+Atarius Maximus Posted January 10, 2006 Share Posted January 10, 2006 (edited) Hello! I started working on a website last week as a place to put all of my Atari 2600 hacks - and expanded it to include all of the Atari 2600 related stuff I've downloaded since I joined AtariAge in 2002. There's still more I can add - but it's pretty complete now. It's very similar to Paul's MiniDig (and does include some of the same content), however I've expanded the content a bit - there are almost 100 disassemblies to download, and lots of other applications, documents, utilities, and programming info. As an aspiring programmer, it's been a lot of fun reading through everything as I was adding it to the site. All of the content on the site was downloaded from here at AA, the stella archives, the original Dig or the MiniDig, but if you're the author of something that's posted on the site and you don't want it to be there, let me know and I'll remove it immediately. I've attempted to put links to the original locations of everything when possible. The site link is http://bjars.com/ . It's on a free webhost that allows 1GB of transfer per month, hopefully that will be sufficient. BTW, Bjars is just the first initial of everyone in my family, I couldn't think of a good .com name that wasn't already registered Enjoy! Steve Edited January 17, 2006 by Atarius Maximus 1 Quote Link to comment Share on other sites More sharing options...
atwwong Posted January 12, 2006 Share Posted January 12, 2006 Thanks for sharing, Steve. The work you put into your CYOA editor is what really got me started with diving into 6502 assembly. Cheers, Tony Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted January 12, 2006 Share Posted January 12, 2006 Hello! I started working on a website last week as a place to put all of my Atari 2600 hacks - and expanded it to include all of the Atari 2600 related stuff I've downloaded since I joined AtariAge in 2002. There's still more I can add - but it's pretty complete now. It's very similar to Paul's MiniDig (and does include some of the same content), however I've expanded the content a bit - there are almost 100 disassemblies to download, and lots of other applications, documents, utilities, and programming info. As an aspiring programmer, it's been a lot of fun reading through everything as I was adding it to the site. All of the content on the site was downloaded from here at AA, the stella archives, the original Dig or the MiniDig, but if you're the author of something that's posted on the site and you don't want it to be there, let me know and I'll remove it immediately. I've attempted to put links to the original locations of everything when possible. The site link is www.bjars.com. It's on a free webhost that allows 1GB of transfer per month, hopefully that will be sufficient. BTW, Bjars is just the first initial of everyone in my family, I couldn't think of a good .com name that wasn't already registered Enjoy! Steve 997583[/snapback] Just a thought... A "new" version of PCAE was just recently released, but it hasn't exactly been posted anywhere that I know of, so maybe you could host that latest PCAE release on your site? Michael Rideout Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 12, 2006 Author Share Posted January 12, 2006 Just a thought... A "new" version of PCAE was just recently released, but it hasn't exactly been posted anywhere that I know of, so maybe you could host that latest PCAE release on your site? Michael Rideout Sure, I can do that. Is 2.2 the latest version? That's the one I see on the website. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted January 12, 2006 Share Posted January 12, 2006 I think 2.7 is the latest. Here is a thread about it: http://www.atariage.com/forums/index.php?showtopic=78054 Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 12, 2006 Author Share Posted January 12, 2006 I think 2.7 is the latest. Here is a thread about it: http://www.atariage.com/forums/index.php?showtopic=78054 998979[/snapback] Thanks, I'll check that thread. Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 12, 2006 Author Share Posted January 12, 2006 It looks like PCAE v2.7 is not actually attached to that thread, if anyone has a copy and wants to post it in this thread or PM me with it, I'll add it to my site. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted January 12, 2006 Share Posted January 12, 2006 I think he wants people to PM him for it. At least that's what I thought I read in that thread. Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 12, 2006 Author Share Posted January 12, 2006 I think he wants people to PM him for it. At least that's what I thought I read in that thread. 998993[/snapback] Ah, after reading more closely, I see that. Thanks for pointing that out. I'll send him a PM. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted January 12, 2006 Share Posted January 12, 2006 I think he wants people to PM him for it. At least that's what I thought I read in that thread. 998993[/snapback] Ah, after reading more closely, I see that. Thanks for pointing that out. I'll send him a PM. 998994[/snapback] If for some reason you can't reach John, or he no longer has it, he had sent me both the source and executable files, and I can email them to you if need be. I think John also sent them to other people who had PM-ed him, so *someone* may already have it up on the web. But it certainly wouldn't hurt for you to host it as well, especially since I don't think any future updates will ever be made for it (at least not by John). Michael Rideout Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted January 13, 2006 Share Posted January 13, 2006 Hi there! Looking really good so far! One small suggestion I have: Could you possibly subdivide the "disassemblies" section some? Just because the source code for Gunfight for example is certainly no disassembly, but my original code. I'd suggest these categories: Homebrew game Sourcecode (Gunfight, Climber 5, etc) Homebrew other Sourcecode (Boing, Clown demo, etc) Original game Sourcecode (Solaris, Venture, etc.) Original other Sourcecode (RedBlue, Monitor, etc.) Hack Sourcecode (BigBucket, SI Delux, etc.) (BTW: The Elevator Action link is using a wrong reference) Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 13, 2006 Author Share Posted January 13, 2006 (edited) Hi there! Looking really good so far! One small suggestion I have: Could you possibly subdivide the "disassemblies" section some? Just because the source code for Gunfight for example is certainly no disassembly, but my original code. I'd suggest these categories: Homebrew game Sourcecode (Gunfight, Climber 5, etc) Homebrew other Sourcecode (Boing, Clown demo, etc) Original game Sourcecode (Solaris, Venture, etc.) Original other Sourcecode (RedBlue, Monitor, etc.) Hack