Celery for 2600 : level 1 layout
So I finished the level 1 layout. I also added some enemies and a face for the celery. Level 1 is 34 screens long. I could add a lot more since I have 992 bytes left. I need to add a title screen song as well as a level 1 background song. I haven't decided yet whether to use 2 channels for the music or 1 channel with the other channel being sfx. The celery jumps a lot. He needs to dodge the evil green boxes. It's an ongoing story, the evil green boxes will show up in every level, and only at the end will you see who is responsible for it...that is, if you can get to the end...
Well, you can't right now since there's only one level so far. Level 2 will take place in the ocean, which should be interesting. Anyway, let me know if you find any weird stuff going on.
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