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TROGBlog



Porting Elite to the 2600

Posted by TROGDOR, 29 November 2009 · 1,587 views

After spending a couple days researching Elite, I'm convinced this game could be ported to the Atari 2600 and still retain most of its original look and feel. Here's what the original Elite looked like on the Commodore 64:

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And here's a prototype screenshot...


Death of a Laptop

Posted by TROGDOR, 28 November 2009 · 1,041 views

My main laptop died last month. It was a Dell Vostro 1400, and I was very happy with it up until the video card fried. Its best feature was the Nvidia Geforce 8400GS video card, which had its own dedicated video memory. Regrettably, that feature was its undoing.

The system died a couple months after the 1 year warranty expired. I did some research on...


Robotics Discussion Part 1

Posted by TROGDOR, 03 October 2009 · 1,117 views

I'm an avid fan of robotic technologies. Over the past several years I've been following the progress of advances in robotics, including mechanical dexterity, sensor implementation, and software AI. I'd like to share these advances with the AA community and discuss their implications. I think the robotic industry is on the verge of a...


Positron: Write Cycles v0.08

Posted by TROGDOR, 13 September 2009 · 1,080 views
Positron: Write Cycles
I was getting concerned that I didn't have enough half-finished Atari projects, so I started another one. Just to be safe.

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Vista Operating System has chosen you to serve on the game grid.



Features:
- High-resolution light trace display...


Stellar Overlord v0.95

Posted by TROGDOR, 30 August 2009 · 1,408 views
Stellar Overlord
Given Al's recent overhaul of the AtariAge website, this seemed like a good time to post the facelift I did for Stellar Overlord.

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The new look



New Features:
- Completely redid the font graphics from scratch. Wider is better.
- Shrunk...


wav2atari.pl

Posted by TROGDOR, 15 March 2009 · 2,257 views
Misc
I have a habit of checking out the 2600 programming forums every week or so, and two weeks ago I started commenting on the topic Advanced sound techniques: how do they work? My interest in this topic was mostly in sample playback. I've been messing with digital sound samples since...


Stellar Overlord v0.90

Posted by TROGDOR, 28 November 2008 · 1,400 views
Stellar Overlord
Back in 2004 I wrote a game called Master of Arcturus for the 2004 minicomp. It was never productized to the point that I could release it on cartridge.

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Exploring the Galaxy


Known Bugs to Fix:
- If you are pressing...


Lehman Bros. v0.01

Posted by TROGDOR, 29 September 2008 · 1,228 views
Lehman Bros.
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Overview
In this game, you control the CEO of a distressed investment firm. The game takes place at the firm's headquarters. Your objective is to collect as much...


The Battle of Midway v0.21

Posted by TROGDOR, 18 August 2008 · 966 views
The Battle of Midway
This is the first release of the game that is minimally playable. You can actually sink the ships now.

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Mission Accomplished


New Features:
tbom18.asm 8/3/08
- Removed HMOVE artifact from title screen using cycle 73...


Nort.exe

Posted by TROGDOR, 27 July 2008 · 1,272 views
Misc
If I had infinite free time, I would write the game Nort.exe for the 2600.

In Nort.exe, you are a computer program, trying to survive deep in the bowels of the Vista Operating System. The game would consist of 4 phases:

Phase one: DRM
Due to an errant MD5 checksum calculation, Vista's DRM has incorrectly matched your program file with...






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