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sprite engine back in play

Posted by SpiceWare in SpiceWare's Blog, 26 March 2017 · 19 views

Both players are being used to draw all the sprites.  At the initial position there will not be any flicker.

 
The blue test sprite can be moved around with your joystick, the score is used to show your X and Y position.  Hold fire to slow down the movement.

 
During tests I did discover a minor issue, which was most likely present...

Game Boy programming limits

Posted by atari2600land in atari2600land's Blog, 26 March 2017 · 13 views

So I learned apparently that the GBDK I'm using allowing C is only capable of making 32k games. Which I guess is OK for the Oranges game, but I guess I can't make a really big and good adventure game using only C. I also learned the limit of an "int", what I'm using for the score: 32,767. So I decided that in the unlikely occasion that a player would reac...

Lilith says I'm an excellent writer -or- This is really just a letter

Posted by Papa in Excali-blog, 26 March 2017 · 23 views
lawyers, stand, in, your, skin and 3 more...

Lilith says I'm an excellent writer -or- This is really just a letter Yes I veered off and started typing like my heart was in control! 
 
YES!  I FELL IN LOVE! I AM IN LOVE!!
 
This post, like the past three, are not about syncretism or my usual mind unlocking banter.  I do understand that the chance of anyone caring even the slightest bit or even understanding what I'm talking about is very low....

1.21 Gigawatts of Gaming Episode 13: Secret level in Alpha Mission NES no one seems to know about.

Posted by Dragon Princess Yushira in DPYushira's Entertainment Blog, 25 March 2017 · 44 views

Before I was born, mom once made a mini guide for Alpha Mission for the NES. In it, she mentioned that there was a playable Area 13 which you will fight the bosses in a boss rush. Nowhere else on the net has there been any mention of it. Not even on YouTube till now.  At around 23:23 you will see a playable Area 13. Defeating the Area 12 boss the con...

Unboxing a Solar Flare Pixel Pals Mega Man

Posted by MegaManFan in MegaManFan's Blog, 22 March 2017 · 71 views
Mega Man, Capcom, Pixel Pals and 1 more...

I'm still amazed at how bright these things are in the dark! 


A Short Poem

Posted by Rhindle the Dragon in Memoirs of a Novelty Account, 20 March 2017 · 112 views
Poetry

A Short Poem MEMOIRS OF A NOVELTY ACCOUNT
VOL. II, ISSUE VI
 
Gudday ond welkom ta Imperiyal Mundays. Dis ebenin, I be prezentin a pome I writ, call'd "Skyentist". Enjoi.
 
 
 
 
 
 
 
SKYENTIST
 
It’ s 12 PM
And her students ask
“ Does a bigger force exist?”
“ The book doesn’ t say,...

So close...

Posted by Nathan Strum in (Insert stupid Blog name here), 20 March 2017 · 136 views
Video Game Ramblings

I've used to play Nintendo's Vs. Golf back-in-the-day-when-you-could-actually-play-it-in-the-arcades.
 
When I got into MacMAME (now 20 years ago!!!!) I picked it up again, and the best score I shot at the time was 59:
 
http://cheeptech.com...smgolf-2002.jpg
 
I think that was 13 under par (the course changes, so the overal...

Drum Synth- Antic 2/85, MIDIfied

Posted by Pack007 in Out of the Pack, 18 March 2017 · 81 views
Drum kit, MIDI, Arduino

Drum Synth/Bass Synth by Glen Gutierrez are 2 programs featured in the Antic Feb. 1985 issue.  Antic Editor: "These are the most realistic instrument simulations we've ever heard at Antic."  The Drum Synth program has been MIDIfied to except data from an Arduino+MIDI shield through the joystick port.  Now the drums can be beat from a MIDI k...

October 2017 - "I See the Yellow Cat and I Wanna Paint It Orange"

Posted by doctorclu in Bubsy Bobcat Fan Blog, 14 March 2017 · 175 views

October 2017 - "I See the Yellow Cat and I Wanna Paint It Orange" So for a while I've had this yellow cat that I've had in mind to look more Bubsy like.  It was the place I stored my Bubsy kit cap.
 
Some orange spray paint was passed my way, I tried it out on the yellow cat, and liked it and went to work....
 

 
Looks better with the hat...

And decided till I can make a better one, how about...

