rex


Shopper Chopper


Sentrasaurus


Peep Jeep - Yeah Baby!


Entry #255 , it doesn't ma...


DPC+ARM - Part 9, Functional Menu

Posted by SpiceWare, in DPC+ ARM Development 16 April 2015 · 165 views

NOTE: This is an advanced Atari 2600 programming series. It will not cover basic things like triggering a Vertical Sync, what a Kernel is, why a timer is used in Vertical Blank, etc. If you need to learn that, check out with the following:
Collect - detailed development of a 2K game
2600 Programming for Newbies - use the Sorted Table of Contents topic...


Laff TV, Savings

Posted by SpiceWare, in DVR Project 15 April 2015 · 136 views

I'd previously mentioned that Live Well was being simulcast in both HD and SD on the 2 subchannels of the local ABC station.  This morning the SD subchannel switched to the new Laff TV network.
 

 
As you may have surmised by the name, it's a comedy channel and features shows like Empty Nest, Drew Carey, Grace Under Fire, Spin City as w...


DPC+ARM - Part 8, Multiple Functions

Posted by SpiceWare, in DPC+ ARM Development 04 April 2015 · 243 views

NOTE: This is an advanced Atari 2600 programming series. It will not cover basic things like triggering a Vertical Sync, what a Kernel is, why a timer is used in Vertical Blank, etc. If you need to learn that, check out with the following:
Collect - detailed development of a 2K game
2600 Programming for Newbies - use the Sorted Table of Contents topic...


DPC+ARM - Part 7, 6507/ARM Exchange of Information

Posted by SpiceWare, in DPC+ ARM Development 29 March 2015 · 262 views

NOTE: I want to clarify that this is an advanced Atari 2600 programming series. As such, I will not be covering basic things like triggering a Vertical Sync, what a Kernel is, why you need to set a timer for Vertical Blank, etc. If you need to learn that you should check out with the following:
Collect - detailed development of a 2K game
2600 Programmin...






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