Jump to content

4

Draconland



SF2 Champion Edition - NES

Posted by LS_Dracon, 11 November 2018 · 169 views

When SF2 arrived in the arcades NES was still very popular.
I remember my friends talking about how cool would be a NES version.
 
Then the pirates comes with so many SF2 clones, but they have some flaws.
 
I decided to make a concept proof demo, much like what I did on Simpsons Demo, to test some of my ideas about a SF2 game made by me.
This de...


Master System Minimalist Box Art - Part 4

Posted by LS_Dracon, 20 April 2018 · 353 views

I'm doing these mock ups for fun.
 
Images from internet.
 
 
 
 
 
Previous :
 
Part 3
 
Part 2
 
Part 1


Springfield - NES

Posted by LS_Dracon, 21 January 2018 · 390 views

Last year I did my first demo for the NES, which was some sprites from The Simpsons cartoon.
What you don't know I was slowly making tons of Simpsons sprites, just for fun.
I decided to revamp my previous demo to show not 4 but 18 characters, with a proper background.
Actually I have here 22 characters done, but this is more I can fit in a NES PPU RAM (Sp...


Escalator Action

Posted by LS_Dracon, 07 January 2018 · 396 views

I never cared to play Elevator Action (proto) on 2600.
Too much unfinished (and ugly) to be minimally fun.
For years I had an idea how to implement this game on 2600, but I never had intention to port it by myself.
I actually did the concept proof kernel for another project and it worked, so finally now I decide to give a shoot at Elevator Action.
 ...


Master System Minimalist Art - Part 3

Posted by LS_Dracon, 04 November 2017 · 571 views

This is a new batch of minimalist box covers using SMS style art, because is fun to do it.
Drawings from internet.
 
 
 
 
 
 


Nes Sprite Programming

Posted by LS_Dracon, 07 October 2017 · 445 views

Slow but improving my NES programming skills.
 
Today (well, yesterday) I did a code to create a sprite "block" (don't know how to call it).
 
This is something new to me, on Atari 2600 and Odyssey2 each sprite is a single object. On NES the sprites is a little tile, 8x8 pixels.
Naturally to display large images you need to use more than a singl...


Simpsons NES

Posted by LS_Dracon, 12 August 2017 · 572 views

I was playing Simpsons - Bart vs Space Mutants for NES and I was disappointed by the game graphics.
 
Actually none of the versions for other systems have good graphics.
 
I played the Master System version back in the day, and I never pass the first level. 
 
Anyway, back to the NES, Here's my redemptions of the sprites, using the sam...


Bubsy the Extra-Terrestrial

Posted by LS_Dracon, 20 June 2017 · 482 views

I enjoyed Bubsy for SNES back in the day.
It is a fun game with some good music (at least on first stage). Bubsy Snes OST : gameplay is not great, but had good mechanics like the glider. And this was fast,
a Sonic like game engine on Snes, without blast processing.
I had a friend who where crazy ab...


Gaping Dragon

Posted by LS_Dracon, 08 February 2017 · 427 views

Has been long time I don't do a pixel art.
 
Many people said my drawings are cute, even if it is not supposed to.
So I decided to create a drawing/pixel art series of ugliest monsters in cute form.
Problem my weak eyes aren't help me with this, so I'll stop on this first entry.
 
Here's Gaping Dragon from Dark Souls in his puppy form. I can see...


SMS Minimalist Cover Art - Part 2

Posted by LS_Dracon, 20 January 2017 · 526 views
Sega Master System Cover
Second part of my take on classic games as they where released for Master System using this peculiar Art Style.
The joke here is get a game and abstract more you can but yet keep some in-game elements recognizable, and use it as label art.
Do not take them as a serious. 


 
 






December 2018

S M T W T F S
      1
2345678
9101112131415
1617 18 19202122
23242526272829
3031     

Recent Entries