Sourcecode (BigBucket, SI Delux, etc.) (BTW: The Elevator Action link is using a wrong reference) Greetings, Manuel 999501[/snapback] Manuel, Glad you like it, and thanks for the suggestion - that's a really good idea. I had thought about organizing it that way, but that was after the 'disassemblies' page was already completed. I know there's a definite distinction between original source code and disassemblies. Hmmm... maybe I'll create separate tabs and make them two separate pages entirely? Thanks for letting me know about the link to Elevator Action, I'll make sure that's fixed. Steve Edited January 13, 2006 by Atarius Maximus Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 13, 2006 Author Share Posted January 13, 2006 (edited) I'd suggest these categories: Everything has been categorized as you suggested. Thanks for your input. If you see anything you think should be in a different category, let me know. Steve Edited January 13, 2006 by Atarius Maximus Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted January 13, 2006 Share Posted January 13, 2006 Hi there! Everything has been categorized as you suggested. Thanks for your input. Thanks a lot, I think that's a big improvement already! If you see anything you think should be in a different category, let me know. SIDelux.asm should move into "Hack Disassemblies" I think, as the general rule for a regular disassembly should be that it compiles into the original binary. StarWarsTAG.asm and Riddle-pal.asm are transcribed from printouts of the original source code, so they should move to "Original Game Source Code". I think "Commented Disassemblies" and "Partially or Uncommented Disassemblies" could be merged into one category. As is, the categories are already mixed a lot anyway: There's not many comments in Super Cobra or Battlezone for example. Maybe have them all thrown into "Reverse-Engineerings in various states of completeness" or so EDIT: There's still not all links working. Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 13, 2006 Author Share Posted January 13, 2006 Hi there! Everything has been categorized as you suggested. Thanks for your input. Thanks a lot, I think that's a big improvement already! If you see anything you think should be in a different category, let me know. SIDelux.asm should move into "Hack Disassemblies" I think, as the general rule for a regular disassembly should be that it compiles into the original binary. StarWarsTAG.asm and Riddle-pal.asm are transcribed from printouts of the original source code, so they should move to "Original Game Source Code". I think "Commented Disassemblies" and "Partially or Uncommented Disassemblies" could be merged into one category. As is, the categories are already mixed a lot anyway: There's not many comments in Super Cobra or Battlezone for example. Maybe have them all thrown into "Reverse-Engineerings in various states of completeness" or so EDIT: There's still not all links working. Greetings, Manuel 999607[/snapback] Thanks again for your input! I made the changes you suggested, and I also clicked on every link on the source and disassembly pages to make sure they worked. I found about 7 or 8 that I had to fix. Steve Quote Link to comment Share on other sites More sharing options...
DEBRO Posted January 13, 2006 Share Posted January 13, 2006 Looking good Steve. Check your PM. You also might want to alphabetize the listings. Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 13, 2006 Author Share Posted January 13, 2006 Looking good Steve. Check your PM. You also might want to alphabetize the listings. 999651[/snapback] Thanks Debro. I made the changes you suggested as well. Alphabetizing the entries is a good idea, but I think I'm going to wait on that until I've got everything listed that I want in there - I've still got more to add. Steve Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted January 17, 2006 Author Share Posted January 17, 2006 You also might want to alphabetize the listings. 999651[/snapback] Done. Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted January 19, 2006 Share Posted January 19, 2006 Very nice site! Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted September 5, 2006 Share Posted September 5, 2006 I just started looking into some of the files in detail. I'll try to report my findings here. For the start: Bankheist.asm should be moved from "Original Game Disassemblies" to "Hack Disassemblies", since Nukey already doctored around with it Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted November 13, 2006 Author Share Posted November 13, 2006 (edited) I just started looking into some of the files in detail. I'll try to report my findings here. For the start: Bankheist.asm should be moved from "Original Game Disassemblies" to "Hack Disassemblies", since Nukey already doctored around with it Good Point. I just updated it. Steve Edited November 13, 2006 by Atarius Maximus Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted April 4, 2009 Author Share Posted April 4, 2009 Hello! My bjars.com website is still out there, it looks like people are using it as I've gotten thousands of visits since I first started it. If anyone has any more suggestions or additional tools, source code, or disassemblies they'd like to see added post 'em up here or send me a PM. I'd be happy to add anything that would make the site more useful and up to date. Thanks, Steve Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted April 4, 2009 Share Posted April 4, 2009 Hello! My bjars.com website is still out there, it looks like people are using it as I've gotten thousands of visits since I first started it. If anyone has any more suggestions or additional tools, source code, or disassemblies they'd like to see added post 'em up here or send me a PM. I'd be happy to add anything that would make the site more useful and up to date. Thanks, Steve PM sent! Quote Link to comment Share on other sites More sharing options...
Impaler_26 Posted April 4, 2009 Share Posted April 4, 2009 I'd be happy to add anything that would make the site more useful and up to date. You could add some more disassemblies like ET... Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted April 4, 2009 Author Share Posted April 4, 2009 Hello! My bjars.com website is still out there, it looks like people are using it as I've gotten thousands of visits since I first started it. If anyone has any more suggestions or additional tools, source code, or disassemblies they'd like to see added post 'em up here or send me a PM. I'd be happy to add anything that would make the site more useful and up to date. Thanks, Steve PM sent! Your file has been added to the Source Code page. Thanks! Quote Link to comment Share on other sites More sharing options...
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