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:: Volume 4, Issue 6 ATARI EXPLORER ONLINE August 21, 1995 ::

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

:: ::

:: ATARI .............. News, reviews, & solutions ............ ATARI ::

:: EXPLORER ............ for the online Atari .......... EXPLORER ::

:: ONLINE ................. Community .............. ONLINE ::

:: ::

:: Published and Copyright © 1993-1995 by Subspace Publishers ::

:: All Rights Reserved ::

:: """""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ::

:: Publisher Emeritus ........................... Michael Lindsay ::

:: Editor/Publisher .................................. Travis Guy ::

:: Assistant Editor GEnie......................... Ron Robinson ::

:: Assistant Editor CompuServe................... Albert Dayes ::

:: Assistant Editor Internet.................. Timothy Wilson ::

:: Assistant Editor AOL.................. Dimitri M. LaBarge ::

:: Assistant Editor Delphi.................... Mark Santora ::

:: Unabashed Atariophile .............. Michael R. Burkley ::

:: User Group Coordinator .................... Ron Whittam ::

:: Jaguar Editor ...................... Christian Svensson ::

:: 8-bit Editor .............................. John Hardie ::

:: ::

:: Contributors: ::

:: """"""""""""" ::

:: Frans Keylard, Bill Scull, David A. Wright ::

:: ::

:: Telecommunicated to you via: ::

:: """""""""""""""""""""""""""" ::

:: GEnie: ST/JAGUAR RT Library 38 ::

:: AOL: VIDEO GAMES FORUM Hints, Tips and Tricks II Library ::

:: CompuServe: ATARIGAMING Library 10, VIDGAME Library 15 ::

:: Delphi: ATARI ADVANTAGE & WORLD OF VIDEO GAMES Libraries ::

:: Fnet: AEO Conference, Node 319 ::

:: AtariNet: AEO Conference, Node 51:1/10 ::

:: ::

:: FTP recent AEO issues from: rahul.net:pub/wilsont/AEO ::

:: Search gopherspace under "aeo" for back issues ::

:: ::

:: World Wide Web: http://www.mcc.ac.uk/~dlms/atari.html ::

:: http://www.bucknell.edu/~svensson ::

:: ::

:: ::

:: EMail Request address: AEO-by-EMail-request@maximized.com ::

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:: AEO is also in file format on the Jaguar Mailing List ::

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Table of Contents

 

 

* From the Editors ................................... When high-tech fails.

 

* Ted Hoff Interview ............ What's the direction Atari will be taking

in the next few months? The new President

of North American Operations answers.

 

* Hands on: Jaguar CD & VLM ........ Does the VLM stack up to expectations?

A first look at the new Jaguar CD

and its built-in lightsynth.

 

* Jaguar Tackboard ....................... AEO development list - Atari PRs

and notices - Jaguar Gamer's

Guide CONTEST! - Tidbits.

 

* Surfing the Jagged Edge ................... More BattleSphere, the latest

Yak update, and the first

peek at Mutant Penguins.

 

* White Men Can't Jump ................... Dribble, dive and diss with Mark

in a wicked streetball game.

 

* Super BurnOut ..................... Motorcycle around the world at 60fps,

as you "Hang On" your controller.

 

* From a Saved Backup ................ Swap meets & Plan 9 - Ooooohh, scary!

 

* The Unabashed Atariophile .................... PD and Shareware files for

=your= Atari computer.

 

* HTML Browser ........................ A great way to introduce your Atari

to (offline) HyperText browsing.

 

* Atarinet List .............. Node list & file echos for this Fido network.

 

* Rare Gems .......................................... Quotes worth quoting.

 

* Shutdown ............................. Around the world and up your block.

 

 

--==--==--==--==--

 

 

||| From the Editors ........... Atari Explorer Online: Jaguar Voyagers

||| Travis Guy

/ | \ GEnie: AEO.MAG Delphi: AEO_MAG Internet: aeo.mag@genie.com

--------------------------------------------------------------

 

Two days later than intended, allow me to welcome you to Atari

Explorer Online Magazine, and our latest look at events in the World

Atari.

 

It was a fouled attempt at an automatic AEO distribution program that

kept this issue from going out last Saturday night. Not noticing this

failure until 24 hours later, I used a few minutes to go over the text

again. Note to potential editors: it never hurts to read through once

more.

 

One positive benefit of the delay is that it allowed the inclusion of

a 320x240 True Color TIFF (File SC10.TIF) of a recent version of

4Play's BattleSphere that I found in my mailbox. This space-fighter

simulator is starting to gel in its final months of coding, as you can

tell from the action going on in the screenshot. Look for a hands-on

preview of the amazing BattleSphere very soon in AEO.

 

Several new games have been released since we met last. One of them,

White Men Can't Jump, shares review time with another new game, Super

BurnOut. Sandwich Islands' new Jaguar Gamer's Guide was also released,

but instead of a review, we're giving away two copies - look under the

Tackboard for details on how you can win one.

 

"An original game that could be a showcase for Jaguar's abilities..."

is one way I've heard Attack of the Mutant Penguins described. For an

early peek at what until now has been a hush-hush UK title, check out

Dimitri's Jagged Edge.

 

I've waited this long in the editorial to mention it; the Jaguar CD

that was about to arrive at the time of my last editorial, did. I've

had thirty days to observe the VLM, and... my review of it runs after

our interview with Atari's Ted Hoff.

 

Astute Atari computer users will note that Michael Burkley's Unabashed

Atariophile column has returned to our virtual pages. Ron Whittam

shows that he has more than webs on the brain, and my old friend Bill

Scull updates the node list for Atarinet.

 

That's it for me this issue. Start watching your dealer's shelves for

the Jaguar CD players that are due to start shipping later this week.

Now the fun begins.

 

 

--==--==--==--==--

 

 

||| Ted Hoff

||| Interview by: Frans Keylard

/ | \ GEnie: AEO.2 Internet: fkeylard@on-ramp.ior.com

----------------------------------------------------------------

 

[AEO] Mr. Hoff, let me wish you a belated welcome to Atari! (May I

call you Ted?) I hope you are settled into your new job by now.

Could you please give our readers who haven't seen your press

release a little bit of background on yourself?

 

[Ted] Hi Frans. Thanks for the welcome. By all means, please address

me as "Ted." Actually, I have found an uncommonly great number of

people, inside of Atari and Jaguar gamers, who are eager to go to work

and make changes for the better... just like yourself. There's been no

welcome I've experienced better anywhere.

 

With regard to my background, that press release just ran as I recall

in the latest issue of AEO. Issue number 0405, wasn't it? Anyway, your

readers can refer to it for the formal data. My professional career

has been primarily in large corporations related to consumer packaged

goods. I first became interested in video games over 20 years ago,

when I purchased Pong. I have been an Atari system owner ever since

and I have since added game platforms for my entire family to enjoy.

(Raising four kids, we've gone through a lot of Atari games!

<smiling>)

 

[AEO] How do you feel about being a very desired commodity in the

online community?

 

[Ted] Ha! I don't think people consider me to be a "desired

commodity", at least I hope not. I think they may like what I

represent which is a focused effort to bring quality software to

market and to actively promote an expanded user base. This includes

luring hot titles and developers, picking up the pace of release

schedules, and optimizing every promotional dollar we can pump through

the media.

 

[AEO] Well, at least the announced photograph that was supposed to

accompany the press release! If it were a baseball card it

would be considered a collector's item! Atarians everywhere have

been genuinely interested in you, and what you are here to do.

 

[Ted] Thanks. I'm blushing. The mention of a photo is because the

onliners see exactly what we send out through formal PR channels. An

offer to supply a photo that way is not uncommon. I think Don Thomas

has scanned the photo and put it online for everyone. That may have

ruined any value as a trading card <smile>, but everyone has access if

they want it.

 

[AEO] Given the current next generation machine hype and industry

naysayers when it comes to Atari's chances, how are you going to

convert 4Q95 into profit for Atari?

 

[Ted] Excellent question. I had to ask and answer similar questions of

myself before accepting Atari's offer to join them. What I found was

that Atari is in a very good position, especially after having a

couple years on the market with a next generation platform system. I

welcome Sony's and Sega's efforts in the marketplace, primarily

because of the infusion of enormous marketing dollars creating an

awareness of new generation platforms. Atari's advantage will be that

we will have more titles on the market than Sony or Sega, and the

Jaguar is roughly half the price to get into. At about $150, we have a

very compelling price point.

