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Atari8man2004 replied to Philsan's topic in Atari 8-Bit Computers
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Season 15 ~ Weeks 14/15/16 ~ HomeBrew Weeks!
MichaG replied to Vocelli's topic in 2600 High Score Club
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To be clear, this particular CHD game does work with the built-in retroarch as well as mame2003-plus. For those HUGE games previously referenced (with 12+gb CHD files), to even be considered would probably require a newer mame libretro build like 0.262, but I haven't found one out there for linux-arm, and I'm sure the mame core alone would take quite some time to load, but dealing with a multi-gig chd, not so likely to be handled well on the GSP.
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I got one of those Arcade1Up Star Wars machines. It's funny what you learn about the game by playing it so much, and/or doing more research, like I didn't realize the "do the trench run w/o firing until the end for bonus points" trick. One thing I wonder about is the layout and logic (and from there, best strategies) for the tower tops in the middle level. For a long while I didn't realize how they loop (I thought "destroy all tower tops" was basically impossible, not that you would get second chances) Also strategies for the trench run. I know some of it is pulling bullets to go where you don't need to be I dunno if it's sporting but I set it to easy and am seeing if I can finally beat OBI WAN's scores (I've beaten HAN twice)...
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it is recommended to use exFAT with GSP, but we've tested creating symlinks for using library files from the SD card, and that has worked... just established the links with a separate runme, but in the end did not serve the purposes I was looking for.
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just playing around with the SID routines another nice "out of the box" played C64 SID tune...
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Ofcourse I was just thinking about this in the car 🙂 I assumed it was atascii been so long since I coded .... thanx
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Golden Axe getting a series on... er... Comedy Central
Rhomaios replied to Razzie.P's topic in Classic Console Discussion
I wonder if it'll be like that old Youtube Sonic series, Sonic for Hire, which had Gilius Thunderhead show up in the show. The era for this type of comedy might have passed, though, so maybe not. -
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Classic console recommendations?
Rhomaios replied to Van Halbgott's topic in Classic Console Discussion
In order: NES PS2 TurboDuo (perhaps before the PS2 if you have the cash to spare) Atari 7800- 11 replies
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First game supports Double Hi-Res on Apple II?
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"This provides a logic reference voltage for shields that use it. It is connected to the 5V bus." You can use it, but IMHO better to use 5V pin, electrically irrelevant (they are interconnected), it's just a matter of convention.
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Basically this. WATA is basically a scam, but there's a sucker born every minute. Personally I'll have nothing to do with the phony "grading", but you do you if you want to entomb your toys.
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This is a weird one. I'm using an LTO flash cartridge with an original Intellivision and I can scroll through the menu, my controller functions properly. Once the game is selected, the controllers don't work. I've tried it with another original Intellivision, and everything works fine. Any thoughts on the problem?
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Has anyone fixed out how to get this to boot for the sd card, well partly boots from it so it boots the Linux system from the nand then boots everything else from the sd card, including its menu, that what I do with PCUAE, even the carousel is run from the usb stick, it make it easier to update it you just add the files or replace them, no need to flash them any more, you just copy the files it to the sd card, you can even have libs on the sd card but not links so they have to be the real files if its using FAT32 it does not support symbolic links, only ext3 or 4 does.
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Half the time, Texas Instruments engineers used upper case for everything. You can see this in some technical specs!
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Classic console recommendations?
Ankos replied to Van Halbgott's topic in Classic Console Discussion
As far as Taiwanese game systems go IGS PGM would probably be a better bet for starting out- 11 replies