Naturette II: daughter of the moon
The story: Naturette and Gina go to the beach. But Naturette was stuck in the whirlpool losing all her clothes and she was waken on a beach on a unknown land.
Left: Naturette loses her clothes in the whirlpool. Right: Naturette is in the village of natives.
Because the natives have found Naturette naked and the moon has lighted the young kid, they think the gods live this way and the natives became naturism.
Naturette must find all the tiles to complete the whole map.
By now, Naturette must reach the natives' treasure by finding all the tiles.
You find it at: http://membres.lycos...site/rette2.htm
Unlike Naturette 1, Naturette II uses agimouse, a hack of the original agi let you to play AGI games using a mouse. AGI mouse was made by Brian Provinciano.
If you have played sci vga games like King's Quest V, Space Quest IV, you have an idea how to play Naturette.
Left: the inventory menu. Right: the game menu.
Unlike SCI VGA games, Naturette II uses whole rooms for menu, inventory and other stuff. Sure, AGI might use windows for inventory, main menu but it might
take some resources as well.
Also you cannot select an item from the inventory and use them on the room game. For example, in Sci vga games, you can select an apple from the inventory
and click on a woman to give an apple to the woman. In AGI-mouse, you have to
have to speak on the woman or select the use icon and click on the woman to give
an apple to the woman.
In Naturette IV, the point & click system is more advanced than any previous agimouse games I made to date. Now you can select an apple from the inventory and use it on the woman to give her apple. The new point & click system is still on developpement and I don't know if it takes more resources or not.
The game over part is a window when Naturette dies. In Naturette III, the game over part uses a whole room unstead.
That's all for Naturette II. Naturette III is the next subject.
Robin Gravel
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