Jump to content





Release Candidate

Posted by SpiceWare, in Draconian 08 October 2017 · 405 views

  • Various space saving optimizations, including a 140 byte one from cd-w (changed the way sector data was stored in memory)
  • New game startup tune in place
  • Fixed the various wrap-around issues
  • Fixed issue where if the looping condition red sound effect was playing and you took out the last station, the condition red sound would play concurrently with the round cleared tune making it unrecognizeable.
  • Changed the station explosion sound effect.
  • Winning ∆ sectors are in place.
This is the Release Candidate. Please play it as much as you can over the next few days and report any bugs right away.

 

For Harmony or Stella (requires Stella 5.0.2 or newer)
Attached File  draconian_20171008_RC1.bin (32KB)
downloads: 38
 
Source
Attached File  draconian_20171008_RC1.zip (918.13KB)
downloads: 27






Nice work on getting the RC completed.   I'll compile it myself later, but how many bytes are still free, and were you able to fit in all the samples?

 

Chris

  • Report

Thanks!  And thanks for all the help!
 

Free space is:

---- 117 bytes free for ARM Code, samples, & graphics
 ---- 7 bytes free for table data left
 ---- 4 bytes before FirstResbl
 ---- 42 bytes of Bank 6 left
  • Report

Search My Blog

Recent Entries

Recent Comments

Latest Visitors

1 user(s) viewing

0 members, 1 guests, 0 anonymous users