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4k games on the Odyssey 2


atari2600land

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I spent a few hours on "lowercase i" last night. I ended up ditching the changes I made since it made the game look worse than last time. There were a couple changes I decided to keep though. One is fine-tuning the collision detection between the dot and the boat. Before, if the dot touched the water and not the boat, the boat would still attach itself to the dot. This has been changed. Second, I made the i weaker, since the fight with the big H doesn't knock health points off as much as I wanted it to. I also learned that making a 4k game will be easy, since the Odyssey 2 starts in the highest bank. That means when I reach the end of this 2k limit, I can just tell the game to jump to the beginning of bank 0 (it will be in bank 1), and then copy the control scheme and continue making new scenarios. Hopefully it will be easy, but time will tell since I haven't gotten to that point yet. It is still 2k. I just thought of something I could do. I am going to try to implement it in the game now.

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