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Turbo-Grafx 16 again

Posted by atari2600land in atari2600land's Blog, 26 February 2015 · 55 views

I'm in the mood for TurboGrafx 16 games again. I got two $5 off coupons from eBay since my game was one day late. I don't know why they felt they had to do that for me, though. I don't care. So I figured I might as well use 1 of them. So I got Vigilante, which is the Turbo-Grafx 16 equivalent of Double Dragon (or so Digital Press claims.) I'd get out my A...

Change of direction

Posted by Tickled_Pink in Syntax Terror Games, 26 February 2015 · 57 views

The old AA blog has been retired. It was too personal, which isn't something you really need to be putting up in public. There are other ways of going about things.
 
Something I'm pretty poor at doing is using social media platforms, of which blogs are now a part, to promote the game development business and the projects being worked on. Hell, I don...

Random Updates

Posted by Mord in Mord's Blog, 26 February 2015 · 48 views
7800, 7800Basic, Vocaloid, SoNiKa and 1 more...

Admittedly, I tend to post random updates on my Livejournal account far more often than on here. Which is questionable in preferences given probably more people browse this blog, even accidentally!
 
Anyway, it seems I've been swallowed up by 7800Basic. Started looking through it's sample programs and reading over RandomTerrain's online guide for i...

Mega Man Amiibo unboxed!

Posted by MegaManFan in MegaManFan's Blog, 25 February 2015 · 34 views
Mega Man, Amiibo, Capcom and 1 more...

Mega Man Amiibo unboxed! My most important Amiibo.
 


Broken First-Edition Zelda 3DS

Posted by bomberpunk in bomberpunk's Blog, 25 February 2015 · 37 views

[#029] my original-release black & gold Zelda 3DS is broken. and i had just bought a 32GB SD card to do a transfer over to my all-gold Zelda 3DS XL, but since the system doesn't power up and is in two pieces, that's not gonna happen.
 
shit.
 
i emailed Nintendo because i had bought probably about a dozen software titles that feel that i sh...

DPC+ARM - Part 5, C Compiler

Posted by SpiceWare in SpiceWare's Blog, 24 February 2015 · 82 views

Update Ubuntu

There were some updates to Ubuntu. If you applied them, you'll probably need to re-install the Guest Additions , then restart your virtual machine.

Download

Due to the Max File size of 50 MB, I've divided each of the compiler installers into 3 parts using the split 1 command.

Using your Host OS, create a new folder in the Shared...

Staycation 2015

Posted by wongojack in wongojack's Blog, 20 February 2015 · 100 views

So it seems that I've been taking an annual "staycation" to play video games since 2009.  Holy Fnck, that means I've been doing this for SEVEN years!  This tradition started in Jan of 2009 when my wife and I had been basically ripped off by a contractor we paid to remodel our home.  He stole about 17k from us and we ended up with no kitchen...

Shoot'em up game I'm making

Posted by Kiwi in Kiwi's Blog, 20 February 2015 · 112 views

 
I added background scrolling to this game.  It does lag the game a bit.  I divided the task up for the enemy object to occur every 3 frames, so 2 enemy movement would be process per frame.  Every frame or so, it'll lag a frame since the tiles are redrawn every 8 pixel have been scrolled.  So every 48 frames, it'll have that on...

Famitsū mascot, Necky (ネッキー Nekkī?) the Fox

Posted by doctorclu in Bubsy Bobcat Fan Blog, 19 February 2015 · 68 views
Necky the Fox

Famitsū mascot, Necky (ネッキー Nekkī?) the Fox Well, let's face it, Bubsy Bobcat is based off a fairly generic designed of a animorphic cat that walks on two legs, wears a shirt with no pants, and all that.  So naturally there will be similarities with other cartoon characters right?
 
Soooo.... with that out of the way, I FOUND BUBSY REBORN!!  :D
 
Yeh, I was doing a search for "J...

Few thoughts on employment, mostly in a Perl context

Posted by scrottie in scrottie's Blog, 16 February 2015 · 75 views

I'm hearing a lot of employers complaining that they can't find good Perl talent.

But I'm not hearing much complaining from Perl programmers about not being able to find jobs.  For the most part, they're a long suffering, quiet, peaceful, sober group.  I guess in that regard I'm an oddball.