 

Distribution is a matter of concern and we're working hard to increase

the retail exposure of Jaguar. A concentrated focus is planned with

the launch of the Jaguar CD. We expect to hold our retail position and

improve our product merchandising at an accelerated pace on through

the Holiday buying season. I am proud to say we have new retail

outlets carrying Jaguar coming on board on a weekly basis and BIG

announcements related to national chains are forthcoming.

 

[AEO] Did you have anything to do with the decision to rework Fight

for Life?

 

[Ted] Not really. You did. My staff was telling me what the onliners

were saying based on early magazine reviews and I thought the gamers

spoke clearly on what they want.

 

[AEO] How many programmers were working on that title, given that its

Japanese counterparts usually have teams of programmers on such

projects? Also, what is to become of FFL now?

 

[Ted] Francois Bertrand is working with Bill Rehbock and his staff to

review their needs on that project. Enough work has to be done that

many parts of it will need to be reviewed anew. Since it clearly will

not be something ready this Holiday season, I'm demanding that no

hasty decisions to be made.

 

[AEO] Can you tell us more about the planned multimillion dollar

campaign and new commercials. Is the Jaguar going to be called

the "Jaguar 64" from now on?

 

[Ted] Our marketing programs to support Jaguar 64 and Jaguar CD will

run from September through the end of the year and will include

extensive television and print exposure. A three page introductory

campaign will kick off in the fourth quarter. It will expose consumers

to the Jaguar 64, Jaguar CD and a broad range of software titles. By

the way, I coined "Jaguar 64" to remind people we are the next

generation machine.

 

[AEO] Now about the "approaching 100" and "approaching 75 games by

year's end" statements in recent Atari press releases. Such

claims in the past of "xx games by yy" have proven to be

impossible to back up and potentially damaging to Atari's

reputation as a company who can deliver the goods. Can this

change?

 

[Ted] I personally don't like to expound on a specific number of

titles until the titles are available for distribution. I agree that

numbers don't really mean anything to gamers until the product is on

the shelf. There really are numbers approaching 80 to 100 titles in

the works, but how many of them will pass our renewed quality

standards in time for fourth quarter cannot be certain. I think we all

know that even Bill Gates couldn't accurately predict the launch of

Windows '95 for a very long time. <wink>

 

[AEO] I hear about a second controller being offered to people who

purchase the Jaguar 64. Is this the anticipated six-button

controller?

 

[Ted] We currently have a free controller offer in the retail market.

Customers simply mail their proof of purchase of the Jaguar and UPC

with the coupon and Atari will mail a "second" controller absolutely

free.

 

By the fourth quarter, we plan to begin shipping the "ProController."

This joypad, aptly called a six-button controller (which actually has

22 buttons), provides enhanced game playing, new moves and

combinations - and will be supported by many of the software titles

currently under development.

 

[AEO] What are these new quality standards we hear about?

 

[Ted] I don't know how many people know this, but Atari has an

unprecedented team of Jaguar marketing experts. Each product no longer

just has producers, developers and testers, but a marketing team

leader; a Product Manager if you will. This person is responsible for

many aspects of quality review throughout the development process...

to the point that they will put a stop to a project if they have to.

Tools they use include intense focus groups, private media

invitations, and very specific checklists to help insure that every

title meets or exceeds minimum visual and fun-factor standards. As

more software comes out, the more involvement these Product Managers

will have had, and the more we all will enjoy the benefits.

 

[AEO] What is the status on the VR Helmet and CD-ROM? Any idea when

they are coming out? Any new peripherals planned yet?

 

[Ted] We are working closely with Virtuality on the development of the

VR helmet and software. In my opinion, we're not ready to launch this

product until the technology is perfected. As are other companies

which are exploring this area, we will continue our efforts, but not

launch the product until the time and product is right.

 

The Jaguar CD is in final preparation and should be in the market by

the end of August. This would put it into retail distribution and

available to customers in early September. Other peripherals include

the ProController, Team Tap (already available with White Men Can't

Jump), Memory Track and the JagNet adaptors, all expected within the

next 45 days.

 

[AEO] Is there anything you would like to add?

 

[Ted] I think the most important internal message I can get across is

that I expect my people to stay focused on their projects and to find

ways to ensure quality software while picking up the pace to ship at

more predictable cycles. It is critically important that software

being developed for the Jaguar 64 and Jaguar CD is the highest

quality, the most fun, "on time" software on the market. It does us

little good to continually slide software dates either because of our

own personal schedules or due to some contract developer excuse.

Without compelling software, there is no reason to acquire a piece of

hardware. All of the decisions I make are with this in mind.

 

[AEO] Ted, thank you for your time and participation. We wish you the

very best of luck and hope to see Atari do very well under your

expert guidance!

 

[Ted] I expect to see Atari do well under YOUR expert guidance -

"your" meaning the Jaguar gaming community. Obviously we cannot do

everything we'd like to all at once, but there are very definite

things to get done. I know everyone will discover that Atari products,

more than any other, are built to the demands of our gamers!

 

Thank you for the opportunity to share thoughts with your readers.

 

 

--==--==--==--==--

 

 

||| First Hand Impressions - Jag CD & VLM

||| By: Travis Guy

/ | \ GEnie: AEO.MAG Delphi: AEO_MAG

-----------------------------------------------------------------

 

Several weeks ago, I received a Jag CD unit and a mid-June copy of

Blue Lightning, and now two hurricanes and a heatwave later (yep,

it's been a busy summer), I'm ready to make my report - well, on the

CD and VLM at any rate. First, the physical nature of the Jag CD, and

its basic functions.

 

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

//// A New Boot Won't Bog Down

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 

The Jag CD is a very compact unit. With a case the same color as the

Jaguar itself, the Jag CD slips into the "U" shaped concave top of the

Jaguar. An edge connector slips down easily into what was your

cartridge port, and a tiny tab snaps into a slot near to the Jaguar's

power switch.

 

Although I had been told otherwise, I was not totally sure about how

steady the newly mated unit would be when it came to inserting and

removing cartridges. You see, with the CD unit attached, the cartridge

port sets over the rear edge of the Jag.

 

So far, I haven't noticed any physical instability. (i.e., it doesn't

try to tip over backwards when a cartridge is inserted.) And for those

who've asked, ICD's CatBox does fit (snugly) under the rear of the Jag

CD.

 

There's only one button on the CD unit, and it's used to open the lid.

The lid isn't damped, and when opened, it pops up about an inch, and

you have to physically open it to get to the CD inside. (The lid

doesn't go close to vertical, so as far as I consider, it's =not= a

toilet lid! <grin>)

 

Next, you'll have to hook up another 9V AC adaptor, just like the one

that powers your Jaguar. That's it - it's time for your new bootup

sequence.

 

First, your Jaguar will look for the presence of a game cartridge. If

present, Jaguar will run it, and will not spin up a disc. If there's

no game cartridge installed, your Jag will then check for a disc. If

it finds a Jaguar game CD, the Jaguar will then check for a Memory

Track cartridge. If it's an audio CD, the Jaguar will load VLM from

the CD unit, and present you with the VLM control screen.

 

Before I forget, I should tell you about the new onscreen logo.

Instead of the regular Jaguar startup screen (with the falling

letters, jaguar cube, chintzy music, etc.), a different sized Jaguar

logo appears when you first boot up - accompanied by a random VLM

effect. The logo is the same logo we've all come to know and love,

just spiced up. (I prefer the tiny multicolored Jag logo sitting in

the moving starfield.)

 

If there's no cartridge or CD present, a picture of a gold CD with a

question mark flashing across it will appear under the new Jaguar

logo. (Bonus tip: If there's no power applied to the Jag CD unit, a

picture of the rear of the Jag/CD unit will appear - with a flashing

arrow pointing at the CD's power jack! Well, =I= thought it was cool.)

 

The unit itself was built by Phillips, and I've put it under four

weeks worth of use with no problems, and I'm talking -heavy- use.

I've found the Virtual Light Machine to be quite an attention getter

at parties.

 

Now that I've mentioned the VLM, it's time for a refresher....

