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  2. Doesn't The Top 3 require some larger amounts of RAM? I do not remember, but things like this should be verified first before making any failure claims.
  3. Oh, hard to be absolutely sure because I own this adapter since the old PS2 days. But I guess it is from Speedlink. A simple jack with 50cm usb cable. It is perfect for my windows computer, C64 mini/maxi, retropie and 400 mini.
  4. I recently purchased Submarine Attack that was mentioned on AA (in the Game Gear topic I guess, since it tends to make for the Master System one), and I'm currently eyeing a copy of Alex Kidd in Shinobi World that's not too expensive. I have a soft spot for the SMS since it was my first console (not my first video game system though, but the ST belonged to my brother), but I try to remain objective since it clearly didn't get as many great games as the NES. It still got quite a few gems, some of them being exclusive (or only available on the Game Gear).
  5. Stella supports the SaveKey functionality, but not the voice output. This will most likely not change anytime soon, since the speak output chip is still copyrighted. Which includes the data used for speech generation. But since 2600+ unfortunately is based on RetroArch/Libretro and these support only limited functionality of Stella, the SaveKey will not work too. Same with other controllers, like keypad/touchpad or trackballs. If that will ever change is completely open, because that's mostly up the RetroArch/Libretro developers. Alternatively Atari/Plaion could decide to use Stella directly. Then all controllers (again except AtariVox speak) would be supported by Stella.
  6. Hi, some very very initial informations about files' reading. We didn't test much for now (the comp came just yesterday, in the evening) but this regular ATR didn't start at all: https://a8.fandal.cz/detail.php?files_id=3708 It just goes back to the carousel. Which is a problem, as this particular ATR disk image uses standard, system sector reading procedures, so it is 100% compatible with the OS architecture. For example, it boots without any problems on real Atari XL/XE hardware, from HDD interfaces (IDE Plus, etc.) So it would have to be corrected. If the above issue is refined, then RetroGames should consider supporting less standard images, e.g.: https://a8.fandal.cz/detail.php?files_id=3633 Please add more examples of files that don't work, to help guys from RG to determine and resolve the issue. I will try to make more tests soon, but that's what we know at first. Regards. Y
  7. It can be done, yes, I have VLM running, but I haven’t actually fed audio cd’s into it as yet.
  8. Me neither. These little screws easily strip out the plastic thread, so it needs to be tightened by hand very gently. I wouldn't go anywhere near any A8 keyboard with these tiny screws with a battery screwdriver. Once stripped it's game over potentially.
  9. Is this just bad emulation or the result of choosing a dodgy file for the system? If it's the latter, that's clearly unacceptable. The fact .atx files don't show up makes me fear the worst.
  10. I just double checked my USB power plug, it's 2A and works fine with the 400 mini.
  11. Today
  12. Great work! Minor suggestion: it would look good if you changed the background color to the sky color below the visible screen. That way the upper overscan area would be sky colored.
  13. That set is - but I have yet to collect the Sunday strips.
  14. To anyone who has noticed these directional errors with the controls: Have you perhaps saved in between? I once had a corrupt savegame in Flip & Flop, where the phenomenon with the wrong direction also occurred. No matter how many times I loaded. Otherwise the game works perfectly.
  15. I can't speak for future builds, but I can confirm that the AtariVox is currently unsupported by the 2600+. There is no speech output (aside from boot up) and high scores are not retained. I've tested this with Juno First on older builds as well as T:ME Salvo on all builds.
  16. Unfortunately true. Picture 1 shows MULE on the 400Mini, picture 2 on the C64.
  17. I first tried using a wallplug adapter that reads 5v/2A (not a smart one, at least no claim of such). Possibly the wallplug is bad, I have never used it before, so I'll find the USB tester later. I happened to have a raspberry pi 3 sitting right there so I used that second (5V/2.5A I believe). At that point I figured I had better go find an actual 1A output which I eventually did, and it worked.
  18. I really am interested in your Atari experience. I am trying to fully understand Atari. When I was in high school, the Atari 800 was my dream machine, and I had a friend that let me use his once in a while. I remember getting into display list interrupts and players and sprites and De Re Atari and all that. I finally convinced my dad to spring for a machine in my senior year, and we made a deposit on an Atari 1450XL, my true dream machine. But Atari never released it, and we got our deposit back, and I never owned a computer of my own until 5 years later, a Gateway 386. I missed out on the 8-bit generation altogether. I have been trying to understand where the 1200XL fits into the Atari Spectrum. There is 600XL and 800XL. I think perhaps the 1200XL would be the closest to my 1450XL dream machine but am unsure. Wikipedia says that the 800XL replaced the 1200 XL. Am I parsing it all correctly? Was this "replacement" a technology enhancement, or just marketing? What would a true enthusiast want?
  19. Thanks a lot, I will try again but as I stated once I start using HSMODEM with any settings, the BBS detects the caller but will no longer pickup. The Wimodem has a connected user but I never get any prompt anymore from the BBS to logon.
  20. I have both a NetUSBee and the Wifi BlueSCSI. The Daynaport emulation cannot be used on an Mega STe simultanously with it emulating a harddisk sadly enough. From this post : https://www.atari-forum.com/viewtopic.php?p=453610&sid=675eea9e13fab628ae97618d0d54e1e1#p453610 Important to know: The DaynaPort driver for STiNG unfortunately only supports LUN 0. This means that the DaynaPort emulation cannot be used with the internal host adapter of the MegaSTE in case LUN 0 is already being used by an emulated hard drive And no worries I know how crazy work can get, when I'm doing installations I never know when my day finishes, it can take 2 hours , it can take 16 hours.
  21. I ran mine off a 4 Amp USB charger I use to charge my phones. Worked fine. Also an over volt condition (12 Volt power supply for a 5 volt device) is how you blow the system. Amps are what an electronic device can pull. It might pull .8 amps, it might pull 1.5 amps depending on what its doing. Amps are on tap. So I find this odd. But if the device is sensitive to say 5.6 volts versus 5.2 volts. That might be an issue. You could check to see if your usb charger is running a little hot in the voltage range. If you have a multi-meter. Actually its probably under-voltage. A cheap usb charger might be running at 5.0 volts and once you pull 1 amp its drops below 5 volts to say 4.8 or 4.7. It will be interesting to see what this turns out to be.
  22. For the short period of time I got to play it diagonals are acting strange for me as well. : (
  23. Another amazing one that could be used in an adventure or a RPG game... I hope that people who make games will use Rasta Converter more!
  24. Just out of interest what didn't it work with? Could it be a phone charger that needs to negotiate with a connected device before it will supply more than 500mA? USB is the likely problem because that rectangular plug connects to a lot of things that can't supply enough power.
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