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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      20.1k
      posts
    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      705.6k
      posts
    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

      91.4k
      posts
    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

      170.9k
      posts
    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      73k
      posts
    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      218.1k
      posts
    7. Atari VCS

      Discussion forum for the new Atari VCS console.

      18.8k
      posts
    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      35.8k
      posts
    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

      683k
      posts
    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      65.7k
      posts
    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      546
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      424.4k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      132.1k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      279.5k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.7k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.7k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.2k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.5k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.7k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.2k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.4k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.2k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14k
      posts
    3. 237.8k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.4k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      7.8k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      232.4k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      851
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      723
      posts
    4. Atari VCS (Redirect)   (8,548 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.1k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.5k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      2.9k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      45.9k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.7k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.3k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.5k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      19.9k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      241.1k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.5k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.4k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.4k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.5k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.4k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.7k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      124
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      53.7k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.8k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      683
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      326
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

    • SlidellMan

      Egyptian Shrimp Pasta:
      Some Lebanese Garlic Sauce:
      and Egyptian Phyllo Meat pies:
      Enjoy!
      1. SlidellMan

        If those weren't enough:
         
    • Reaperman

      Can anybody link me to how the heck crazy climber controls? I have a stick for it, but I'm garbage, and attract mode is zero help.
      1. This update has no replies.
    • Torq

      Refactored my Atari 8-bit Multi-Tool (AEMT) for: a) Hierarchical command support, b) Enabled independent use of split, cart, and config (.cfg functions), and c) Modularization.  And still, after 45 years of coding, finding it takes longer to make such tools useable for others than it does to implement the core functionality.  First release this weekend.
      1. This update has no replies.
    • shane857

      I don't believe in pessimism. If something doesn't come up the way you want, forge ahead. If you think it's going to rain, it will.
      1. Random Terrain

        It better rain. We need rain if we want a moist country. Nobody likes a dry country.
      2. shane857

        A good balance of rain and sunshine...
      3. bent_pin

        I combat pessimistic thoughts by putting a dollar in a jar whenever I have one. The jar is currently half-empty. 
    • Serguei2

      I love the look of these computers.
       