 

The VLM is the latest in a long line of lightsynth programs by Jeff

Minter, author of many award-winning shoot-em'ups on various platforms

(including the Jag's Tempest 2000), and furry beastie follower.

"Trip-a-Tron" & "Colourspace" were two previous efforts I'm the most

familiar with, but like many people, I found the weak point of those

programs was that the listener had to move the mouse or joystick

around to make the pretty patterns dance on the monitor. Heck, you

really didn't need any music playing....

 

That's where VLM breaks away from Minter's previous lightsynth work.

VLM was conceived as a part of Atari's new Jaguar CD player. By

carefully monitoring the data flow coming off an audio CD, "triggers"

could be set to wait for various audio events - "triggers" that could

initiate and otherwise influence graphic effects. In effect, the

lightsynth would be "listening" to the music, and reacting to it.

 

The effect of each of Jeff's online announcements on VLM's status was

interesting. VLM reached "cult" acceptance levels among many of those

waiting to buy a Jaguar CD unit. (Which should start shipping from

Atari late this week. <This article's timing intended>) In fact, a few

Jag owners voiced that they would buy a Jag CD player on the appeal of

VLM alone.

 

When my CD player arrived, I felt that I had to Do The Right Thing.

So, as I would hope that Jeff would deem worthy, I christened my Jag

CD with a playing of my MFSL copy of Pink Floyd's Dark Side of the

Moon. Yea verily, the music flowed, the pixels did dance, and my heart

was made light. I knew then, that the VLM is everything the Yak had

said it would be.

 

Just so everyone knows, the VLM is not part of some magic chip in the

Jag CD player. It's a program, stored in ROM inside the CD player, and

runs on the Jaguar console just like any other Jaguar program. Also

like other Jaguar firmware, the VLM benefits from EEPROM storage - the

current volume, and selected VLM bank/event settings are stored, with

100,000 writes possible. I was delighted to find this out.

 

 

=-=-=-=-=-=-=-=-=-=

//// Taking control

=-=-=-=-=-=-=-=-=-=

 

The VLM controls may seem complex at first, but they quickly become

old hat. I managed to figure out most of the functions without

referring to the manual, so I don't think they'll be too much bother

for anyone.

 

Let me first point out that there are two modes of operation: Audio

Control Mode and VLM Mode. Audio Control mode allows most CD-player

operations to take place, and VLM mode is where Banks and Effects are

chosen. Depending on the appropriate Mode, different functions are

assigned to the joypad, to the fire and control buttons, and to the

keypad. A tiny "VLM"-logo bug appears in the lower right-hand corner

of the screen for a few seconds as you change modes: inverted when you

enter Audio Control mode, right-side-up when you're in VLM mode.

 

As for the joypad, while in Audio Control Mode, brief Left and Right

taps signal Back and Forward Track respectively. Longer presses signal

Cue & Review. (More on that just ahead.) Up and Down on the pad raises

and lowers the audio volume level with a "transparent" volume graph

appearing on the left side of the screen.

 

Cue & Review skips through 30 seconds of audio in 8 seconds of real

time (one second per "tick"), then without letting up on the pad,

shifts into 6X scanning speed. Segments of music cannot be "marked"

for loop playing.

 

The rest of the buttons are easier to remember. Pause pauses/

unpauses, Option toggles Audio Control/VLM Modes, and the A button

cycles between the three different displays. (VLM Only, VLM & Readout,

and Control.)

 

In Audio Control mode, the B button initiates Play, and the C button

Stops play. In VLM mode, the B button can be used in several bank/

effects to call up a special "Hyperdelic Interactor" effect that the

listener can use the joypad to control. (As in the days of Trip-a-

Tron.) The C button causes the screen to "strobe-to-black" for a brief

moment before continuing with the lightshow.

 

The keypad has two functions, direct entry of track numbers in Audio

Control Mode, and direct entry of bank/effect pairs in VLM Mode.

 

 

//// VLM Displays

 

As mentioned a few paragraphs back, there's three main displays. "VLM

Only" is aptly named - only the VLM effects are visible here. "VLM &

Readout" superimposes a "digital readout" line of Bank/Effect, CD

Track, and Time over the current VLM display. Time is displayed as

"m:s since track start" when playing a CD, and "total m:s" when the CD

is stopped. There's no way to select a different time value - say,

"m:s remaining in track."

 

The final display mode is significant in that a few of the controls

operate differently in it. The "Audio Control" display brings up an

overlay of "CD player" controls over the current VLM screen. Stop,

Review/Back, Play, Cue/Forward icons, along with track and time

readouts, fill the top of the screen. Mid-screen are three new buttons

which are referred to as Advanced Control Options, while at the bottom

of the screen, a 2 deep x 10 wide "music calendar" list of track

numbers shows you what's up next.

 

 

//// Advanced Control Options

 

The Advanced Control buttons are accessed by pressing Option. Doing

so, highlights one of the three buttons, cursor-like, and pressing "B"

activates the selected button.

 

The first button cycles through the three play modes, Normal, Random

and Program. "Normal" plays all tracks in order, from 1 to the end of

the disc. "Random" also plays all tracks, but shuffles the order each

time you start. "Program" enables you to move your "cursor" into the

track list, and create your own playlist. If the 20 visible slots for

programmed steps aren't enough, the VLM does allow for up to 190 steps

by "paging" the 2x10 list up and down.

 

A very cool thing I noticed is playlists can be edited on the fly.

Indeed, you can change between normal, program, and random modes

without a hitch. (Although every time you enter random mode, all

available tracks on the CD will be reshuffled and displayed.)

 

The second button sets "No repeat", "Repeat disc", "Repeat track". It

works as advertised.

 

The last control button lets you set the graphic display to "VLM",

"Random VLM", or "CD+G". VLM mode is the standard mode of the unit,

where one bank/effect is chosen by the listener, and is displayed

until it is changed. Choosing "Random VLM" causes different

bank/effects to be displayed every half-minute to minute or so. "CD+G"

mode displays encoded graphics on special audio discs - if selected,

without a special disc in the player, all you see is a blank screen.

 

 

=-=-=-=-=-=-=-=-=-=-=

//// What's it like?

=-=-=-=-=-=-=-=-=-=-=

 

I hit a few local music shops this past month in an attempt to snag

-any- CD+G disc to try on the VLM with. No luck finding such here in

proximity to AEO Central - but that wasn't totally unexpected. If CD+G

is a priority for you, sorry, but you'll have to look elsewhere for a

description.

 

But I =can= tell you what you'll see when you watch VLM performing.

Lots of different visual effects would be the easy definition. "Cosmic

confetti", "pink, ninja throwing stars", "Q's force field wall",

"sparkly floating pixels", and "many undulating strings-o'-fire" are

just some of events that could be used in any given bank/event.

Do+The/Math, there are nine banks with nine effects per bank.

(Although Bank 9 is filled with effects that are primarily user-, not

music-, driven.)

 

It's hard to put to word just -what- one could see at any given time.

I've seen pastel snowstorms and swirling color cyclones and screens

that look like a Fruitopia commercial gone awry. Some bank/effects

pulsate to the beat and the volume. Some seem to gyrate on their own.

 

My one piece of advice for VLM watching is, don't get stuck in a rut.

Go into Random VLM mode every so often. Some bank/effects that didn't

appeal to me when playing one type of music (let's say for instance,

loud, hard driving rock) have intrigued me when other types (let's say

for contrast, sweeping choral pieces) were on. Just the other day in

fact, I rediscovered the bold colors of Bank 7....

 

Overall, the VLM is an often beautiful, sometimes odd blend of light,

color and movement - all in some way set afire by the presence of the

music. That's probably the best way I can describe it.

 

The VLM can be a nice mood setter, and it wouldn't be out of place to

think of it being used in a dance club. (Bank/effect 2-9 works quite

well with the included Tempest 2000 CD soundtrack. Try it if you want

to check out the response time of the VLM.)

 

In all of the time spent waiting for the release of the Jaguar CD-ROM

unit, the harshest criticism aimed at the VLM has been, "Sure, it's

going to look Ok, but people will tire of it quickly."

 

Well after four weeks, I haven't tired of VLM. In fact, I listen to my

CDs on VLM most of the time now. Sometimes when I listen to music, I

want to tune the world out... and lately I have caught myself staring

at a pulsating VLM screen for long periods of time. I don't think I'm

going to tire of this anytime soon.

