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k1nderc0mp - part 3

Posted by atari2600land in atari2600land's Blog, 31 January 2015 · 42 views

I was playing around with the way Turbo BASIC works, and thanks to a funny way it works, I was able to complete k1nderc0mp using 10 lines! The only major change is the title screen. If you thought it was bland before, get ready for even more blandness!

I had to do it this way. Other than this, all the stuff that was in k11ndercomp is in here. The key to...

Little Mac amiibo acquired!

Posted by MegaManFan in MegaManFan's Blog, 31 January 2015 · 26 views
Little Mac, Punch Out, Amiibo and 1 more...

Yes! I only need Pit and wave two is complete (and I have him ordered).
 


The Story of Stay Frosty 2, Part 11

Posted by SpiceWare in SpiceWare's Blog, 31 January 2015 · 61 views

Next I worked on tracking down sources of static in the music. To help with that, I created a bunch of constants that were defined as AUDV0 or RAM. I then changed all the STA AUDV0 commands to STA M3VOS , STA M3VVB and STA M3VK in order to use those constants. By selectively defining those constants as AUDV0 or RAM I was able to track down sources of s...

"Pie In The Sky" is REAL -- A TI-99/4A Internet Browser!

Posted by --- Ω --- in TI-99/4A Stuff, 29 January 2015 · 418 views

"Pie In The Sky" is REAL -- A TI-99/4A Internet Browser! Sometimes miracles do happen.  Just twelve short months ago the idea of having an Internet browser for the TI-99/4A was just another “pie in the sky ” pipe dream, a “what if ” or an “if only ”, well, no more!  Stuart Conner, one of Atari Age’s leading TI-99/4A “Uber-Programmers” finally made...

Draker Quest - Alpha Demo

Posted by frankodragon in Frankodragon's Blog Stuffs, 29 January 2015 · 86 views
7800basic

Since the last update, DQ has been a 48k, then a 128k, now a 256k game.  I didn't release a 128k version since I wanted more maps.  I've added
several maps such as another overworld map, caves and additional dungeons. 
 
I've also started maps for a sky tower and so far two floors have been added.  A title screen and "game over" h...

LIVE STREAM! How to play Bubsy for the Jaguar

Posted by doctorclu in Bubsy Bobcat Fan Blog, 28 January 2015 · 87 views
Bubsy Bobcat, Atari Jaguar and 1 more...

We have wild throngs of people (well ok, so far one) that would like to learn how to play the Bubsy game on the Atari Jaguar.
 
The nice things about the Jaguar version, it is unique from all other versions.  It is mysterious, not many have played it compared to the other versions since many don't have an Atari Jaguar.
 
But tonight in a li...


Staycation 2010 (aka the 2nd annual video game-a-thon)

Posted by wongojack in wongojack's Blog, 27 January 2015 · 74 views

This post is really from 2010, but I wanted to blog about my most recent "staycation," so I thought I'd bring this over from my ancient blogger site:
 
 
 
For the 2nd year in a row, I took 3 days off of the week immediately preceding the start of Laura's spring semester. This gives us a chance to spend some quality time together after the...

I'm still working on more Colecovision games.

Posted by Kiwi in Kiwi's Blog, 27 January 2015 · 127 views

Last month I worked on Phoenix.  I want to change the name to Firebird because it's not going to be an exact arcade port.  Sorry I disappoint people.  I'm not expert at programming, but the game engine I set up for this game works pretty well.   I'm using this kind of game loop.

while (game==1)
game logic1
delay(1);
game logic2
delay(...

post three: galloping horsey and now 12 layers of parallax

Posted by sh3-rg in no code, only games now, 26 January 2015 · 119 views

Lots has happened recently to keep me busy, mostly away from the keyboard, so no time for anything on game until tonight, although I did think up some requests for RB+ instruction naming and reported a bug in one of the demo routines.
 
So this evening I've added some parallax foreground layers, thanks to some tips on sub-pixel value management and a...

