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What is your favorite "Pitfall" game?


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Poll: What is your favorite "Pitfall" game? (201 member(s) have cast votes)

What is your favorite "Pitfall" game?

  1. Pitfall! (2600, INTV, etc.) (79 votes [39.30%])

    Percentage of vote: 39.30%

  2. Pitfall II: Lost Caverns (2600, 5200, etc.) (81 votes [40.30%])

    Percentage of vote: 40.30%

  3. Pitfall II: Lost Caverns (Arcade) (1 votes [0.50%])

    Percentage of vote: 0.50%

  4. Super Pitfall (NES) (6 votes [2.99%])

    Percentage of vote: 2.99%

  5. Pitfall: The Mayan Adventure (Jaguar, SNES, etc.) (22 votes [10.95%])

    Percentage of vote: 10.95%

  6. Pitfall 3-D (PS) (0 votes [0.00%])

    Percentage of vote: 0.00%

  7. Pitfall: Beyond the Jungle (GBC) (0 votes [0.00%])

    Percentage of vote: 0.00%

  8. Pitfall: The Lost Expedition (GCN, PS2, etc.) (1 votes [0.50%])

    Percentage of vote: 0.50%

  9. Pitfall: The Lost Expedition (GBA) (0 votes [0.00%])

    Percentage of vote: 0.00%

  10. I can't decide. There are too many good choices. (3 votes [1.49%])

    Percentage of vote: 1.49%

  11. I don't really like any of them. (8 votes [3.98%])

    Percentage of vote: 3.98%

  12. I don't know. Never played a one of 'em. (0 votes [0.00%])

    Percentage of vote: 0.00%

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#1 Rhindle The Red OFFLINE  

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Posted Sun Jan 21, 2007 11:08 PM

Okay, here's the second of the polls based around game series.

This time, one that holds a special place in the hearts of Atari gamers: "Pitfall".

#2 FujiSkunk OFFLINE  

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Posted Sun Jan 21, 2007 11:45 PM

I'll have to say the original Pitfall. The others may have more bells and whistles, but it's the original that showed us the 2600 wasn't just for playing Pong anymore, and it's still one of the first games anyone thinks of when you mention Atari.

#3 Crazy Climber ONLINE  

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Posted Mon Jan 22, 2007 12:07 AM

I've only played the 2600 ones but I picked the original mainly because of nostalgia. That was and still is one of my favorite games of all time. Pitfall 2 is also an excellent game and would win my second place vote...I guess it would get second by default anyways though - LOL

#4 skylarking OFFLINE  

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Posted Mon Jan 22, 2007 6:15 AM

OK, who the hell voted for Super Pitfall?

#5 bcprs1 OFFLINE  

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Posted Mon Jan 22, 2007 7:29 AM

Pitfall II is by far the best... or maybe I'm hypnotized by the music.

#6 BONK OFFLINE  

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Posted Mon Jan 22, 2007 8:43 AM

Pitfall 2 on the 5200, i liked the 2600 one but the 5200 one had that awasome 2nd maze to it... I gotta give activision credit for adding something to it and not just another port, with better graphics like other games.

#7 Lemmi OFFLINE  

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Posted Mon Jan 22, 2007 10:53 AM

OK, who the hell voted for Super Pitfall?



haha probably rjchamp3

#8 ATARIeric OFFLINE  

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Posted Mon Jan 22, 2007 10:56 AM

The original pitfall for me.

#9 Rogmeister OFFLINE  

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Posted Mon Jan 22, 2007 11:09 AM

I also voted for the original 2600 game. I liked Pitfall: The Mayan Adventure (which I have for the Jaguar) but how could I not vote for the original?

#10 Propane13 OFFLINE  

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Posted Mon Jan 22, 2007 11:14 AM

Why does everyone hate Super Pitfall? ;)
Granted, Pitfall 2 was my vote (awesome), but Super Pitfall was HARD.
I've met few people who knew how to beat it.
It took a lot of time to be able to finish it. Did anyone here mange to?

-John

#11 Lord Helmet OFFLINE  

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Posted Mon Jan 22, 2007 12:23 PM

I enjoy Nukey Shay's Bottomless Pitfall, but since it's not on the list, I voted for the original :)

#12 Random Terrain OFFLINE  

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Posted Mon Jan 22, 2007 1:01 PM

If the later versions also had zero replay value then I guess I would be forced to choose the lesser evil and vote for the original since beginners could walk left and skip a screen they died on instead of replaying it until they went insane. It would have to be hacked or reprogrammed with a large dose of Controlled Randomness for it to be a favorite game.

#13 Thomas Jentzsch OFFLINE  

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Posted Mon Jan 22, 2007 1:19 PM

It would have to be hacked or reprogrammed with a large dose of Controlled Randomness for it to be a favorite game.