 

Thanks Jeff! VLM's well worth the price of admission.

 

 

//// Final Ratings

 

Title: Virtual Light Machine JagNet: No

Design: Virtual Light Company Players: n/a

Published by: Atari Availability: Late August

Retail: Included with Jag CD Age: n/a

 

A Summary of ratings:

"*" is a whole

"+" is a half

5 stars maximum

 

 

Graphics - ***** Often Mesmerizing. (Note to Marketing: VLM should

be a hit with ex-hippies.)

Audio - ***** CD quality. <g>

Control - ***** Loved the ability to edit a program on the fly.

Musicplay - ***** The only thing lacking is a CD changer.

Overall - ***** It's virtual no more. VLM is here!

 

Key to Ratings:

(The musical state of mind.)

 

***** - Floyd. (With Waters.)

**** - Floyd -or- Waters.

*** - Rock. Classical.

** - Pop. Country.

* - Disco. Rap.

 

 

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-- --==--==-- CompuServe Sign-Up Information --==--==-- --

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-- To sign up for CompuServe service, call (voice call) (800) 848-8199. --

-- Ask for operator #198. You will be sent a $15.00 value CIS membership --

-- kit for free. --

-- --

-- --==--==-- CompuServe Sign-Up Information --==--==-- --

---------------------------------------------------------------------------

 

 

--==--==--==--==--

 

 

||| Jaguar Tackboard

||| Confirmed information about Atari's Jaguar

/ | \ Compiled from online and official sources

-----------------------------------------------------------------

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

//// Independent Association of Jaguar Developers

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 

The IAJD (Independent Association of Jaguar Developers) has started

accepting members on GEnie. The IAJD is a private group where

confidential discussions can be freely held. (Category 64 of the ST

RoundTable is the IAJD meeting place.) Consequently, membership in the

IAJD is limited to Jaguar developers who are registered with Atari

Corp. To apply for membership, send EMail to ENTRY$ on GEnie (or

<entry$@genie.geis.com> if you're not on GEnie). Regular EMail

correspondence with the IAJD should be sent to IAJD$ (again, or

<iajd$@genie.geis.com> if you're not on GEnie).

 

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

//// NEW Internet Jaguar Mailing List

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 

Anyone with Internet EMail access can join the discussions on the

Jaguar mailing list. To "subscribe" to the list, send an EMail to

the following address: <listserv@bucknell.edu>

 

With the following as the body message:

 

subscribe jaguar FirstName LastName

 

(Where "FirstName" is your real first name and "LastName" is your real

last name.)

 

You should then soon receive the subscription information including such

options as a digest (for those who have requested that in the past).

 

The actual list address is: <jaguar@bucknell.edu>. All mail will go to

the list server and be sent to the over 250 readers of the list.

 

IMPORTANT: If your mail server charges you by the character or by the

letter, please be aware that the Jaguar list can generate dozens, and

up to a hundred EMails in a day.

 

 

=-=-=-=-=-=-=-=

//// Jaguar FAQ

=-=-=-=-=-=-=-=

 

Robert Jung <rjung@netcom.com> maintains the Jaguar FAQ (Frequently

Asked Questions) file, an updated list of Jaguar specs and facts. The

Jaguar FAQ is posted to rec.games.video.atari on Usenet around the

first of every month, and can also be found via FTP, address:

ftp.netcom.com, in Andy Eddy's /pub/vidgames/faqs directory.

 

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

//// AEO Development List 2.07

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 

//// Editor: The following list of game titles has been confirmed to

the best of AEO's ability as of August 16, 1995. Entries in the "S"tatus

column reflect any "e"rrors, "u"pdates, "n"ew titles, titles that are in

"P"roduction, or "?"uestionable listings since the last AEO list.

Entries in the "M"edia column reflect whether the title is "C"D-ROM,

"H"ardware, or "V"R software. (Blank entries are assumed to be

cartridge software.)

 

ETA dates are dates that have been provided by the developer. AMMV.

 

//// Titles in Development

 

Rating/

S M Title ETA Developer Publisher

""" """"" """ """"""""" """""""""

AirCars - MidNite MidNite

u C Alien vs. Predator: The CD H1/96 Atari

Allegiance - Team 17

u Arena Football League 11/95 V Real Productions Atari

? C Artemis Mid96 Springer Spaniel Springer

u Atari Kart 11/95 Atari

u Attack of the Mutant Penguins 11/95 Atari

u C Baldies 10/95 Atari Atari

C Batman Forever 4/96 Atari Atari

u C Battlemorph 11/95 Attention to Detail Atari

u Battlesphere 12/95 4Play 4Play

Battlewheels 1Q/96 Beyond Games Beyond Games

C Black ICE\White Noise 11/95 Atari Atari

P C Blue Lightning *7* Attention to Detail Atari

C Braindead 13 - Readysoft Readysoft

u Breakout 2000 12/95 MP Graphics Atari

C Brett Hull Hockey 11/95 Atari

? Casino Royale - Telegames Telegames

? Center Court Tennis ? Zeppelin Games

u Charles Barkley Basketball 10/95 Atari

u C Commander Blood 11/95 Atari

C Commando 11/95 Microids Atari

Conan - Arcade Zone

u C Creature Shock 10/95 Argonaut Software Virgin

'Dactyl Joust 11/95 High Voltage Atari

C Dante 6/96 Atari

Deathwatch 12/95 Visual Design Atari

C Defender 2000 10/95 LlamaSoft Atari

u C Demolition Man 10/95 Virgin Interactive Atari

C Deus ex Machina 12/95 Silmarils

u C Dragon's Lair 9/95 ReadySoft ReadySoft

Droppings ? Delta Music Systems

C Dune Racer 1/96 Atari

Dungeon Depths ? MidNite

? Evidence ? Microids

C FIFA International Soccer - Electronic Arts

P Flip Out *8* Gorilla Systems Atari

u C Formula 1 Racing 11/95 Domark Group Ltd. Atari

Frank Thomas Baseball 4/96 Acclaim Atari

C Freelancer 2120 Q3/95 Imagitec Design Atari

Galactic Gladiators ? Photosurrealism

Gotcha! 1996

Hardball 3 - Atari Atari

u C Highlander I 10/95 Lore Design Ltd. Atari

u C Highlander II Q1/96 Lore Design Ltd. Atari

u C Highlander III H1/96 Lore Design Ltd. Atari

Horrorscope - V-Real Productions

u C Hover Strike: Unconquered Lands 9/95 Atari Atari

Indiana Jags - Virtual Xperience

u C Iron Soldier II 12/95 Eclipse Atari

Ironman/Exoman 4/96 Acclaim Atari

C Ishar Genesis 12/95 Silmarils

? James Pond 3 ? Telegames

? Kick Off 3 ? Anco Software Ltd.

Legions of the Undead Q4/95 Rebellion Software Atari

? Lester the Unlikely ? DTMC

C Litil Divil - Gremlin Interactive

C Lobo ? Ocean Software Ltd.

u C Magic Carpet - Bullfrog Atari

u C Max Force 12/95 Genus Microprogramm Atari

C Mind-ripper 2/96 Atari

u V Missile Command VR Q1/96 Atari

? Mountain Sports ? DTMC

C Mortal Kombat III 4/96 Williams Atari

H MPEG - Atari Atari

u C Myst 10/95 Atari

u NBA Jam TE 12/95 Acclaim Atari

Nanoterror ? Delta Music Systems

C Need For Speed - Electronic Arts

? Nerves of Steel ? Rainmaker Software

u Netwar 11/95 Atari Atari

Phase Zero Q4/95 Hyper Image Atari

Pitfall 9/95 Activision

P Power Drive Rally 9/95 Rage Software Time-Warner

? C Powerslide ? Williams Brothers Telegames

C Primal Rage 11/95 Time-Warner Time-Warner

? Rainbow Warrior ? 3D Games

P RayMan 9/95 UBI Soft UBI Soft

C Return Fire - Alexandria

Return of Magic Q4/95 Virtual Artistry

C Return to Zork - Activision

u C Robinson's Requiem 10/95 Silmarils Atari

C Rocky Horror Interactive 6/96

Rollcage - Team 17

u Ruiner 10/95 High Voltage Atari

Skyhammer 12/95 Rebellion Software Atari

C Soulstar 9/95 Core Design Atari

C Space Ace 8/95 ReadySoft ReadySoft

Space War 2000 10/95 Atari

? C Starlight Bowl-a-rama - V-Real Productions

Sudden Impact 12/95

? Super Off-Road ? Telegames

u Supercross 3D 10/95 Atari

T-Mek - Time-Warner

u C Thea Relm Fighters 12/95 High Voltage Atari

n Towers II 12/95 JV Enterprises

? Ultimate Brain Games ? Telegames

P Ultra Vortek 8/95 Beyond Games Atari

C Varuna's Forces 11/95 Accent Media Atari

C Vid Grid 8/95 Atari Atari

? Virtual Warriors ? Rainmaker Software

? C Virtuoso ? Williams Brothers Telegames

? Waterworld ? Ocean Software Ltd.

