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dcalc - Front End Done

Posted by Pack007 in Diamond in the Rough, 18 April 2014 · 31 views
Diamond Calculator

The front end or graphic interface is done to my satisfaction. I have a feeling that writing the code for the icon events will be a breeze. A list of programming utilities that need to written is growing daily.

As the icons were designed, I must have watched each of them placed on the screen about a thousand times. A very slow process. Onc...

Making you own polyurethane cartridge cases

Posted by ivop in ivop's Blog, 18 April 2014 · 70 views

Here's how I made my first cartridge case.
First, I made two molds with tin cure silicone, the cheapest variant. Perhaps I'll make another one with platinum cure later.
The cost of the molds is about 12,= euro's in total, but they can be reused several times. Not sure how many times yet. Might vary between 20 and 120, judging by the reports I read...

Early Birthday Present (Exercise Bike)

Posted by Random Terrain in Random Terrain's Tetraternarium, 18 April 2014 · 31 views

I got a Gold's Gym Cycle Trainer 290 C Upright Exercise Bike on Wednesday as an early birthday present. I put it together last night. Seems to be pretty sturdy. It's a little hard to ride, even with the seat all the way back. It must be made for people with shorter legs.
I also went to the eye doctor on Wednesday to double check my eyes without d...

Dreamcast Game Thoughts - part 9

Posted by atari2600land in atari2600land's Blog, 18 April 2014 · 82 views

So it was time to plug in my Dreamcast and review a couple of new games. I hate it when I plug in the Dreamcast and have to set the time every time. Why no internal battery like the GameCube? Anyway, I put in Atari Anniversary Edition. The games are tiny. I have a hard time seeing my ship in Asteroids Deluxe, and not only that, it doesn't save high scores...

Salvo 2085, a 7800basic WIP game, update #1

Posted by RevEng in dragging through the retro streets at dawn, 17 April 2014 · 179 views

Between working on 7800basic, recent MESS updates, and a few side projects, I've been also working on a 7800basic game thats an update to the old classic, Crossfire .
In its current state its a bit rough, with programmer graphics, preliminary sound effects, and just a few essential stats on a plain scoreboard. On the plus side its playable, the dif...

Joysticks from past, present and future

Posted by Serguei2 in Robin Gravel's Blog, 17 April 2014 · 49 views

Here the history of joysticks.
From the past:

This old joystick when one button does anything:
- Boxing, Kicking, shooting, jumping...
Now the present:
Joystick are improved over time and we called now gamepad, because the stick is removed from the pad.
The gameplay is better without a stick....

TV Type option

Posted by SpiceWare in SpiceWare's Blog, 17 April 2014 · 85 views

I migrated the color conversion routines from Timmy! so you can now select your TV Type of NTSC, PAL or SECAM from the menu.  Because of the limited menu space, due to that snazzy logo up there, I did not copy over the RED/GREEN/BLUE menu entry - so use the green station in the logo to confirm your selection.
You can use Stella to try out the...

And now for something completely different.

Posted by Mord in Mord's Blog, 17 April 2014 · 66 views
circusP, shatter, vocaloid

So like, I've been listening to a lot of vocaloid and utauloid music lately. :P
And so, since I've been thinking about trying to get my own projects back in order and to try to use this blog regularly again, I figured this is as good an excuse as any to learn how the media tag works. Here, listen to a song by CircusP. :P

Yars' Revenge The Comic Book Continued

Posted by StanJr in StanJr's Blog, 16 April 2014 · 97 views

Last time around, I gave you a peek into the inspiration behind writing a Yars' Revenge comic book that will (likely) never see print.  It's a great writing project and will be a good way to get some practice in, should I ever be so bold as to make a pitch to one of the big comic publishers.  It's also a fun way to merge two of my favorite hobb...

It's only Fair

Posted by Nathan Strum in (Insert stupid Blog name here), 16 April 2014 · 91 views

Back on December 9th...
I showed up to work (the Character Animation program at CalArts  - by the way, isn't that just about the worst website you've ever seen? Yes it is.) only to find the hallways abuzz with all sorts of lighting equipment, people I didn't recognize, cases full of gear and… alumni.
Now, alumni aren't unusual aro...

