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Jr Pac-Man/Super Pac-Man - Ms Pac-Man Hack


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#1 NinjaWarrior OFFLINE  

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Posted Tue Feb 6, 2007 6:06 PM

Is it even possible on the 7800...I know in Super, When Pac-Man get's a Super Pill he get's big..will the big sprite be a problem

#2 kenfused OFFLINE  

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Posted Tue Feb 6, 2007 8:38 PM

Is it even possible on the 7800...I know in Super, When Pac-Man get's a Super Pill he get's big..will the big sprite be a problem

Super: The big sprite should be easier to do on the 7800. Also a lot more color for the screen should be possible than on the 5200/8bit.

Jr: Ms Pacman could probably be ported pretty easily to be Jr if more RAM were available.

#3 Feralstorm OFFLINE  

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Posted Tue Feb 6, 2007 9:56 PM

Let's hack it into Pac'n'Pal while we're at it. ;)

#4 Shawn Sr. OFFLINE  

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Posted Tue Feb 6, 2007 11:12 PM


Is it even possible on the 7800...I know in Super, When Pac-Man get's a Super Pill he get's big..will the big sprite be a problem

Super: The big sprite should be easier to do on the 7800. Also a lot more color for the screen should be possible than on the 5200/8bit.

Jr: Ms Pacman could probably be ported pretty easily to be Jr if more RAM were available.



What about the 5200's left to right maze scrolling, could that be done well also? If it could I would think it would be cool to do Pacmania also and\or first cause there isn't a version of pacmania for the ATARI on any of the 4 home consoles.

#5 NinjaWarrior OFFLINE  

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Posted Wed Feb 7, 2007 12:09 AM

Well they made Jr Pac-Man for the 2600..Why not hack it for the 7800 & the 5200

#6 Lord Helmet OFFLINE  

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Posted Wed Feb 7, 2007 9:17 AM

Well they made Jr Pac-Man for the 2600..Why not hack it for the 7800 & the 5200


There is already a Jr. Pac-Man for the 5200.

#7 kenfused OFFLINE  

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Posted Wed Feb 7, 2007 12:23 PM

What about the 5200's left to right maze scrolling, could that be done well also? If it could I would think it would be cool to do Pacmania also and\or first cause there isn't a version of pacmania for the ATARI on any of the 4 home consoles.

The background is just another object as far as the 5200 is concerned. You would just keep moving it left, and after 4 pixels you would move it back and change the addresses for each line. You will probably need masking sprites on the edge since otherwise the left and right borders will keep moving. Ms pacman already has a masking black stripe on each edge so ms pacman can smoothly leave the screen and not just disappear.

#8 Dauber OFFLINE  

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Posted Wed Feb 7, 2007 4:06 PM

Well they made Jr Pac-Man for the 2600..Why not hack it for the 7800 & the 5200


Seriously, I think the 2600 version is so damn good that the 7800 doesn't really need one...

#9 Vic George 2K3 OFFLINE  

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Posted Wed Feb 7, 2007 7:42 PM

I think the 7800 needs a translation of Jr. Pac-Man.

#10 NinjaWarrior OFFLINE  

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Posted Wed Feb 7, 2007 7:54 PM

I think the 7800 needs a translation of Jr. Pac-Man.


Same here

But how did they do the strolling on the 2600..was it even possible, Just hack Ms-Pac-Man & add the strolling background or write it..whatever in programming terms

#11 Feralstorm OFFLINE  

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Posted Wed Feb 7, 2007 8:37 PM

It's much easier in the grand scheme to do vertical scrolling on the 2600 than horizontal, especially smoothly, so that's why 2600 Jr. Pac scrolls vertically.

I think 2600 Jr. Pac has some added RAM too to keep track of the extra area, dots, and whatnot. Could be wrong though.

#12 Shawn Sr. OFFLINE  

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Posted Thu Feb 8, 2007 7:19 AM


I think the 7800 needs a translation of Jr. Pac-Man.


Same here

But how did they do the strolling on the 2600..was it even possible, Just hack Ms-Pac-Man & add the strolling background or write it..whatever in programming terms


Your programming analogies make my head hurt. :sad:

#13 Nukey Shay ONLINE  

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Posted Thu Feb 8, 2007 3:46 PM

It would be pointless to hack any game written for the 2600 into one specifically for the 7800. If the 7800 alone is to be the platform, better to just begin there than to be limited by an existing 2600 kernal.

I think 2600 Jr. Pac has some added RAM too to keep track of the extra area, dots, and whatnot. Could be wrong though.


Correct. 2600 Jr. is a superchip cartridge.

#14 NinjaWarrior OFFLINE  

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Posted Thu Feb 15, 2007 3:09 AM

How would one find out if Super & Jr can be Hacked from Ms Pac-Man, Do I have to look in the ROM

#15 Shawn Sr. OFFLINE  

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Posted Thu Feb 15, 2007 8:30 AM

How would one find out if Super & Jr can be Hacked from Ms Pac-Man, Do I have to look in the ROM



Grabin' a brain is the first step. :roll:

#16 Big_Mo OFFLINE  

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Posted Mon May 28, 2007 3:45 PM

How would one find out if Super & Jr can be Hacked from Ms Pac-Man, Do I have to look in the ROM


Having led development of Super PAC-MAN for mobile phones, I can tell you that it's a much more complicated hack than it might appear. First, the maze walls are much thinner, allowing for more passages. Next, the Ghost logic has to be rewritten to take into account areas that were previously sealed off, and what to do if they encounter a dead-end (something that never really happens in other PAC-MAN games).
Etc.

#17 bigdcaldavis2k OFFLINE  

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Posted Sat Oct 13, 2007 1:10 PM


Well they made Jr Pac-Man for the 2600..Why not hack it for the 7800 & the 5200


Seriously, I think the 2600 version is so damn good that the 7800 doesn't really need one...


You do know that Leonard Tramiel used a similar reasoning to reject a 7800 port of Midnight Magic.




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