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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      20.2k
      posts
    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      705.9k
      posts
    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

      91.4k
      posts
    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

      171k
      posts
    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      73.1k
      posts
    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      218.2k
      posts
    7. Atari VCS

      Discussion forum for the new Atari VCS console.

      18.8k
      posts
    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      35.8k
      posts
    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

      683.4k
      posts
    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      65.8k
      posts
    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      554
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      424.5k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      132.1k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      279.6k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.7k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.7k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.2k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.5k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.7k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.2k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.4k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.2k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14k
      posts
    3. 238k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.4k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      7.8k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      232.4k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      851
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      723
      posts
    4. Atari VCS (Redirect)   (8,584 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.2k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.5k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      2.9k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      45.9k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.7k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.3k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.5k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      19.9k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      241.1k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.5k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.5k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.4k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.5k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.4k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.7k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      124
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      53.7k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.8k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      683
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      329
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

    • SabertoothRetro

      Here's gameplay only of a game I thought would be perfect on the VCS: 80s Overdrive. Throwback arcade racing on a stock 8GB VCS in ChimeraOS.
       
       
      1. This update has no replies.
    • Charlie Cat

      Great Garfield srtip with Arlene. I use to belly laugh to this one. 
       

      1. This update has no replies.
    • Torq

      AEMT coding done (fixes/feature adds excepted).  Finally got my extra CXSTICKs ... so now onto building a "proper", custom, CX40-themed, "arcade" controller for THE400 Mini that'll be recognized AS a CXSTICK (since it'll be using the board from one).  Thinking transparent orange-illuminated button surrounds and black concave (HAPP or IL) buttons ... not sure on the stick part itself yet ...
      1. This update has no replies.
    • SlidellMan

      The New Woody Woodpecker Show.
      1. SlidellMan

        Here's the music with no announcer:
         
    • ClassicGMR

      I've decided I just need to go for it. Started putting maximum effort into my PC repair business this weekend. If I don't force this to work I'll be stuck at Walmart the rest of my life. 🙄
      1. r_chase

        I wish you nothing but good luck. ❤️
      2. bent_pin

        Do you have an A+ certification or your MCSE? While you don't need either, it helps to have a certification or two as a distinguishing factor between you and your competition.
         
        In-home repairs bring in more money, but have higher cost in time and gas, so set a charge to show up based on a base cost + mileage. Offer a diagnosis included in that cost. Then work on an hourly basis from there.
         
        Never do any work for free, but that doesn't mean that you can't discount things.
         
        Learn to do screen repairs and battery swaps by buying broken phones cheap on ebay and watching youtube videos.
         
        Set up an LLC and a website that can be verified by potential clients. If you own any real property, get insurance as well. 
         
        Get magnet placards for both sides of your vehicle. People like to see professional printing on a vehicle and it's free advertising as you drive down the road. Put them on and take them off each day as they can leave a suntan otherwise.
         
        Get a 2nd phone number app for your phone. Do not give clients your personal number or they will call you all the time and have others call you as well.
         
        Add TV hangs and home theater sales, service, and installations to the list of services that you provide.
         
        You will need marketing. Start by hanging business cards in any business that have boards for it When you finish a job and the client is extra happy, write their name on the back of 3 business cards and ask them to hand them out to friends. Tell them that you will give a 5% referral discount to them and their friend on future work.
      3. GoldLeader

        A guy around here works out of his home, advertises in classifieds, and yeah,  his name comes up in internet searches...I've had him fix hard drive issues, memory leaks, re-install Windows, put in new CD Drives, etc.  He is always cheap, always professional, and always busy as hell!  If you know your stuff,  it could be a really good gig for you.
      4. GoldLeader

