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The days in the life of label art

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Once more, with teeth.

Thanks for your input guys. Our snake now gets to chew her food. I've also edited a rock in the lower right foreground that was bugging me and done other tiny paint edits in the background, that you won't notice. I'm going to stop now, I'm getting all George Lucas with this.  

liveinabin

liveinabin

'A rush and a push and the land is ours'

A heck of a lot of work done today. Did the mosaic logo (by hand ) yesterday and, well, everything else today. I'm calling complete on this, well 1.0 at any rate (the repeat logo at the bottom is the end label)     There. I got to do all my favourite mayan bits, the lovely close-tiled mosaic work and their weird almost circuit-like stonework.

liveinabin

liveinabin

Damn and blast!

Here I am, trying to do a lovely logo in mayan-style mosaic, using Corel Painter X's excellent mosaic function and it doesn't blasted work!   So, I look online to discover that, indeed, the mosaic feature is currently broken under the current Mac OS.   Damn. I don't mind working freehand but not really on something this intricate. Why is it always the things I want to do that are 'broken under the new OS'? This happens all the time.   There, here is a Mac rant. You don't hear them ver

liveinabin

liveinabin

Armed and Calibrated!

Just a little bit to show today, albeit a fairly important bit. The addition of the gun and holster marks the end of the main painting. I've stared and stared at it and I'm not sick of it yet which, by my standards, is a keeper.   The brightness level has also been lifted a touch across the entire picture. This is because of my new Spyder3pro calibration thingy. Wow, these things are good. I thought my macbook pro screen was set up pretty well, but after one pass from my new toy, the col

liveinabin

liveinabin

Everything but the firearms

Hallo hallo hey hey hi-de-ho and chirrup!   Erm.... difficult to know how to start these little monologues, aside from "I've been painting!". Well, doh!     Oh well...     I've been painting!   Today's work concerns mostly moody lighting. Our hero, standing backlit before the nameless terror, well, the snake. Snake's done, by the way. I've put a bit of mood and colour into the linework. I've painted like this for a while now, with a layer of black linework over the main paint laye

liveinabin

liveinabin

Mayan Temple Chic

Has it really been a week?!? Good grief, how time passes.   So, onward and upward. I've decided to get the background and snake totally finished before I do anything with the hero.   This time, I've focused attention on getting the light and texture of the snake right. Well, not RIGHT as cobras are scaly but that doesn't suggest scale well (if you see what I mean ), so a more python-like smooth body works better here. The floor has been given texture and perspective with a Mayan brick d

liveinabin

liveinabin

A bit more detail

Not much time for painting last couple of days. However, now the colour palette is set, I can start adding detail starting with the focal point, the snake.   From reference photos of Cobras, I'm just roughly defining the scales, and accentuating the light sources playing on it's head - partly to make it more three dimensional, partly for a bit more drama. I want a real slavering beastie. I used to love the monster artwork in the Dungeons & Dragons guide books and that's kinda where I'm

liveinabin

liveinabin

Happy Accidents

The process of painting seems to me to be one string of happy (usually) accidents. You start out with a pretty solid idea of what you want, but that's always a poor relation to what you get in the end. This holds true for traditional media, but increasingly for digital. Indeed, the whole element of chaos (or lack thereof) is what kept me from digital art for so long. I remember stating at college (long ago) that I'd NEVER paint with a computer. Photoshop was the first step away from paint f

liveinabin

liveinabin

A new label. Starting Out.

Hallo all. David Exton here, artist of a fair few homebrew labels and manuals for the AtariAge store. This is a bit of an experiment, and a risk. I thought it might be nice to have a little blog here charting, step-by-step, the progress of a new piece of art from conception to completion. I say risk, as I'm not usually the kind of person to show works in progress. I feel I'm rather bearing all, as it were. Still, I hope it'll be interesting for you, as well as providing impetus to me to

liveinabin

liveinabin

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