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OLD CS1's Blog



Resolutions for 2018?

Posted by OLD CS1, 02 January 2018 · 220 views

Resolutions for 2018? How about 800x600?  HAHAHAHAHA
 
No, but seriously.  I will refrain from elaborating on my principle and philosophic aversion to New Year Resolutions (which nearly got me into trouble in third grade,) instead I want to make a short plan for 2018.
 
First part of my plan is to finally buckle down on my conversion of Arkanoid for the TI...


The Bad Black 99/4A Keyboard

Posted by OLD CS1, 11 December 2017 · 207 views

The Bad Black 99/4A Keyboard The beige model of the TI-99/4A usually has the oft-maligned post action keyboard with a membrane contact system contained within which is prone to failure.  In my first blog post I was both happy and disappointed to find a couple of variants of the beige keyboard which had, respectively, the spring-leaf style contact with full square action and a no...


Dell UltraSharp 2007FPb quick comparisons to 2001FP

Posted by OLD CS1, 22 November 2017 · 347 views

Dell UltraSharp 2007FPb quick comparisons to 2001FP I received the UltraSharp 2007FPb this week and tried it with both my Sega Nomad and TI-99/4A.  There are some significant differences to the UltraSharp 2001FP which I covered before .  Most importantly, as with the 2001FP the 2007FPb will sync properly to a 240p signal, though also samples it as a 480i signal.
 
Dell moved the power supply...


Spending some time with the Sega Genesis Flashback

Posted by OLD CS1, 17 November 2017 · 448 views
sega, genesis, flashback, atgames
Spending some time with the Sega Genesis Flashback Having an affinity for and owning Sega Genesis and Genesis 2 consoles, I found myself intrigued by AtGames' new Sega Genesis Flashback .  I have experience with AtGames' Sega Genesis Classic and Portable which I found lacking to some degree though usable, but the promises of an updated emulation engine and built-in HDMI were a draw which I could not...


Dell UltraSharp 2001FP composite and S-Video capable monitor

Posted by OLD CS1, 15 November 2017 · 331 views

Dell UltraSharp 2001FP composite and S-Video capable monitor This monitor sports composite and S-Video inputs in addition to the standard DVI and SVGA.  It works well with the TI-99/4A with some minor limitations.  I took a little time to figure out how to get the best picture from the TI and give some information on what to expect.
 
 
In 2006 I purchased two Dell UltraSharp 2001FP 20.1 inch mo...


Minor Case Differences Between TI-99/4A Beige "QI" and Standard

Posted by OLD CS1, 12 November 2017 · 217 views

Minor Case Differences Between TI-99/4A Beige "QI" and Standard I needed to swap around parts to build a beige TI-99/4A console using a standard main-board, "QI" power supply, and a keyboard which does not stick.  The original standard board came in another beige console which at one point in its life lived in a smoking household, leaving the case stained yellow by, and with a sticky layer of, nicotine, and the k...


SuperSketch Tracing Pack for TI and ColecoVision

Posted by OLD CS1, 12 August 2017 · 383 views

SuperSketch Tracing Pack for TI and ColecoVision I do not have the time available yet to jump back into the forums as I have been cleaning up my home-office and integrating my former state office.  Part of the process involves archiving items in storage for long-term safe-keeping.
 
While I am not certain how available these are, I figured mine are in good enough condition to go ahead and scan...



"Bruce Lee" (C64) in TI-99 ISR format

Posted by OLD CS1, 09 April 2016 · 811 views

"Bruce Lee" (C64) in TI-99 ISR format After hearing a couple of remixes of "Bruce Lee" from the Commodore 64, I was compelled (distracted?) to make a quick conversion and my own little remix (not yet completed,) both in TI-99 ISR format.  This particular piece is a good candidate for its own special player, being that the format of the song is roughly A-B-B-C-D-D-C-(E-F-G)-H.  Noth...


Xevious start and in-game music for TI-99

Posted by OLD CS1, 31 December 2015 · 880 views

Xevious start and in-game music for TI-99 I needed a short example to try out some of my Rexx script transforms.  The main thing this demonstrates is taking a bass-line in tone channel three and changing it into a periodic noise bass-line.  The transform command is "nb" so the files are named accordingly.
 
The script is still a work-in-progress missing some functions and sloppy as...