I browsed Atariage when I found into this topic:
http://atariage.com/forums/topic/288856-rallyx-scrollingcolecoz80source/
Kiwi released a program and an open source to show how to scroll 8 directions on Colecovision.
So I write down the code and compiled it. It's incredible!
So I start thinking: how about making GOOMW! to scroll, once the player beat down all opponents and go to the next screen, the background should scroll, like most brawler games do.
Kiwi's program scrolls the whole screen. In GOOMW!, it needs to scroll only in the window. But at the same times,
Kiwi's only uses four tiles in his program. Mine would need over 20 tiles to deal with.
I'm aware adding scroll in my game would take more resources of Colecovision and take more rooms as well.
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