C Wayne Gretzky NHL Hockey 11/95 Time-Warner Time-Warner

? Wild Cup Soccer ? Telegames

C Wing Commander III - Electronic Arts

Witchwood - Team 17

? World Class Cricket ? Telegames

? World Cup ? Anco Software Ltd.

Worms Q4/95 Team 17

Zero 5 1996

V Zone Hunter - Virtuality Virtuality

Zzyorxx II - Virtual Xperience

 

 

//// Current Releases (Ratings have been revised)

 

M Title Rated Company Publisher

" """"" """"""" """"""" """""""""

Alien vs. Predator 8 Rebellion Atari

Brutal Sports Football 6 Millenium/Teque Telegames

Bubsy 7 Imagitec Design Atari

Cannon Fodder 7 Virgin Interactive C-West

H Cat Box / Black Cat Design Black Cat

Checkered Flag 4 Rebellion Atari

Club Drive 6 Atari Atari

Crescent Galaxy 3 Atari Atari

Cybermorph 7 Attention to Detail Atari

Doom 8 id Software Atari

Double Dragon V 3 Williams Enter. Williams

Dragon 6 Virgin Interactive Atari

Evolution Dino-Dudes 6 Imagitec Design Atari

Flashback - NEW Tiertex Ltd. U.S. Gold

Hover Strike 7 Atari Atari

International Sensible Soccer 6 Williams Brothers Telegames

Iron Soldier 9 Eclipse Atari

Kasumi Ninja 6 Hand Made Software Atari

Pinball Fantasies 6 Spider Soft C-West

Raiden 6 Imagitec Design Atari

Super Burnout 6 Shen Atari

Syndicate 7 Bullfrog Ocean

Tempest 2000 10 LlamaSoft Atari

Theme Park 6 Bullfrog Ocean

Troy Aikman NFL Football 6 Telegames Williams

White Men Can't Jump 8 NEW High Voltage Atari

Wolfenstein 3D 7 id Software Atari

Val d'Isere Skiing... 5 Virtual Studio Atari

Zool 2 7 Gremlin Graphics Atari

 

 

Pts Stars AEO Ratings

""" """"" """""""""""

10 ***** GAMING NIRVANA!!! - You have left reality behind... for good.

9 ****+ Unbelieveable GAME!! - Your family notices you're often absent.

8 **** Fantastic Game!! - You can't get enough playtime in on this.

7 ***+ Great Game! - Something to show off to friends or 3DOers.

6 *** Good game - You find yourself playing this from time to time.

5 **+ Ho-hum - If there's nothing else to do, you play this.

4 ** Waste of time - Better to play this than play in traffic.

3 *+ Sucks - Playing in traffic sounds like more fun.

2 * Sucks Badly - You'd rather face an IRS audit than play this.

1 + Forget it - ... but you can't; it's so badly done, it haunts you.

0 - Burn it - Disallow programmer from ever writing games again.

 

 

//// The Short Term Schedule

 

Here's the Jaguar software schedule for the next few months. Please

bear in mind that these dates represent everyone's best assumptions.

"+"ick marks represent a title that (for whatever reason) AEO is very

confident in.

 

August: + Jaguar CD player September: Dragon's Lair

""""""" + Blue Lightning """""""""" Hover Strike: Unconquered Lands

+ FlipOut! Pitfall

+ Ultra Vortek + Power Drive Rally

Vid Grid + Rayman

 

October: Baldies November: Arena Football

"""""""" Charles Barkley Basketball """"""""" Atari Kart

Creature Shock Attack/Mutant Penguins

Demolition Man Battlemorph

Highlander Black ICE\White Noise

Myst Brett Hull Hockey

Robinson's Requiem Commander Blood

Ruiner Pinball Defender 2000

SuperCross 3D Formula 1 Racing

Netwar

Primal Rage

 

 

=-=-=-=-=-=-=-=-=-=-=-=-=

//// Atari PRs & Notices

=-=-=-=-=-=-=-=-=-=-=-=-=

 

//// A Letter from Ted

 

A message from Mr. Ted Hoff, President Atari North America

""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

A couple weeks back, I sent out a public response to the

on-line concerns and confusion I was hearing about "Fight

For Life". I want you to know that I appreciate the

megabytes of feedback everyone sent back through the

channels. You helped reassure me that I was hearing you

properly from the beginning and the decision to reexamine

the "Fight For Life" project was a good one.

 

Now that I have been with Atari for a short while, I find

myself very glad I came on board with my sleeves already

rolled up. The people I counseled with told me that

consumers were concerned about very specific aspects of

Atari development and support. I was told Atari Jaguar

users were happy, but they were also hungry and I realized

that one of my highest priorities was to set the table. I

have now taken a hard look under the hood and I can tell

you I agree. The Atari engine needs a tune-up. On the other

hand, I found a lot of high-quality polished steel and we

have a heck of a lot going for us. Of course all the

improvements we need to make will not all happen overnight.

I know you've all heard this before, but we continue to

need a bit more of your valued patience.

 

I hope everyone realizes I cannot share everything I am

working on, but I do feel obligated to stay in touch with

our most faithful users. Please allow me to share some of

the things I am working on.

 

Not too long ago, Atari hosted a media day at Atari which

turned out being a fun and very worthwhile event. It was an

opportunity to speak directly to the gaming industry's most

prominent media personalities, grant them unusual

interviews, offer them previews and answer their questions.

I am sure you have read about the event in one of the

on-line publications already. Based on that success and

addressing my eagerness to entice more publications to

cover the Jaguar, Ron Beltramo and our PR agency are

helping me to arrange a big media presentation next month.

 

The decision to provide the Team Tap peripheral with "White

Men Can't Jump" seems to very popular. I will be looking

hard at similar ways to give our loyal gamers great stuff

like that in the future. Please check this title out. Don

Thomas just sent out a CATnips with an accumulation of

kudos collected from all the major on-line services. Look

for the latest on-line publications for reprints of that

lengthy file.

 

We have just updated our snail mail list again and we have

very definite plans to use it soon so watch your mailbox. I

have heard from retailers telling me their customers are

walking in to stores with the postcards in hand so I know

they seem to be working. I think you'll see that entire

campaign become more frequent and improve as we integrate

the mechanism into our routine.

 

We are taking a hard look at exploiting the growth of the

Internet to provide more timely news, unprecedented levels

of support and access to our company. I think we have a

really cool company and I want people to experience that

with us.

 

You should all realize that right now is a very critical

4th quarter planning time. There's the CD-ROM and a

lot of software tumbling out of the factories fast. To do

it right, we are discussing specific strategies with key

retailers to accommodate their marketing plans. Some brand

new local and national retailers are coming on board...

names you've been telling us need to carry the Jaguar. Don

Thomas has been persistent with me with a request to let

him know as soon as we can make announcements. I've

promised him I will keep him informed.

 

By the way, the Jaguar CD-ROM is still scheduled to begin

shipping on August 24th. I know there were once a lot of

debates about VidGrid (which just so happens to be a lot of

fun), but "Blue Lightning" and the "Tempest 2000"

Soundtrack will also be tossed in the mix. On top of that,

I've seen to it that a playable Demo of "Myst" is included.

The "Myst" demo will help highlight visual aspects of the

complete CD-ROM/Jaguar 64 system that are nothing less than

astounding. The software which adds up to over $100 value

is all part of the CD-ROM package.

