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Robin Gravel's Blog



A DOS computer today?

Posted by Serguei2, 25 February 2019 · 111 views

HP computers offer three OS installed to choose from:
 
- Windows
 
- Linux
 
- FreeDOS
 
 
If most people choose Windows or Linux, I start questioning why FreeDOS is also offert.
 
FreeDOS: https://en.wikipedia.org/wiki/FreeDOS
 
I wonder why some manufacturers decide to support FreeDOS as well.
 
Today, most peop...


Tarzan

Posted by Serguei2, 19 February 2019 · 97 views

Tarzan Tarzan is maybe not a beat'em up or a brawler game but it's very close.
 
The goal of this game is to free monkeys from mad apes/hunters and yelling in the top of a temple.
 
You can't kill anybody here, you can only knock down them unless they fall in the traps on in water.
 

 
Like I said, you can knock down ennemies but they event...


Subroutines in C

Posted by Serguei2, in Programming Colecovision 19 February 2019 · 72 views

I learned something new in C recently:
 
Theses codes are for Colecovision.
 
 
This code is like if I type it in Basic, without numbers.
 
 
This one uses a subroutine.
 
Both codes give the same result except the last one use a subroutine.
 
 
When I saw codes from source games for the first time, I was confusing...


Reached 50th sprite + split codes + limited library

Posted by Serguei2, in Uncategorized, Programming Colecovision, My brawler game 11 February 2019 · 124 views

I just reached 50th sprite for my brawler game.
 

 
14 more to go and I'll run out of sprites. OUCH!  :o
 
I never thought a brawler game would take so many sprites.
 
--------------------------------------------------------------------------------------------------
 
I checked the 10years, a program included with the compi...


Google+ will close

Posted by Serguei2, 07 February 2019 · 83 views

Google+ will shut down. Personnaly I use rarely google+.
https://www.theverge...leak-developers


My brawler game ... again

Posted by Serguei2, in Programming Colecovision, My brawler game 03 February 2019 · 110 views

My brawler game ...    again Yesterday, I added "PRESS FIRE 1 TO PLAY" and changed 2018 for 2019.
 
I noted when I press fire 1 to start the game, in a fraction of a second, I noted something appeared on the screen.
 
I put delay when the second screen is about to appears.
 
Sprites from the intro somehow re-appear briefly before they disappear.
 
That's I'm worki...


ColecoVision sprite 16x16

Posted by Serguei2, in Programming Colecovision 01 February 2019 · 101 views

ColecoVision sprite 16x16 I noted in the Colecovision guide it is possible to make 16x16 sprites.
 
So I tried it and I get with a funny result.
 
My brawler game is too advance to change sprites to 16x16.
 
Also 16x16 sprites might take more resources than 8x8 but it's just guessing.





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