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04 - Club Drive

Posted by Shinto, 28 September 2015 · 966 views

Download or listen to the podcast episode at http://atarijaguarga...m/04-club-drive

 

Mix up the driving genre with Club Drive, a game where the ideas are big and biggest fans may be little, a game with tunes on the radio and cheese on the floor.
 
Upcoming Games:

  • Raiden
  • Evolution: Dino Dudes
  • Checkered Flag
  • Alien vs. Predator

Show Notes

General Links
jaguar.gamebygamepodcast.com
Jaguar Game by Game Podcast Store
Podcast Episode Guide
Michael Current's Awesome Atari History Timelines
 
Forums
AtariAge
atari.io
The Retro League
RetroVideoGamer
Game Links
Game on AtariAge
Game on MobyGames
Kevin Manne's HD Longplay
Developer, Distributor, and Development
Todd Powers bio
Voicemodem press release
October 1994 GamePro, VoiceModem mention
VoiceModem press release (.zip file)
Focus group (.zip file)
VoiceModem code in Club Drive
Edge magazine's '94 Summer CES coverage
EGM's Quartermann from CES
July 1994: Club Drive preview
Attached Image
Resolution of Jaguar games
Analog controls in Club Drive, resolution, hidden world hints, 2-player voice modem
 
Gameplay & Graphics Notes
IAAPA: Amusement park ride safety
Koosh ball
Jerome Strach
Tag banned in some US schools
Tag banned in some UK schools
Once had a user-made overlay for Club Drive
 
Reviews
February 1995: Club Drive review
Attached Image
Atari Explorer Online: MSRP and review (.zip file)
Atari Explorer Online: Score adjustment (.zip file)
Atari Explorer Online: Another score adjustment (.zip file)
Jaguar Explorer Online: Yet another score adjustment (.zip file)
High Scores
 
TV/Movie/Game/Music/Book References
You're in a Johnnycab
Mmm, cheddar, delicious
It's a ghost car!
Dream Theater
It's all about the Pentiums, baby
 
Listener Feedback
Inverse ATASCII podcast, hosted by Wade
Eric Ginner interview in Retro Gamer
Game Boy World: 1989, 1990
Playstation Year One
Chrontendo
Chronsega
Chronturbo
Generation 16 by Greg Sewart, not Greg Stewart, as I misspoke in the episode.
 






As promised, here is an update on a particular feature of a hidden area in the game.  Since I wrapped the hidden stuff in a Spoiler Alert in the episode, I'll present this information in white text.  You should be able to highlight it with your mouse cursor to view.

 

BEGIN SPOILER

Have you ever wondered why there's a rocket behind the Atari headquarters?  I sure did, so I asked my confidential informant about it.  He said that Jerome and Todd used to set off model rockets of all shapes and sizes in the parking lot behind the building.  They even tried strapping rockets to an RC car!  They did this sometimes while a new build was compiling, and other times just for fun.

END SPOILER

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