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atari2600land's Blog

Red trees

Posted by atari2600land, in channel f 24 April 2019 · 25 views

Red trees So I thought I'd work on my golf game for the Channel F again. But what could I add? I had thought about trees before, but then I thought since they're green on top and the background is green that wouldn't work. But now, I bit the golf ball and added a couple of trees to hole #4.
I had to make the game decide whether the ball hit the water or a tr...

Rockets that melt in a mouth

Posted by atari2600land, 22 April 2019 · 127 views

Rockets that melt in a mouth One of the biggest problems I had to overcome in making this giant mouth deadly was how do I get a collision between a tooth and a sprite. I eventually overcame this problem with this solution:if rocketx>48 and rocketx<120 then goto dying
It's not pretty, but it works quite well.
Yes, it was another day of coding. Well spent or not? You de...

MidSpace on Intellivision

Posted by atari2600land, 21 April 2019 · 114 views

The Intellivision is way better than the Odyssey2 . Due to the fact it has INTVBasic on it. So I decided to ditch the Odyssey2 version and work on it for the Intellivision. I was still having trouble with the UFO missiles and was wondering a few things, but I got them worked out.
I don't do anything special for Easter, so I can devote all my time...

Fighting with Windows Media Player, again...

Posted by atari2600land, 20 April 2019 · 144 views

Apparently the music I made isn't music at all, but an album of Romanian phrases, that is, according to Windows Media Player. It gets the craziest album info from heaven knows where and associates them with the CDs I made. So I had to tell it to stop doing that. And add my own album info. I thought I had done that, but I had to do it a second time, this t...


Posted by atari2600land, in Pokemon Mini, Frank the Fruit Fly 18 April 2019 · 43 views

So I was thinking about what I could do about Frank the Fruit Fly and saving. Then it occurred to me: Passwords. But how could I do passwords when I have the health to worry about? Incorporate them into the password. So I made a password screen to enter the passwords in. Pressing B at the title screen makes Frank move left and goes to the password entry s...

MidSpace version 12

Posted by atari2600land, 17 April 2019 · 43 views

So I worked a little bit on MidSpace for the Odyssey 2 the past few days. I added in a couple things. One thing I added in was missiles that move towards you to try and get you. Every UFO can shoot these. My original plan was to have each UFO stick to shooting one type of missile, but I couldn't get it to do that. So instead, each UFO can shoot both types...

MidSpace version 10

Posted by atari2600land, 15 April 2019 · 60 views

Another day, another programming adventure. This one wasn't very long though, as I am kind of getting tired of this game. I changed the way the UFO looks. It is now green with a purple center. The purple center is a character. In order to not have characters collide, I changed the star pattern (the stars are characters). It looks like a pattern going hori...

Twinkle twinkle little star

Posted by atari2600land, 14 April 2019 · 201 views

Twinkle twinkle little star I was bugged by this. So bugged that I had to move the screen down a little bit more. Because the star kept twinkling when the game ended. But then I got to thinking: There has to be a reason for this. The reason was the game was working too hard. So I tried to move the star up a little so the screen didn't look strange with everything below. It took at l...

MidSpace version 7

Posted by atari2600land, 13 April 2019 · 44 views

So it took way longer than expected to come to this point. I was having trouble trying to get the fire button to not fire when it hit the enemy. All that other stuff, enemy adding, noise adding, was fairly easy but this took at least a few hours and many reattempts. But I finally got it working.
Odyssey 2 coding is like trying to put together a jig...

Now it's the Odyssey 2's turn

Posted by atari2600land, 12 April 2019 · 51 views

Now it's the Odyssey 2's turn I had been meaning to do this for some time. I woke up at 3 a.m. to discover my computer was installing updates. So when that was done, I went back to work on my new Odyssey 2 game I am making. I am porting my MidSpace game I made for Game Boy to the Odyssey 2. I tried it with batariBasic, but it just didn't feel right. That, and I already have a project...