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GoSub programming: Day 2 part 2


atari2600land

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Another lot of stuff has happened since my last blog update. I got the background to be blue and I put in a level. I still don't know how to draw levels in the grid thing, so this level was designed with experimentation. Lots of it. In fact, I'd say it took at least an hour to fine tune and figure out what entries needed to go where. A short song now plays when you get the chest, and a bad note happens if you hit the wall. I also added lives, called "chances" on the screen, you get three of them to clear each level. Right now, though, the binary file is at 3k, but the main part of programming is done, all the standard GoSub "rules" are in, so I guess now I need to focus on level design and stuff like that. All being said, though, I'm surprised it only took two days to do all this work. I guess that's the power of not having a life. ;) Here is binary and pic.

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