 

I am going to make an effort to regularly issue a statement

like this to keep people up-to-date. I'm sure you

understand I cannot answer everyone's questions

individually, but I don't want to be moving forward without

knowing how you feel. Make sure your forum/roundtable/topic

SysOps collect your questions and forward them to Don

Thomas [75300.1267@compuserve.com]. If he cannot answer the

question right away, I'll see what I can do to answer it

for everyone.

 

Finally, it is most important to once again say "thanks". I

want you to know that your word-of-mouth support of the

Atari product line is valued very much.

 

--Ted Hoff

President, North America Operations

Atari Corporation

 

 

//// Atari Supports Giants

 

ATARI CORPORATION GOES TO BAT FOR THE SAN FRANCISCO GIANTS COMMUNITY

FUND

 

Sunnyvale (August 1, 1995) -- On Saturday, August 12, Atari

Corporation will donate $10,500 to the San Francisco Giants Community

Fund. With over 300 Atari Corporation employees and their families in

attendance, Sam Tramiel, President and C.E.O. of Atari Corporation,

will present the donation to Giants' third baseman Matt Williams as

the team faces the Chicago Cubs at Candlestick Park. Last year, Atari

Corporation committed to donate $250 for every home run Matt Williams

hit. Williams met Atari Corporation's challenge, hitting forty-two

home runs, and raising a grand total of $10,500 for the Giants

Community Fund.

 

"Atari Corporation is a proud supporter of the Giants Community Fund.

It is a vital organization, as it champions key programs for all

ages," comments Atari Corporation President Sam Tramiel.

 

The San Francisco Giants Community Fund is a non-profit organization

dedicated to the improvement of local communities through the funding

of the Jr. Giants Baseball Program and other charitable endeavors. In

1994, the Junior Giants program, which focuses on self-esteem

training, ethics and teamwork, served nearly 5,000 children in more

than 50 communities.

 

Since its inception in 1991, the San Francisco Giants Fund has donated

hundreds of thousands of dollars to non-profit organizations

throughout Northern California. Recipients of the 1995 grant awards

include Golden Gate Senior Services, Friends of Recreation and Parks,

Hospice of Marin, and the San Francisco Consortium for Elder Abuse

Prevention.

 

For over 20 years, Atari Corporation has provided consumers with

high-quality value-priced entertainment. Atari Corporation, located in

Sunnyvale, CA, markets Jaguar, the only American-made advanced 64-Bit

entertainment system.

 

 

//// Atari Releases WMCJ

 

CONTACT: Dorf & Stanton Communications

Jessica Nagel/Jennifer Hansen

310/479-4997 or 800/444-6663

 

For Immediate Release

 

WHITE MEN CAN'T JUMP --- BUT CAN THEY PLAY BALL? Atari Corporation

launches "hoops" game with Team Tap peripheral

 

SUNNYVALE, CA (Aug. 1, 1995) --- Today Atari Corporation launched two

exciting additions to the Jaguar 64 product line. The quickly

expanding Atari arsenal now includes "White Men Can't Jump", a

fast-paced, trash-talkin' game of street ball based on the major

motion picture from Twentieth Century Fox, and "Team Tap", a

peripheral for the Jaguar 64 system that allows up to four players to

participate at once. Now, four players can compete in this

no-holds-barred hoops tourney where teams try to hustle and shove

their way into the street ball hall of fame.

 

"White Men Can't Jump" players must attempt to make it into the Slam

City Tournament, the ultimate in street ball play. It costs $5,000 to

enter, however, and players start out with only $500 loaned to them

from the BREAKLEG BROS, two unforgiving loan sharks. Hoopsters must

hit the court and win games to hustle the remaining cash.

 

Players custom design their teams as well as control the scoring,

timing and possession rules. The one thing they can't control is the

shovin' and trash talkin'. Players must be tough and ready to throw

elbows because street ball rules apply --- traveling and goaltending

are the only fouls called.

 

Atari also launched "Team Tap", a peripheral for the Jaguar 64 system

bundled with "White Men Can't Jump". "Team Tap" enables four players

to get in on the jammin' hoops action all at once. A $29.95 value,

"Team Tap" is included free with "White Men Can't Jump". With select

future titles, players can employ two Team Taps for eight-competitor

game play.

 

Two play modes are available for "White Men Can't Jump": Tournament

and Versus. Tournament mode lets one or two players compete as a team

in a street ball game. With "Team Tap" and Versus mode, three or four

players split into two pairs and play against each other.

 

"'White Men Can't Jump' launches our fall line-up of sports and action

games for the

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*** WARNING! FOR ARCHIVAL USE ONLY**

 

I have no idea if this works or not.

 

**************************

 

I did this modification to my 1040 STe using a TEAC FD235-HF4 1.44 meg

drive and it works very well. I did not replace my floppy controller chip.

Another text that I read about this mod said that some of the WD 1772 chips

are capable of working at 16 mhz, those with 02-02 as part of the number on

the chip. Mine seems to be working fine and I have formatted HD disks out

1.66 megs with no problems. Whether or not my WD chip will last very long

remains to be seen. I keep a standard floppy in the drive so that the

signal to the controller chip is 8 mhz. When I insert a HD floppy, the

16mhz signal is sent to the WD chip.

For the STe, I got the 16 mhz signal from pin 2 of the large surface

mount chip near the power supply. It is also available at pin 52 of the

DMA/shifter chip(U401).

The only problem that I have had so far is that drive B(external) does

not work with this modification( on my machine). If I do the density

switching with a toggle switch, drive B works fine. I don't use B often, so

I'm not worried about it.

I enabled HIGH DENSITY formatting from the desktop of my machine(TOS

2.06) by closing jumper E6 near the ROM's on the motherboard, but I usually

use the DFormat utility that came with Diamond Back.

I assume no responsibility for your computer if you do this

modification. Your warranty will probably not be worth anything if you try

this. If you don't feel comfortable soldering and unsoldering to tiny

parts, don't try this. I did have to cut out the case of the computer in

order for the faceplate of the new drive to be clear.

The following is the original text file that I used as a guide to do

this modification. It was written by Wes Newell and is available on his

BBS. the WYLIE CONNECTION.

 