Protection for Bad Home Putters

Posted by Random Terrain in Random Terrain's Tetraternarium, 10 March 2017 · 207 views

My sister and I like to go to Putt-Putt , but we usually don't have the extra time or extra money during the days when it isn't too hot or too cold outside. We decided to spend a few bucks and make our own home putting area with a Callaway Kickback Putt Cup and a Callaway Deluxe Putting Mat . The problem is that I don't see in 3D properly, so I'm bad...

From: New homebrew called "Rocketeer"

Posted by Rev in revolutionika's Blog, 09 March 2017 · 196 views


Source: New homebrew called "Rocketeer"

Neutral line interruption! Beware!

Posted by Thomas Jentzsch in For whom it may concern, 27 February 2017 · 160 views

Last Wednesday morning I smelled some burned rubber in the kitchen. But I was unable to detect the origin. A few minutes later, my whole flat lost power. Since all my fuses where on, I thought about a power loss in the building. But the light outside my building was OK. So I informed my landlord who send an electrician pretty immediately.
 
Meanwhile...

17 - Val d'Isère Skiing and Snowboarding

Posted by Shinto in The Atari Jaguar Game by Game Podcast, 26 February 2017 · 116 views

Download or listen to the podcast episode at http://atarijaguarga...nd-snowboarding
 
Bundle up in your brightest mismatching colors and take on the picturesque mountains of Val d'Isère in Skiing and Snowboarding for the Atari Jaguar.
 
As I test the limits of my grasp of the French language (probably...

Podcasts updated

Posted by PhilipTheWhovian in PhilipTheWhovian's Blog, 25 February 2017 · 110 views

Ok then, slightly different to before,
It is now 549 podcast episodes for 45 consoles, which will probably take me the rest of my life.
Shinto has put the podcasts I am definitely going to do on the brilliant Game by Game Podcast Information hub, but that will still covers 327 planned episodes, which could easily increase.
There are other systems I w...

Possibly selling my Coleco ADAM

Posted by Inky in Inky's Blog, 22 February 2017 · 118 views

I'm seriously considering selling my Coleco ADAM. I never hook it up anymore, last time I did the video had a lot of glitches, and the tape drives don't work. 
I may bring it to MGC to see if anyone wants it.

Why can't things be black and white? How about black and grey?

Posted by doctorclu in Doctor Clu's Dissertations, 19 February 2017 · 138 views

Why can't everything be black and white? That question got me thinking.
 
In a LARP I am part of a fighter company or family where the colors black and grey and from the above question I realize how true to life those colors area.
 
First off nothing is ever optimal or perfect which we'll assign the color white.  White or godlike perfecti...

Getting back into the TI-99/4A easily & quickly! (updated 2/27/2017)

Posted by --- Ω --- in TI-99/4A Stuff, 16 February 2017 · 520 views
TI-99/4A, Classic Computing and 1 more...

Getting back into the TI-99/4A easily & quickly! (updated 2/27/2017) The 'classic' TI-99/4A computer has been getting much more popular the past couple of years.  The TI community is quite literally exploding with new users, hardware and software.  Now has never been a better time to join the community or to 'come back home' from a long absence.  
 
In the past there were a few limitations that held...

Hexen Old and New Demos

Posted by Serguei2 in Robin Gravel's Blog, 16 February 2017 · 147 views

I played two Hexen demos lately to see how great they are.
 
The first one, it doesn't have an autoplay demos. I found it from a CD magazine.
 
 

 
Those screenshots shows an old demo when the switch in the seven portals hub is on the other side and the word "BETA" is on the screen.
 
 
I downloaded the last version from I...

Adventure II tells it as it is!

Posted by Cafeman in Caféman's Blog, 14 February 2017 · 169 views
Adventure II, Homebrew

I got the new Rankings logic typed in and I hope debugged.  Because I doubled the number of rankings from 5200's 7 , to XE version's 14 Rankings, and I doubled the lines of code for the actual 'rules' , I blew out the main ROM memory bank $4000-$6FFF. So I moved some of the new rankings logic down to $7000-$7FFF and the code now fits.    ...

RealSports Curling

Posted by AverageSoftware in AverageSoftware's Development Blog, 11 February 2017 · 202 views

I'm releasing what I call a "shooting demo" to get some feedback.
 
This build allows you to shoot all 16 rocks in a single end of curling.  The physics are in a first draft state, they basically work but still need a lot of tweaking.
 
Shooting is performed in three steps:
 
First, you set the aim.  In the following screenshot, t...



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