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A little more...


atari2600land

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So I worked on Stickman last night again. I found a way to stop sounds. Setting $0aah to 0 makes it silent. So I put in the stepping sounds and whenever the animation timer reached a certain point, I made the stepping sound stop. Of course, this means that when you enter another page and immediately begin walking right, you won't hear the noise that said you completed a page. I doubt many people will do that, though, they'll probably look to see if there's an eraser right in front of them, which gives the computer enough time to make that sound. Right now I am kind of tired and my stomach hurts for some reason. I woke up and took the dog out at 10 because Mom wasn't going to be there. Then I went back to sleep and woke up at about 1 or so. I've been ultra-tired lately. I wonder if it is connected to my stomach in any way. So anyway, what's left to do with the game now is to add levels by controlling the eraser speeds. Someone mentioned Spy's Demise, which I've never heard of. Must be where the programmer of Elevators Amiss for the 2600 got his inspiration.

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