      1. This update has no replies.
  • Recent Posts

    • This system is great.    Since it's release, and the use of the latest available dumper and experimental firmware, I can play all the games I love. I do have a few finicky carts, mostly Activision, but some of you who write helpful things on here have helped me, such as the person that suggested moving Juno First leftwards in the slot. Thank you.    Despite owning all these roms and having the ability to play on a Miyoo Mini handheld for free, I STILL bought over a thousand dollars worth of carts to play on this system, including the very expensive aftermarket games Scramble, B*nq, Space Invaders 7800, Jr Pac Man 7800, Frenzy, Double Dragon, Asteroids Deluxe, Klax 7800, Ikari Warriors 7800 and all the good 2600 games I used to play, including a weird double header Sir Lancelot cart. Money was no object.  I am not going to live forever and I wanted to have these experiences on a gigantic C1 OLED while I still can. For that I am profoundly grateful as I had a component modded light sixer but it wasn't a patch, a few issues aside, on the 2600+ experience. It also is a totally different experience playing using nice custom arcade style controllers from BDRetroMods on Etsy. Highly recommended, especially his controller for space invaders / demon attack style games.  I'm still shocked everytime I load Imagic's Demon Attack at how crisp and beautiful the sprites, colors and fonts are. It could bring a tear to my eye. I've even played rarer games I never had in the 80s and wish I knew about like Gyruss, Time Pilot, and the amazing Beamrider. Hell, I even played and enjoyed Aardvark although I wanted to throw it across the room and then give it the ET treatment for personal reasons back in February. (don't worry, no carts were harmed).   Yes, I agree paddle behavior isn't good on some games, and so have not been able to enjoy Super Breakout much, but it's not a make or break for me, and I never really got into Kaboom. Also, while Star Raiders is a classic and I would love to play with the gamepad, it and Star Master as a genre has not held up as much for me as time has passed and IMO Solaris far surpasses it. Nor is it a big deal not being able to play certain games that use methods that possibly won't ever work with the 2600+.  (Champ Games, sorry, wish I would support you, but....). Pitfall II, alas, is a game I would enjoy, but I don't really like the Pitfall series as much as others, give me Montezuma's Revenge any day.    Don't really understand WHY some people have such negative views when they can't play some games i don't think are worth a damn, but hey, horses for courses I guess. The only game I can't play at the moment is Stella's Stocking but I'm hopeful it will eventually be playable based on rumors I've read around here. I've heard the games on there are fun.  Overall, it's an amazing system. Ben has been amazing, the developers working for him have been amazing, and I'm sad he said he might not be active for much longer and move on, but I'm glad we at least got this system despite it's limitations. It's a great system, it's quality, and he should be proud as should everyone involved in helping improve it. 
    • It's a stretch, but it kind of was in arcades.    YR started off as a port of Cinematronics' Star Castle, but when HSW couldn't get that concept to work right on the 2600, he retooled it and gave us YR. 
    • To be fair, they mentioned that this was one of the two ways to get the Zorlon cannon in the original game's manual. I know most games have no manual anymore, but back in the day, you couldn't have a tutorial to explain things, so relied on the manual.     I would say it's not a design flaw for two reasons:   1) What happens if a player just sprays and prays the shield away with their normal shot? How are they supposed to get the ZC? The shield doesn't regenerate, so some way was needed to accomplish this. 2) This becomes a high risk, high reward feature that builds the tension   I grew up playing games like YR, and I think I just discovered this trick on accident. I didn't think "that's stupid!," it taught me to use strategy. If the shields were gone and I'd used, but missed, with the ZC, then I learned to wait for the Qotile to fire, hope it missed me, then immediately go and touch it to get the ZC. Otherwise, it's a tension building risk...will it kill me when I'm right there, or will it not. Still, it never fires immediately after it already has fired, so that's always your chance.   As for this new take in the form of Yars' Rising, I'll wait to play it and see. I am glad they are looking to bring it back, but when I first watched the trailer, it seemed to me like they just had some other Metroidvania in development, Atari asked if they wanted to do a Yars game, then slapped that license on to it. I could be wrong. Still, from the trailer, I am disappointed that it doesn't appear to follow the original game's lore (from the manual and comic book) at all, but we'll see if their surprise somehow ties it all together.  
    • I have been hoping to work on a project to use a Portfolio card drive with the "Book 8088" laptop, which has an ISA card slot add-on.  I have always wanted to try the card drive, but I didn't have a PC with ISA slots since many, many years ago.  Now I do with this little Book 8088!  I finally found a really nice, complete Portfolio card drive, but now I cannot find my PC USB floppy so that I can access the drivers.  I have been looking for the CD.SYS driver for the card drive all over the internet but I cannot find it.  Can someone upload it here?  Thank you!
    • 😀  It was never in the arcade.   It was introduced on the 2600. Maybe it was ported to other consoles, not sure.    I actually love the game.  I play it all the time, at least weekly.  Once you know how it all works, it's a nice challenge.
    • This is a 16k version with no blank lines. Stay Puft can walk behind buildings. It also includes an oppressive hazy sky with purplish clouds, symbolizing Goozer's arrival on Earth. There is an interesting effect in this 16k version, when holding the Reset key, in addition to restarting the game, you get a multicolored playing field. I've been thinking about using the effect as an endgame. For those who remember, in the final moments of the film, with the imminent victory of the ghostbusters over the figure of Goozer, there is an immense explosion felt by the entire population of the city, which puts an end to the boss Goozer and unfortunately also to the giant Stay Puft.   Stay_Puft_16k_NBL.bas Stay_Puft_16k_NBL.bas.bin
    • So… there was a reason why they needed a whopping 40 years to do gameplay-fix…!        Did this game make big money in the Arcades…? Or was is mostly a 2600-home video-game with 300 page manual, that made it iconic?   How long do you think this take on gameplay would’ve survived in Japan(s gaming market)?
    • There's a list to get on that, but you have to wait.
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