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this ain't my first rodeo

Posted by EricBall, 09 January 2017 · 390 views

The lack of interest in creating levels for Slide Tilt Roll has put a serious black cloud over my plans to release it.  Seeking some inspiration, I started watching the Extra Credits "Making Your First Game" YouTube series But after watching the first two I started to think - what was my first game?
Yes, I created Skeleton / Skeleton+, but I'm talking about before that - 'way before that.
I know I did a few games for the Color Computer back in the 80s - I distinctly remember a simple racing game.  (Probably done in Basic - it used text mode graphics for easy scrolling.)
But before that I was programming on the Apple ][ series.  I remember doing a simple hi-res graphics editor (in Applesoft Basic).  But I can't think of creating any games.  (Played lots, of course...)  I suspect it's because I didn't have an A2 at home (the CoCo was my first real home computer) - I only got to use the school A2s at lunch time.  So while I had Applesoft Basic memorized, I just didn't have the time to experiment.  (I created the graphic editor to clean up game screen captures.)

If I had the time, I'd give it a shot. But the holidays, coupled with the end of the semester at work, have kept me busy. Plus I have a few other projects underway, so I haven't felt like I could commit to anything else.


Don't suppose you have a video of it you could post, do you?

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No video yet, but I have put up the instruction guide (with screenshots) at http://slidetiltroll...kerville123.ca/

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Yeah, that was the game which got me to thinking about making my own - mostly because I wanted to experiment with a different play and goal mechanics.

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