An experiment
Working on this q game is like an experiment. Or it will soon. In order to make this an interesting enough game, I can't limit myself to 2k this time. I'll have to go at least 4k. I've never done a game bigger than 2k before except the failed Super Giuseppe, which was 8k, so it will be something new. I added a box. It took me a few hours to add the box. What happens when you touch the box? Well, why not play it for yourself to see what happens? And then give me feedback on the game so far. I've heard 0 things about this game since I've begun work on it. Is it a waste of time to even be working on it if it turns out what I'm doing is crap? Anyway, I just tested the game on a real Odyssey 2 and everything is working fine at the moment. There seems to be some crows hanging out at the place I live a lot. I wonder if they've built a nest nearby, or if they just like me. I like crows. People call them a nuisance, but I don't care if they eat from the bird feeder. Squirrels can eat from it for all I care. Anyway, the q game can be downloaded here: http://www.atari2600land.com/q/
I wanted to do something like my lowercase i game. The Odyssey 2 only has capital letters. So I changed it to an uppercase Q. So once I get to 2,048 bytes, there will be fun abounding (sarcasm) when I try to figure out how I will get a 4k game. I'm going to repeat some of the code to make the game easier, like how to move the Q and have the P chase you. So the rest of the second 2k will be game layout info.
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