K.C. Munchkin! - Atari 7800

Posted by Marc Oberhäuser in Marc Oberhäuser's Blog, 13 April 2014 · 136 views

The Magnavox Odyssey 2/Philips G7000 hit K.C. Munchkin!'s debut on the Atari 7800. Many thanks for another great game, Bob!

Cavern 10

Posted by Xuel in Xuel's Blog, 10 April 2014 · 212 views

A stripped down re-implementation of Caverns of Mars in 10 lines of Turbo Basic:

(NTSC, no sound or animation)
Source at github .

Unfortunately I wasn't able to include weapons or much game play, so it's way too minimalist to be a real contender. Consider it a demo of lz4 compression in Turbo Basic.

Fourth Game Complete - Titan Attacks (2014)

Posted by cncfreak in cncfreak's Blog, 04 April 2014 · 178 views

http://i.imgur.com/I0N1oZK.png    http://i.imgur.com/ewbAOdp.png
Now here's a game it took a little while to beat.  This is Titan Attacks.  A great retro looking shooter.  
This is Space Invaders with power ups and boss fights.   I really suck at it but finally managed to get
to the last world but could n...

Another TI99 4a blog update

Posted by Space Centurion in Space Centurion's Blog, 04 April 2014 · 136 views

Time for an update....
In the year since my last TI99 update post to this blog, a lot has happened in my TI99 life. I bought a lot of games and cartridges for it. I bought a defective speech module from ebay that I got working. My floppy drives started to act funny, so I cleaned them and replaced the belts, but my DSK1 was still not working well, as deter...

I met Smooth McGroove!

Posted by MegaManFan in MegaManFan's Blog, 31 March 2014 · 83 views
Smooth McGroove, SuperBitCon and 4 more...

Whats the difference between a heavy sixer and 6 switch woody?

Posted by Mattsvintagevideogames in Selling Atari on Ebay., 30 March 2014 · 109 views

Ok... so here is the deal.   I am certain that most of my fellow vintage collectors already know this information.  But in case you don't or in case you are new..  let me shed some light on a few things.    I have been a seller and buyer on Ebay for a while now.  And one of the biggest sellers of the old school mark...

Three.s (was: 2^11 (2048))

Posted by Thomas Jentzsch in For whom it may concern, 30 March 2014 · 439 views
2048, Threes, Puzzle, Atari 2600

Getting first aware of the new hype around 2048 by this link, I started playing the game and immediately found myself wasting my time.
Since it is obvious that the 2600 could pretty easily support this game, I soon started wonder how it could be presented on the Atari. There are little bells and whistles to the game. Besides some nice animation ef...

Cruiz'in Ebay -March 2014

Posted by doctorclu in Bubsy Bobcat Fan Blog, 22 March 2014 · 145 views

Twenty-One years ago Electronic Games magazine for March 1993 had Bubsy on the cover.   Of course they did, Bubsy was the new cat in town.  :)
I didn't win the auction for this magazine as the time ran out, but we did score a awesome picture of the awesome bobcat.
A lot more to come.   Just waiting till April so I d...

plenty of birthdays to celebrate these couple months

Posted by Dragon Princess Yushira in DPYushira's Entertainment Blog, 07 March 2014 · 106 views

No gaming episodes today folks. Today I'm gonna talk about a string of birthdays being celebrated in the family in these couple months.

Aunt Pansela (Pan as I call her) better known as Ember Queen X turned 32 today. My mother Ice Queen X is turning 33 on the 11th, Grandma Hitomi (dad's mom) birthday in the 13th. Cousin Matthew aka CoolMatt (pan's oldest...

Hex to BCD conversion (0-99) Part Deux

Posted by Omegamatrix in Omegamatrix's Blog, 07 March 2014 · 641 views

Continuing with Hex to BCD routines, tonight I took a look at using a hybrid table approach.
.;Hex2Bcd (good 0-99);26 bytes, 30 cycles sta temp ;3 @3 lsr ;2 @5 lsr ;2 @7 lsr ;2 @9 lsr ;2 @11 tax ;2 @13 lda temp ;3 @16 and #$0F ;2 @18...

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