I remember you having said this once before (or twice or... :ponder: ) ;)

Edited by Thomas Jentzsch, Mon Jan 22, 2007 1:20 PM.


#14 Nathan Strum OFFLINE  

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Posted Mon Jan 22, 2007 2:04 PM

I like Pitfall II better, but I went with the original Pitfall for sentimental reasons. :)

#15 TrekkiELO OFFLINE  

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Posted Mon Jan 22, 2007 2:29 PM

Pitfall II: Lost Caverns (2600, 5200 & C64)

#16 Random Terrain OFFLINE  

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Posted Mon Jan 22, 2007 2:37 PM

It would have to be hacked or reprogrammed with a large dose of Controlled Randomness for it to be a favorite game.

I remember you having said this once before (or twice or... :ponder: ) ;)

I'm being secretly paid by Warren Robinett and Howard Scott Warshaw to push replayability propaganda to set the stage for their eventual takeover of the world. :D

Edited by Random Terrain, Mon Jan 22, 2007 2:38 PM.


#17 AussieAtari OFFLINE  

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Posted Mon Jan 22, 2007 2:54 PM

The original is the best for me, it was the first game I ever played that held my attention for hours and had just the right mix of skill and playability.

#18 Flojomojo OFFLINE  

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Posted Mon Jan 22, 2007 3:49 PM

If the later versions also had zero replay value then I guess I would be forced to choose the lesser evil and vote for the original since beginners could walk left and skip a screen they died on instead of replaying it until they went insane. It would have to be hacked or reprogrammed with a large dose of Controlled Randomness for it to be a favorite game.

That would be cool ... a new game each time you play, like NetHack (or Rogue, Diablo, etc etc). It wouldn't make it any harder, but it would make things a bit more interesting if you had memorized the original.

#19 vdub_bobby OFFLINE  

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Posted Mon Jan 22, 2007 4:30 PM

Pitfall II, on the A800. Love the game, love the music, love the insanely hard 2nd level. Plus the A800 has nice digital joysticks. :D

#20 rjchamp3 OFFLINE  

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Posted Mon Jan 22, 2007 4:42 PM


OK, who the hell voted for Super Pitfall?



haha probably rjchamp3


No 2600 :)

#21 ZIMM OFFLINE  

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Posted Mon Jan 22, 2007 8:02 PM

Pitfall 2 for me. I played Pitfall first, which I like very much, but Pitfall 2 is a far better game. Since we're all going to vote for 1 or 2, how about which Pitfall do you dislike the most?

#22 LarcenTyler OFFLINE  

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Posted Tue Jan 23, 2007 8:16 AM

OK, who the hell voted for Super Pitfall?

Not me, that's for sure.

Pitfall II is by far the best... or maybe I'm hypnotized by the music.

The music is nice, and it also showed that the Atari 2600 could handle non-linear adventuring quite well. Hence the reason I voted for it.

#23 StormSurge OFFLINE  

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Posted Tue Jan 23, 2007 11:12 AM

I have to go with the original as well.

#24 Cybergoth OFFLINE  

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Posted Tue Jan 23, 2007 11:25 AM

Thanks for the second to last option :)

#25 Random Terrain OFFLINE  

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Posted Tue Jan 23, 2007 12:45 PM

Since we're all going to vote for 1 or 2, how about which Pitfall do you dislike the most?

OK, you asked for it. I dislike Pitfall II the most:

http://www.atariage....s...t&p=1210126

. . . I think games like Adventure and E.T. are much better than that so-called adventure game Pitfall II: Lost Caverns where things are always in the same place and you jump over mindless enemies that just bounce up and down or move back and forth and usually don't even know you're there. Pitfall II: Lost Caverns did have some cool things in it such as being able to swim, but for the most part, it was just another lame exercise in perfect timing with nothing else to offer except the frustration of going back many screens to do it all over again. At least the original Pitfall let you skip or retry the screen you were on (your choice depending on whether you went left or right). The idiotically frustrating idea of making you go back multiple screens was not an advance, it was a giant step backwards and that model is still used today by misguided game designers.

I'm not the only one who believes that the most popular Activision games which lacked replayability and smart enemies were a major influence on those dark years dominated by Nintendo. It's too bad that more game designers back then weren't inspired by Adventure to make all kinds of replayable games with smarter enemies that weren't dependent on static starting positions and predetermined movements. If various types of games that were based on the Adventure template could have been created, maybe gamers would have demanded more instead of being lulled into accepting that vast wasteland of games for so long. We'd come across an occasional oasis over the years, but even now we are still just barely crawling out, reaching for the edges of the promised land.






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