PAUL

```````````````````````````````````````````````````````````````````````````

 

Adding a 1.44 meg floppy to ORIGINAL ST's (NOT E's)

 

Things you will need:

1 HD disk drive. Preferably that supports output of density select.

1 Floppy controller chip capable of running 16 mhz (AJAX chip).

A TOS that will support HD drives. I use 2.06 with TAB board.

A format utility.

First let me explain the differences between the Atari (Epson SMD-340)

and some other drives. The Epson SMD-340 that Atari is currently selling

with the upgrade kit for the MEGA STE, DOES NOT have the capability to

provide an output of density on pin 2. This means that if you use this drive

you will have to use a switch to switch densities. As it comes from Atari,

it is jumpered as follows:

 

Pin 14-15 = Drive Select 0 (drive A)

Pin 5-13 = The mode (density) is switched by the HDI input (pin 2)

Pin 1-2 = The 2 meg mode (1.44) is set by the HDI input HIGH

 

Other jumper settings: 15-16=DS1, 6-7=DS2, 7-8=DS3, 2-3=2 meg mode set by

HDI input LOW, and 4-5=The mode is switched by the internal sensor.

As you may have figured out by now there are a couple of ways to hook

up this drive. On mine, I removed the 5-13 jumper and installed 4-5. This

lets the drive switch modes to 1.44 when a disk with the 1.44 meg extra hole

is inserted. The reason I did it this way is so I can easily tell my 1.44

disk from my 720K disk. If you want to use disk without the extra hole for

both densities, then leave 5-13 jumpered and configure jumper pins 1-2 or

2-3 depending on how you want to control the density, with a high (+5) or

low (ground). You must then manually switch the density.

Now you must also be able to switch the 8 mhz clock going to pin 18 of

the floppy controller chip to 16 mhz for HD (1.44) operation. I simply bent

the pin out and connected it to the center post of a spdt toggle switch and

connected the 8 mhz clock (from the empty pin 18 socket) to one side, and

connected the other side to 16 mhz (pin 39 of video shifter chip). You could

also have a switch to control an IC that would allow you to control both

clock rate and density select with one switch, or use a dpdt switch.

 

Drives that CAN output density select on pin 2.

 

Using a drive that can OUTPUT density select on pin 2 will allow you to

make the operation of the drive automatic (without a manual switch). Set the

jumpers to output density on pin 2. Use this drive output to control an IC

that flip-flops the clock to pin 18 of the floppy controller. You MUST use

the proper disk, as they are what selects the density.

I used a 74F157 chip to control the clock going to the Ajax chip. It

was the easiest way I could find with the the TTL chips I had at my

disposal. The connections are minimal and simple; pins 8 and 15 to ground,

pin 16 to +5v, pin 1 (strobe) to pin 2 of the drive, pin 14 to 16mhz (pin

39 of shifter), pin 13 to 8mhz, and pin 12 to pin 18 of the Ajax (floppy

cont.)

In the above circuit, the 157 chip will send the 16 mhz clock to the

floppy controller when a HD disk is inserted in drive A, and the drive

select for that drive goes low (selected). In all other cases, 8 mhz is sent

to the controller. This will allow the use of both drive types on the

system.

There are many different ways to hook up drives. Make sure that you

get the jumper settings with the drive that you get. Life can be tough

without them.

Wes Newell, fidonet 1:124/7028, Atarinet 51:202/0

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**** WARNING, FOR ARCHIVAL PURPOSES ONLY***

 

I have no idea if this works or not!!!

 

 

************

 

=========================================================================

© 1995 by Atari Corporation, GEnie, and the Atari Roundtables. May

be reprinted only with this notice intact. The Atari Roundtables on

GEnie are *official* information services of Atari Corporation. To sign

up for GEnie service, call (with modem) 800-638-8369. Upon connection

wait for the U#= prompt and type JOINGENIE in uppercase. Answer the

ensuing prompts for screen width and country. When asked for the

KEY/OFFER CODE, please enter MXC524. You must also supply a valid

credit card number.

=========================================================================

 

************

Topic 4 Tue Feb 03, 1987

JSMODULA (Forwarded)

Sub: Technical Questions to Atari Corp

 

If you have a technical question to ask Atari Corp. Ask here.

168 message(s) total.

************

------------

Category 14, Topic 4

Message 1 Thu Dec 16, 1993

B.STOREY [billy B.] at 06:55 EST

 

Does anyone know why my 1040 STe with TOS 2.06 will not update the list for

drive "B", when I press Esc? If I read it once, it is engraved in stone no

matter what I put into that drive.

 

Billy B.

 

 

------------

Category 14, Topic 4

Message 2 Fri Dec 17, 1993

R.WATSON15 [Wayne Watson] at 02:38 EST

 

Billy B.,

Check the serial number on the disk. If they are the same, TOS will

not usually update the directory. Get FMC.??? in the libraries and it

will take care of your problem also.

 

------------

Category 14, Topic 4

Message 3 Fri Dec 17, 1993

E.MONACO [DataBasement] at 20:08 EST

 

Billy,

 

Hmmm, it might have something to do with the drive you are using as drive B.

I remember when I owned a 520STFM I yanked out the SS drive and replaced it

with a teac mech I pulled from a IBM external drive I picked up at Radio

Shack. As I recall Atari's don't use the normal method for detecting disk

changes... the only way I could get the ESC key to function and update the

drive window was to pull out the disk that was in the drive, flip the write

protect tab and stick it back in... I think there was a hardware fix that

involved placing a jumper between a couple of lines. Anyway lets see if

anybody has more to add or other ideas.

 

-=Erin

 

------------

Category 14, Topic 4

Message 4 Sat Dec 18, 1993

M.MASTALER [Mike] at 02:05 EST

 

\Yes Wayne, you're right. My friend with the 520stfm tried FMC.ARC (or

FMC.PRG) and it worked !! Thanks everyone for the help. Isn't it great to be

a Genie-ite ?? :) Mike

------------

Category 14, Topic 4

Message 5 Sun Dec 19, 1993

W.ORTIZ [Will] at 07:50 EST

 

Billy B.,

 

The drive MAY be bad. MEDIA CHANGE on the drive may be bad. It may still

think the same diskette is on the diskette drive. Hope this helps.

 

Will

 

 

------------

Category 14, Topic 4

Message 6 Sun Dec 19, 1993

K.KJELVIK at 21:15 EST

 

I've tried elsewhere with No Help... So, Going to the source ... QUESTION ? I

have a SC1224 (Samsung) monitor which is starting to have a Rather Bad Pin

Cushion problem ... The Service Manual I have talks about Adjusting ( L703 )

for Horiz. Linearity but I believe that is on a (Goldstar) Version and the

(Samsung) doesn't have the same coil .. So is their a perticular Capacitor I

should be concerned with that could be causing this problem ?? Any Help

would be Appreciated !!

 

Thanks... K.KJELVIK

------------

Category 14, Topic 4

Message 7 Mon Dec 20, 1993

T.DEWAR [TOM DEWAR] at 05:35 EST

 

I am having a problem with my Mega STE 4. I bought it from Toad Computers

about 1 year and a half ago. It has a High Density Drive. About 50% of the

time, when I format a disk and then try to copy files to it, it starts to copy

the files, then it gives me an error, that something is wrong with the disk.

Then If I try to get a directory, all I get is giberish. Even a directory of

the hard drive. If I reboot, I get bombs. The computer can't access the hard

drive. The only way I can recover from this is to turn the machine off, and

then back on. I was having this problem when I first got the machine, but It

was my first experience using High density disks, so I thought that was the

problem, because I had bought cheap generic disks. I then bought good ones,

still a problem. Since then, my hard drive has a also crashed a few times.

Then someone told me it was my revision of TOS. I had 2.05, so I installed

2.06. Still same thing. Now I found someone on a bulletin board who had the

same problem, they said they had it when they first got the machine, sent it

back to Atari, since he got it back, no problem. I have a two year extended

warranty from Toad, so I still have 6 months to get it fixed, but I wanted to

know what was wrong. Is it a bad AJAX chip or something? Also, it is a Mega

4STE, with (now) TOS 2.06, and a Maxtor 130 meg Hard Drive, and a High Density

drive.

Any Help Would be appreciated, this has been making me crazy.

Tom

------------

Category 14, Topic 4

Message 8 Mon Dec 20, 1993

S.WINICK at 07:32 EST

 

Tom,

 

Since your MegaSTe is still under warranty from TOAD, why not just

bring it back in to them and let them fix the problem? They have

an excellent service department, and can certainly do a much better

job at diagnosing the problem with the computer on the test bench

than anyone possibly could by merely corresponding on GEnie.

 

The AJAX chip may very well be the problem, as could the floppy

drive itself, or both for that matter. Or, it could be something

else entirely. Send it back to TOAD and let Dave fix it for you.

 

Sheldon (Computer STudio - Asheville, NC)

------------

Category 14, Topic 4

Message 9 Mon Dec 20, 1993

MIKE-ALLEN [NM~SysOp] at 14:07 EST

 

Tom,

 

What Sheldon said. (BTW, he also has an excellent service department!)

 

One thing that I have discovered while messing with my MSTe (still TOS 2.05

and 720k drive) is that the operation of the floppy drive can be very

dependent on the internal cable routing. There can be cross coupling between

the floppy cable and the hard drive cable unless one takes care that the

floppy and hard drive cables cross at right angles!

 

I found this out while trying to make my MSTe operate more reliably with

certain copy-protected games.

 

Mike Allen

ST HelpDesk~Sysop

 

