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OLD CS1's Blog



SuperSketch Tracing Pack for TI and ColecoVision

Posted by OLD CS1, 12 August 2017 · 125 views

SuperSketch Tracing Pack for TI and ColecoVision I do not have the time available yet to jump back into the forums as I have been cleaning up my home-office and integrating my former state office.  Part of the process involves archiving items in storage for long-term safe-keeping.
 
While I am not certain how available these are, I figured mine are in good enough condition to go ahead and scan...


Masin has liver cancer

Posted by OLD CS1, 12 November 2016 · 397 views

Masin has liver cancer I generally do not bring my personal identity into my on-line life.  Those of you who have met me or had private dealings with me know who I am, and we will sometimes refer to each other by name on-line.  But this is important enough to lift the veil -- this is family.
 
This is my cousin, Masin.  More specifically, he is the son of my...



"Bruce Lee" (C64) in TI-99 ISR format

Posted by OLD CS1, 09 April 2016 · 641 views

"Bruce Lee" (C64) in TI-99 ISR format After hearing a couple of remixes of "Bruce Lee" from the Commodore 64, I was compelled (distracted?) to make a quick conversion and my own little remix (not yet completed,) both in TI-99 ISR format.  This particular piece is a good candidate for its own special player, being that the format of the song is roughly A-B-B-C-D-D-C-(E-F-G)-H.  Noth...


Xevious start and in-game music for TI-99

Posted by OLD CS1, 31 December 2015 · 740 views

Xevious start and in-game music for TI-99 I needed a short example to try out some of my Rexx script transforms.  The main thing this demonstrates is taking a bass-line in tone channel three and changing it into a periodic noise bass-line.  The transform command is "nb" so the files are named accordingly.
 
The script is still a work-in-progress missing some functions and sloppy as...


Arranging "Monty on the Run" in a TI-99/4A ISR Sound List

Posted by OLD CS1, 10 November 2015 · 766 views

Arranging "Monty on the Run" in a TI-99/4A ISR Sound List Vorticon asked me to provide the sound effects for his TI conversion of Jetpac .  I started working on them and at the same time picked back up on Rasmus' challenge to me to arrange "Monty on the Run."  I have been bouncing between Jetpac and Monty , as well as my A/Rexx script to manipulate ISR sound list binaries. Tonight I was playing with...


A/Rexx PoC: using a compound variable as both associative and indexed

Posted by OLD CS1, 12 August 2015 · 874 views

A/Rexx PoC: using a compound variable as both associative and indexed Actually, I am not really certain what to call what I am doing here.  Essentially, I need a table of values which can be referenced both by number (ordinal) and the value itself (associative.)
 
I reach back to the TI-99 ISR (interrupt service routine) sound lists for a practical example.  I want to create a transform which will increase or...


Dumping 99/4A ISR sound list binaries

Posted by OLD CS1, 08 August 2015 · 724 views

Dumping 99/4A ISR sound list binaries I have been working on some Rexx scripts to manipulate sound list binary files exported from Rasmus' soundlistripper.   I ran into a few problems here and there, and found these problems were mostly due to my experience in ARexx, Amiga REXX, which has some differences compared to various Rexx interpreters.  To demonstrate my lacking in "standard...


Damn good Amiga Boing Ball animated images

Posted by OLD CS1, 30 July 2015 · 663 views

Damn good Amiga Boing Ball animated images I lifted my animated Amiga Boing Ball avatar from here .
 
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The good beige 99/4A keyboard

Posted by OLD CS1, 23 June 2015 · 885 views

The good beige 99/4A keyboard After alternating between beating and gingerly pressing on my beige 99/4A's God-awful membrane-switched keyboard to obtain desired results -- a key on-screen with no repeats -- I was finally able to locate the leaf-switched type with real beige keys.  This was a Radio Shack special I found on eBay and it cost me around $12 shipped.
 
Originally,...