SCUMM for Colecovision Work in Progress 1
I had a feeling I drew these letters before. Maybe it's nothing. Here's the tileset I made for the bottom 1/3 of the screen. I'm leaving the top 1/3 and middle 1/3 for the scene's tiles.
I organized the tile this way on purpose. Whenever you pick up an item, the graphic and color info are pulled from ROM into the first 6 tile slot for that specific item. When you select a verb, the 8 tiles's color table will be fill_vram'd with color white or other colors of your choosing.
Now I need to improv a demo and make sure that my program is extra organized and readable.
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