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Pac-Man 2


atari2600land

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A few years ago, I dabbled in hacking Atari 2600 games. The first ever hack I did was of Pressure Cooker. I changed it to a SpongeBob theme, replacing the music with SpongeBob music and the chef to SpongeBob, so he's working at the Krusty Krab. Since nobody here really likes SpongeBob, I decided to make a hack of something else. So I began to take Ms. Pac-Man and change the levels. I was 3/4 of the way done when I quit for some reason, probably because it was too hard. Well, fast forward to now. I put in Ms. Pac-Man Tengen on the NES, and am liking the weird mazes. Something in my head goes "I used to do this for Ms. Pac-Man on the 2600!" So I go back and finish the 1/4 (basically fourth maze) in Ms. Pac-Man. I changed a few graphics to make the game known as Pac-Man 2. What you get is four all-new mazes. Have a look in the 2600 Hacks subforum. I changed it so you start with three lives instead of two. Even then, I couldn't pass the second maze. Of course, I suck at Pac-Man, which is why I need your input. Let me know what you think.

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I'm going to a video this week for this hack. I like the second maze but the first, third and fourth mazes need holes punched in the walls because it's too easy to be cornered by the ghosts. Pac-Man should be able to reach the power pellets from at least two sides without having to eat a power pellet to get to it (like on the first maze).

 

I like the concept and I'd like to see you improve the game by punching holes in the walls.

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