What I am seeing is Perl programmers taking jobs doin...

FONTEDIT.APP – A closer look at disk #037

Posted by Pack007 in Diamond in the Rough, 12 February 2015 · 85 views

I haven’t found the program I’ve been searching for but I did find a disk with my favorite Atari font editor and the Diamond Font Editor.   This was a mystery.  I never found Diamond’s font editor to be very useful but there it was among the *.FNT, *.DFT and FONT.BAS.
 
A *.FNT file is likely to be files containing the dat...

A Spooky Sight.

Posted by simbalion in Musings of the White Lion, 11 February 2015 · 73 views
abandoned, Mall, Rolling, Acres

I saw an spooky sight today in one of the local papers and looked it up after getting home from work tonight. This was a much talked about mall in its day, now it is just an abandoned shell:
http://www.usatoday....-mall/23163025/
 
I never got to go there, but I find myself fee...

Ceres and Pluto

Posted by Serguei2 in Robin Gravel's Blog, 08 February 2015 · 108 views

I can't wait to see what Ceres and Pluto look like.
 
Ceres:
http://dawn.jpl.nasa...loser_views.asp
 
 
Pluto:
http://pluto.jhuapl.edu/index.php
 
Pluto would be a gas planet with rings since it has more two moons but I might be wrong. Just guessing.

8-bit Atari meets LEGO’s Maxilos and Spinax #001

Posted by Pack007 in Out of the Pack, 07 February 2015 · 127 views
LEGO LED

8-bit Atari meets LEGO’s Maxilos and Spinax #001 I’m assuming that everyone has hooked up an LED to their computer and made it blink.   I’m also assuming that most everyone said, ”That’s cool. Now what?”  I'm going to be running lights to a LEGO Bionicle and then using the Atari to control the light show. This could be accomplished with any programmable controller...

post four:: amazing horse or... barry, is that you?

Posted by sh3-rg in no code, only games now, 07 February 2015 · 128 views

It's been a little while, but it's not that I've been staying away from raptorBASICplus, it's because I've been too preoccupied with it, just not directly with this little game idea. Been exploring more of what rb+ has to offer, learning a few more of the essentials, finding some more bugs and rejoicing as GGN fixed them and added even more commands and f...

1.21 Gigawatts of Gaming Ep. 5: Japanese Punch-Out Games

Posted by Dragon Princess Yushira in DPYushira's Entertainment Blog, 02 February 2015 · 134 views

Today's episode brings us some rare Japanese Punch Out games. I call these rare because let's start off with Punch Out for example: It was made before Mike Tyson's Punch Out and was given away as a prize for a Golf Game thus it is called the Gold Edition. Notice how the last boss is Super Macho Man and the passwords are totally different. All the tricks s...

Misc Updates....

Posted by Lost Dragon in Lost Dragon's Blog, 01 February 2015 · 183 views

Ok, after sh3-rg kindly advised me a Blog was the best place for updates from myself to go, i've created one :-).
 
This will be where i post misc updates on who i've 'secured' or at least contacted for all future interviews, status of said interviews etc and i'll also post up any Atari related, Lost game info as/when it comes to light.
 
Lets s...

"Pie In The Sky" is REAL -- A TI-99/4A Internet Browser! (Updated: 02/18/2015)

Posted by --- Ω --- in TI-99/4A Stuff, 29 January 2015 · 1,053 views

"Pie In The Sky" is REAL -- A TI-99/4A Internet Browser!  (Updated: 02/18/2015) Sometimes miracles do happen.  Just twelve short months ago the idea of having an Internet browser for the TI-99/4A was just another “pie in the sky ” pipe dream, a “what if ” or an “if only ”, well, no more!  Stuart Conner, one of Atari Age’s leading TI-99/4A “Uber-Programmers” finally made...

Draker Quest - Alpha Demo

Posted by frankodragon in Frankodragon's Blog Stuffs, 29 January 2015 · 140 views
7800basic

Since the last update, DQ has been a 48k, then a 128k, now a 256k game.  I didn't release a 128k version since I wanted more maps.  I've added
several maps such as another overworld map, caves and additional dungeons. 
 
I've also started maps for a sky tower and so far two floors have been added.  A title screen and "game over" h...



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