        Best of luck on it!   Nothing like following your dream!
  • Recent Posts

    • I've done this with malwarebytes many times..
    • This would make sense if the AtariVox had HSC compatilbility, but it only supports SaveKey.  No preinitialisation should be necessary - at least, it wasn't on either of mine.
    • Very, very happy and worth the wait for me.  Thanks @Simius!  Here's a supportive video I made on the install and comparisons with the Medusa which I still like   
    • Yea the IC’s were all swapped out / no change / going to try to detect the solder condition of perhaps a blob beneath the socket - starting with the 74LS244 sockets.
    • I know he has an active firewall that will block ips that are putting in wrong account information they clear after some time
    • After following the amazing VBXE Popeye port by @woj, I was inspired to try to port the actual arcade disassembly of my favorite game growing up: Missile Command.  Missile Command came out in the arcades in 1980 just before my brother and I received our first Atari 400 computer while we were in high school.  Most days after school, we would walk home to stop by the local arcade.  Missile Command is a difficult game, but two 30-something players were by far better than everybody else.  While most people were struggling to get 100,000 points, Larry and Bob would play doubles and regularly score between 300-500,000 points.  One day, Larry had an amazing game going and had everybody in the arcade watching.  He was nursing a single city until he reached 810,000 and all of a sudden he had seemingly unlimited cities.  None of us had heard of this bug before then, but eventually it became known that if you reached 810,000 you could effectively play forever.  While Robert was becoming great at Galaxian and John concentrated on Battle Zone, I practiced Missile Command every day and soon I also achieved 810,000.  I could do this regularly, and once I played long enough to score 6,000,000 points and then walked away while it was still playing.   Of course, Missile Command was one of the first Atari cartridges that my brother and I bought with our paper route earnings.  The original developers did a good job, but definitely the graphics were lacking. Paul (@plee) did an amazing job modifying the original code in Missile Command+ to add three bases, a title screen, a demo attract mode, and "THE END".  I used his disassembly for help with the trackball code.   When the Missile Command arcade source code appeared on the internet a few years ago, I looked into seeing if I could get it running on the Atari 8bit.  The fact that the resolution was 256x231 in 8 colors was one stumbling block.  The other was that the code used some PDP-10 assembler with a lot of Macros, so I didn't even bother trying to get started.  I looked at it again after seeing the Popeye port done in VBXE.  I knew that at least I could get the graphics running in VBXE.  Then I stumbled on Andy McFadden's amazing disassembly and detailed description of how the actual arcade hardware worked at this site: https://6502disassembly.com/va-missile-command/   The assembly language that was used was very similar to the MADS assembler that I use in the perfect WUDSN development environment from @JAC!, so I first got the code to compile binary perfect to the arcade ROMs.  From there, I took a quick crash course in VBXE programming.  I found a great introduction by @Yaron Nir here: Of course, none of this would be possible without @phaeron's amazing Altirra emulator and debugging environment.  I don't even have a VBXE, but Altirra provided a perfect test environment. Finally, special shout out to VBXE's developers Tomasz Piórek and Candle`o`Sin and distributor Lotharek.  I probably am using only 10% of the capabilities of this amazing daughterboard.  I hope that Missile Command Arcade will inspire more developers to program for the VBXE. I can only imagine telling 16-year-old me playing Missile Command at the arcade and then going home to play it on my Atari 400 that one day I would be porting the actual arcade source code to run on an Atari 8bit computer - I wouldn't have believed it.  I'm glad that it all worked out!  
    • Missile Command Arcade is another new game utilizing VBXE!  Missile Command Arcade uses disassembled code from the arcade version of Missile Command.  Combined with VBXE, this allows for a (near) arcade perfect experience on your Atari 8bit computer.  Since the internal timing for the arcade version of Missile Command is 60Hz, this runs best for NTSC systems, as it will run slower on PAL, including sound effects and trackball response.  I do not have a VBXE for my Atari 800XL, so I have only tested this with Altirra.  If somebody with a VBXE, NTSC Atari, and trackball would like to help with testing, please DM me.   You can change default settings in the menu screen using the Select button (F3 in Altirra) to choose which option to change and use the Option button (F4 in Altirra) to choose which option you would like to use.  Note that if you choose trackball, you will need to use a trackball or else movements will be unpredictable.   You can use the fire button (on a joystick or trackball) to fire from the base closest to the cursor.  You can also use keyboard keys Z X C for firing from the 3 bases individually.   In order to run with Altirra, you will have to configure a few things: 1) Go to System->Configure System.  Set your system to NTSC by going to Computer->System->Video Standard. Next, go to Peripherals->Devices.  Then click Add and scroll down to "Internal Devices" and select VideoBoard XE (VBXE) then OK.  Keep the default settings (Core version FX 1.26 and Base Address of $D600-$D6FF) and click OK (Missile Command Arcade also works at $D700).  Then click OK one more time to exit the setup for devices. 2) Missile Command has a resolution of 256x231 and Altirra normally cuts off the display at 224 lines (or so), so you will have to extend the display to see the bottom scrolling text and the "LOW" and "OUT" messages for the bases.  Click View->Overscan Mode and set it to Extended (or Full with Blanking if the bottom scrolling line is cut off). 3) You have the option of using a trackball, so you will optionally need to also configure a trackball in Altirra.  Under Input->Input Mappings, click Add.  Then rename the default name for the mapping (it should default to something like Input Map XX) to Trackball.  Then double click on the Trackball mapping that you just added and you will get a pop up for Edit Input Map.  Click Add Controller.  Under the Controller pulldown, choose Trak-Ball (CX80) - it's the last choice.  Leave the defaults for Port 1 and click OK.  You will then be at the Edit Input Map popup. Double click on Axis 1.  For Source, select "Mouse Move Horiz".  For Mode, change to Relative.  Next move the Speed slider to 10 and leave Acceleration at 0.  Click OK.  Next double click on Axis 2.  Change the source to "Mouse Move Vert" and the Mode to Relative and once again change the Speed slider to 10.  Click OK.  Now change the Button 1 assignment to a key for the trackball fire button.  Double click on Button 1.  For source click "Key: Left Ctrl" (or whatever key you want).  Click OK twice.  Now unselect any input devices that may have already been selected and check the box next to your next Trackball Input mapping.  Then click close.   Attached are .XEX, .ROM, and 16K .CAR versions of the game. Enjoy! Eric Anschuetz, Robert Anschuetz, John Weisgerber Missile Command Arcade.car Missile Command Arcade.rom Missile Command Arcade.xex
    • The Infogrames name carries less weight than even the Atari name these days, but reviving it is a smart move: it opens up a lot of flexibility in terms of how titles can be released.  This may be a way for Atari to get out of the 'all nostalgia, all the time' pit they've been firmly rooted in.   And there is something appealing to me about Captain Blood redone for modern audiences and hardware.  It was the only Infogrames game I ever really got into, and had the feeling of being crossed with Elite and Star Raiders.
    • I checked via my nextcloud app freaking out that I'd have to fix whatever happened to the folder structure.
    • And here I am using the command line like a sucker. 🙄   Works great, thanks!
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