Ultra-sonic Range Finder -> Arduino -> RS232 -> Atari Computer

Posted by Pack007 in Out of the Pack, 26 January 2015 · 73 views
Ultrasound arduino rs232

Ultra-sonic Range Finder -> Arduino -> RS232 -> Atari Computer If capturing text from your Arduino to a terminal buffer is all you want to do, you are lucky.  You may want to collect data and use it in your own programs. Unfortunately there are not a lot of example programs to learn from and the 850 interface manual can be cryptic for us mortals. Persistence does pay off. Usually the “let’s try this...

Hex to Ascii String

Posted by Omegamatrix in Omegamatrix's Blog, 26 January 2015 · 66 views

I saw a topic on 6502.org about converting byte to hex string . I remembered Lee Davison's code shorts about converting 0 to 15 to ascii 0 to 15 by using decimal mode. I know Lee passed along this year so RIP Lee, I didn't know you but you seemed like a genius to me. :)
 
 
Using his basic code I came up with this for converting a byte:;HEX to...

Startup company

Posted by mos6507 in mos6507's Blog, 24 January 2015 · 112 views

I'm not sure if it's appropriate or not to mention it here, but I'm in the process of starting a company and I'm looking for co-founders.
 
I know that within the videogame scene there are those who have gone on to work in programming or the modern game industry.  I would like to network with the right people and I'm not able to do do this at my...

What’s on Disk #003

Posted by Pack007 in Diamond in the Rough, 20 January 2015 · 504 views

There is a big banker box about ¾ full of floppy disks for the Atari8bit sitting next to my hobby bench.   They are from several systems that were purchased just before putting my 8bit equipment into storage.  I’m starting on a quest to see if their content is of any interest.
 
I was waiting to get an SIO2SD but the label glue i...

Atari 2600 Kiosk

Posted by bow830 in bow830, 14 January 2015 · 123 views

I might sell my old Atari POP Kiosk. I live in Washington State for those that are interested. It is old so it has wear and tear.

Searching for a Word Near Another Word (Proximity Search)

Posted by Random Terrain in Random Terrain's Tetraternarium, 13 January 2015 · 147 views

I recently got a friendly virtual kick in the pants from a couple of people to get back to work on my release date pages for Atari 2600 games:
 
randomterrain.com/atari-2600-memories-history-1982.html
 
randomterrain.com/atari-2600-memories-history-1983.html
 
Since then I've been searching long full text versions of old magazines using...

awesome dreams, fake arcade cabinets, and Pennywise.

Posted by bomberpunk in bomberpunk's Blog, 10 January 2015 · 138 views

[#025] let's talk about dreams that are awesome, the ones that you wake up and immediately go back to sleep for so that they continue (but more-so because you're still exhausted). yeah, those dreams rock.
 
my latest subconscious adventure happened to be hobby-related; gaming. me and my wife had apparently just moved into a small house in a small nei...

Well, THAT Escalated Quickly!

Posted by Ogma in The Word Of Ogma, 09 January 2015 · 154 views

About a year ago, I listed some ST stuff on Craigslist and was soon contacted by an interested party who at first wanted me to deliver the items to his home. I do a lot of selling (and buying) via Craigslist, and for safety reasons, I do MOST of my transactions in public places (in front of supermarkets, etc.) Obviously, when purchasing furniture or appli...

No push walls/pillars challenge in rise of the triad (Shareware)

Posted by Serguei2 in Robin Gravel's Blog, 04 January 2015 · 123 views

I played Rise of the triad shareware version if I can complete the game without push the walls and pillars.
 
Any walls/pillars moved by activated either by touchplates or switches don't count as pushing walls and pillars.
 
Actually I played version 1.0 and 1.2. Even if two versions are the same, few layout levels are changed.
 
Version 1....

They work! (Added files)

Posted by Tursi in Tursi's Blog, 04 January 2015 · 225 views

So! I built two of the carts today, and they work fine! I'm pretty, to use the UK term, chuffed! (Is that right?)




Just one more layout error noticed - the 74LS00 is too close to the hole, to mount it in a shell I had to trim the post a little bit. (It's a bit snug anyway, but I didn't mind that).

So I have the parts to build 5 of these.. any intere...



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