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  2. If you're talking about games you're loading from USB, default mappings are right ring button for Select, Menu for Option and top ring button for Start. You can also access them via the on-screen keyboard (press Menu and Home together) or remap them from the Game Settings page. Some of the carousel games use alternative mappings. Push up on the joystick from the carousel to see that game's specific mappings. To turn it off, press Menu from the carousel screen, go to Advanced Options and the shutdown option should be there. You can probably also hold down the power button until it turns off, but the shutdown function from the menu will likely be kinder to the machine.
  3. Great news! Hope that saves people some hassle and returns Re: other controllers, TheGamepad (including the one with TheA500 Mini) and TheJoystick (including the one that comes with TheC64) should both work fine. The full .pdf manual for The400 mini has a table showing what buttons on alternative controllers map to those found on TheCXStick. https://bit.ly/THE400-Mini-Manual-1_0_0 (page 31)
  4. It would be better to ask in one of the Atari forums.
  5. 1994... the information superhighway is coming.mp4
  6. Maybe add a spacer to the screws so the PCB is not so close to the stick, it might be touching the contacts on the PCB.
  7. Awesome news. This is the same developer as Sigi and Sir Lovealot, right? Both of those were really fun, so I'll definitely pick up this one. It looks intense.
  8. For games that use the SELECT and OPTION buttons, how do you press those? Also how do you turn it off? I pressed the power button on the back it wouldn't turn off.
  9. OK Here's my update! My theory on overtightened screws WAS indeed correct! Loosening the two screws I achieved a usable joystick, left is now very reliable, right, which was previously almost always down is now... good... not perfect. Now perhaps some things will shift a little now they have been loosened, maybe it will improve, we will see. I am disappointed I needed to do this and it is still not perfect either. I think the issue rears it’s head when I grip the stick firmer and push harder with the stick, if you have a very light touch you may be OK with a dodgy stick and never notice, but I have played how I have played with a CX40 since the early 80s so I wont be changing this easily. Also, other sticks like the original CX40, the CX40+ and the Flashback CX40’s don't give me this trouble so buyers beware if you have a manly grip! I am happy I shared my theory on this and well done to @Fred_M for trying it first!
  10. I added a couple of things: i) sidmax eagle schematic ii) The final .brd file I found for pokeymax v3 iii) Digimax. Just an FPGA + level converters. I made it to take to SillyVenture 2018 with my 600XL with all custom chips replaced. I got gtia and the 6502 working then, but had issues with the HALT timing on antic. @ijor also used it for his prototype of a decap based antic + gtia.
  11. Honestly for me there were a handful of games that kept me coming back around to it over a period of 20ish years, twice owning the hardware too. It was going lean due to time and other stuff I iced it out, outside of having the ROM support off the GG (and Gen) everdrives. In no real particular order though would be stuff I actually owned like Alex Kidd in Shinobi World, Aerial Assault, its port of Ys, Ghouls n Ghosts, Phantasy Star, both downgrades of the duos of Sonic1+2 and Streets of Rage 1+2, Golden Axe Warrior, and Wonderboy III
  12. The CXSTICK is not the same as the CX Stick on the Atari2600 Plus, thats made the way its meant to be, it has more movement when you move the stick, THECSSTICK is more stiff, my original Atari Joystick is not stiff. So far my CXStICK seems to be OK but only loaded a few games, if you have THEA500 Mini, you should be able to use THEGamepad with it too, it has the same amount of buttons on it, the CX STICK buttons are based on it, THE400 Mini uses THEA500 Mini Carousel, they are almost identical. Weird why RGL have so much problems with designing joysticks, its amazing, all they need to do is copy PLAION's Atari Joystick not that hard considering they make the hardware for them but only to RGL specs, they make a 3D model of the product first, thats what you see first in videos and in pictures.
  13. It was super fun to own the thing until I found that getting the games became and ever increasing toxic pit of stupidity. When I saw it would cost me some NES level style prices to get the more decent stuff I checked out as classic segmented LCD style games are NOT worth that price nostalgia or not.
  14. LOL, so they probably downloaded the games from Atarimania 🤣 By the way, I found a simple solution for the bad responses of the CXJoystick that worked for me. More about that here:
  15. Hah color...finger... it's him. Either way it's not the only Disney/Capcom had no hand in, Pinocchio is another.
  16. Consumer electronics is in a sorry state...all these formerly great companies (Bose, Nak, etc) now basically made headphones, soundbars and BT speakers.  Like we need more of those! 

  17. Released 3/29/24: Cash Cow DX $5.99 The latest arcade game release from the makers of Donut Dodo! Pixel Games SARL-S' Cash Cow DX looks to be a bit like original Genesis Sonic the Hedgehog with a Donut Dodo-familiar art style. Supposed to be super tough!
  18. A similar system survived into a future timeline. running man teletex.mp4
  19. I am currently on the experimental firmware, and have not experienced this noise.
  20. in case anyone doesn't see my edit above: Scratch that, it seems like it is the disk image -- those graphic glitches show up in Altirra also. So Atarimania has some duff images of the game, and that's likely where they were sourced from, at a guess. As someone who's involved in this sort of thing for the day job, I can speak from experience that a lot of licensors are more than happy to license out the rights to their games despite the fact they, themselves, have absolutely no archive of the software in question themselves. That leaves projects like this with no option but to source their own images from the Internet -- and that, of course, leads to mistakes like this where seemingly working images (i.e. they boot!) have issues. Should have probably been caught by QA though.
  21. Ah, I see, you found a working version. Just to make it clear for everyone. This pic was taken using the same atr, I used before, but I started a 3 player game to be sure emulation is fine...
  22. This sound very promising. I'll give this a shot later today.
  23. 48K - havent had time to pull it out for a test with it being powered.
  24. Ah, fantastic news! OK... there may be a last minute reprieve here, I had litterally just packed it all away in the box, even put the clear bag that it came in over it too. If I get a second (some family stuff on here soon) then I may try this.
  25. Just adding my experience to the overall survey: have had no problems with my pack-in stick.
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