- used a variation of Paul Slocum's No Flicker 13 Char + 2 Text kernel to show 6 digit score + 1 digit reserve lives
- lives is now implemented
- respawn routine waits for the ship's start area to be clear. This might cause problems if the area never clears

- updated motion tables with Eric Ball's 12:7 pixel aspect ratio information.
- saucer can now be shot for points
- saucer now appears, moves across the display, and randomly shoots
ROM
spacerocks20120425.bin (32K)
downloads: 34
Source
spacerocks20120425.zip (403.47K)
downloads: 18



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#1. the triangle ship refused to surface after I died even though the area was clear a few times.
#2. the UFO appears way too often. Hope you'll fix that.