Written: 11:56 AM Mountain Time

Monday, December 20, 1993

 

------------

Category 14, Topic 4

Message 10 Mon Dec 20, 1993

R.SNYDER6 [Roger S.] at 18:20 EST

 

Tom,

 

It is hard to tell, but it could be a power supply problem. If the power

supply is marginal, the additional drain by the disk drive puts it over the

edge and messes everything up. (Sometimes if this is the case you can see the

disk drive's opperation in the image on the monitor).

 

I'd get it checked out.

 

 

------------

Category 14, Topic 4

Message 11 Mon Dec 20, 1993

R.WATSON15 [Wayne Watson] at 19:06 EST

 

Tom,

I would take Sheldon's advice. There are a couple of things that can

cause your problems with the HD disk. Toad is aware of what all can

cause it and since it's still under warranty from Toad, I would take

it back to them and let them know. They should be able to fix it for

you. It can be something as simple as the placement of the cables to a

problem in the power supply (screw problem).

 

------------

Category 14, Topic 4

Message 12 Mon Dec 20, 1993

WALLY.W [ _Wally_ ] at 19:09 EST

 

Howdy,

 

Mike, sometimes I really hate those inductive cross-overs...I ran into a

similar problem with my external floppy cable crossing/wrapping around my

modem and hard drive cables. It was a nightmare for a while.

 

Best regards,

Wally

 

------------

Category 14, Topic 4

Message 13 Mon Dec 20, 1993

T.DEWAR [TOM DEWAR] at 23:36 EST

 

Well, thank you all for your responses. After the holidays are over, I'm

putting it in Dave's hands (TOAD). I figured I had to send it to them anyway,

but I was just curious about how bad it was. I'm also kind of reluctant to

give it up, since I don't have a replacement while it's gone, but it's

driving me crazy enough to want to fixed.

Thank you again,

Tom

------------

Category 14, Topic 4

Message 14 Tue Dec 21, 1993

E.WELLS at 00:07 EST

 

Anyone,

 

Now that I'm typing, I'm thinking this is really more a TOS question than a

technical one, but here goes anyway...

 

Does TOS have a file limit in a given partition? I'm using a TT and recently

rendered an animation with 580 frames. I could only access files 1-375 and

above that seemed not to exist, even though they were innitially saved (but

were gone later). Any clues?

 

Everett

O*s

------------

Category 14, Topic 4

Message 15 Tue Dec 21, 1993

DAEDWARDS [Warrl] at 01:43 EST

 

E.Wells:

 

The ROOT directory on any partition (or on a floppy disk) is of a set size.

It'll be an integer number of sectors; I think there are 8 entries in a

sector; minus one, I believe. What you are seeing would be consistent with a

47-sector root directory, if these numbers are correct. Assuming these files

are ALL you have on that partition.

 

Any OTHER directory... is just another file. I doubt that there is a limit

other than disk space (any file takes a minimum of 1K).

 

In the unlikely event that there IS a limit, it's going to be very close to a

power of two... most likely 2^8, 2^10, 2^12, or 2^16. Minus some small number,

less than 8, for overhead. Not anywhere near 375.

------------

Category 14, Topic 4

Message 16 Tue Dec 21, 1993

R.WATSON15 [Wayne Watson] at 05:02 EST

 

Everett,

The root directory generally has a 256 file limit. A folder does

not have a limit but, the desktop drive window does have a limit on

the number of files it SHOWS. Just because you can't see it, doesn't

mean it isn't there. Using a Command Line interface or other file

selectors, you will be able to see all the files.

 

If you run into the physical limit of directory entries, then

generally you will be given an error message unless the application

doesn't check for errors. If you are trying to see them witht he

desktop drive window, use something else. If you are creating your

files on the root directory, then create them in a folder instead.

 

------------

Category 14, Topic 4

Message 17 Tue Dec 21, 1993

J.MEEHAN3 [>> Joe M << ] at 05:48 EST

 

Message 186, Tue Dec 21, 1993 E.WELLS

 

As Warrol said the limit on the Root directory is 255. Other

than that there are limits but you should not be reaching them at the

300 - 400 range. How about your file selector? Some file selectors

have a limit as to the number of files they can display. I believe

the desk top also has a limit. Can you access one of the files that

are not displayed by typing the name in?

 

How about using a file selector that allows you to filter

files. You could try changing the extension of some files to "hide"

them to see if others then would be shown.

 

>> Joe M <<

 

------------

Category 14, Topic 4

Message 18 Tue Dec 21, 1993

A.FASOLDT [Al Fasoldt] at 08:32 EST

 

Everett,

 

The TOS item selector has a limit, but the TOS system itself does not have a

limit to the number of items in a folder. (There is a definite limit on the

number of items in the root area of a drive, however.)

 

NeoDesk lets the user set the number of items that can be displayed in a

desktop window, getting around this problem. (I have mine set to 1,000.)

Maxifile does not seem to have a limit at all.

 

Warrl,

 

The root limit is either 224 (?) or 512, depending on the drive formatting.

(It's not 224; 212? I ran into it years ago, but always keep the roots minimal

these days.)

 

Al

 

------------

Category 14, Topic 4

Message 19 Tue Dec 21, 1993

J.GANIERE1 at 21:46 EST

 

Mike-Allen I am having a problem similar to yours. Any time I play a game I

have trouble rebooting to the hard drive. This happens whether I play from

floppy or hard drive.

 

I have 2 meg MSTE with 48 meg Seagte internal and internal and external 720

floppies. I mostly use SC 1224 and occasionally SM 124. I use Supra 2400

external modem, and Monitor Master. I use AHDI 6.04, UIS III, Warp 9, and the

Atari Control panel. The problem seems worse with these running as TSR.

 

When I play a game and then try to reboot, I get "Data on Drive C May be

Damaged' and can go no further. Eventually, if it reboots, it first gives me

desktop with a window and no disk icons and wrong colors, or it gives me a

corect desktop but wrong colors. If I wait at least an hour, I can usually

(though not always) reboot. Less than an hour and I cannot reboot.

 

I am running with 2.05 also. I know nothing about going inside and looking at

cables. But I have a friend. Is this in your opinion worth pursuing? The

cables I mean? Have you had other reports from MSTE owners? I have a friend

who was having problems but different than mine. He crashed a lot, and he had

an internal. He converted to an external and he problems stopped. Do you need

more info?

 

Jerry Ganiere (J.Ganiere1)

------------

Category 14, Topic 4

Message 20 Tue Dec 21, 1993

DAEDWARDS [Warrl] at 23:33 EST

 

If you are getting "Data on Drive ___ May Be Damaged" errors, then I

*strongly* suggest that you:

 

(a) do a **FILE** backup (**NOT AN IMAGE BACKUP**) of every file on the

affected partition.

 

(b) use ST-TOOLS or some other program to analyze the disk looking for lost

chains, orphan sectors (those are actually two terms for the same thing),

cross-linked files, wrong-length files, mangled directories, etc.

 

© if you can't do (b), then reformat the partition.

 

In fact, if you are hitting these errors on ANY partition, it wouldn't be at

all a bad idea to go through this procedure on EVERY partition.

 

You'll note in (a) I emphasized rather strongly that you don't want an image

backup. Image backups are the next best thing to dropping your hard disk on

your foot.

 

The only real use I can see for an image backup is if you have software which

stores data on your hard drive WITHOUT putting it in files. But this behavior

should be regarded as a fatal defect... preferably in the programmer who wrote

it.

 

------------

Category 14, Topic 4

Message 21 Tue Dec 21, 1993

MIKE-ALLEN [NM~SysOp] at 23:34 EST

 

Jerry,

 

The problems I was having were not like yours. Yours sound like they are heat

related, but I don't know why they would show up only after running a game!

What game(s) give you this problem?

 

I use Warp9 and the Atari eXtensible Control panel. I don't have UIS. I am

using AHDI 6.05c which, I believe, the latest from Atari. The latest Atari

Hard Drive Utilities are available here in the libs as HDX503.TOS, a self-

extracting archive. It is file # 28994. I also have lots of other auto

folder prgs and accessories. <grin>

 

My problems were with, in particular, Lemmings and Ishar II.

 

With Lemmings I had to reboot many times before it would finally boot up.

 

With Ishar II I have the game installed on the HD. However, Ishar II uses a

"key disk" type of copy protection and most often it would fail to read the

key disk properly.

 

I first replaced the floppy drive in the MSTe. This improved things slightly,

but not enough. (Actually I'm not sure it really improved things - it could

have just been my messing with the cables while replacing the drive.)

 

I then went in and carefully looked at the cable routing. There is one ribbon

cable that runs from the Host Adaptor card to the hard drive. Its basic path

is fore-and-aft. There is another ribbon cable that runs from the mother

board at the right of the host adaptor to the floppy drive. Its path is right

to left. The problem seems to be the floppy drive cable. After running over

to the floppy drive area, it must take a 90 degree turn towards the rear of

the MSTe and then makes a 180 degree loop to plug into the back of the floppy

drive.

 

If you look in the hard drive bay you should see these two cables. (Easy to

do. Loosen the single, captive, screw under the MSTe at the front of the HD

bay. Tip the bay cover up.) I arranged mine to keep them as far from each

other as I could while insuring that they maintained a 90 degree relationship

with each other.

 

Converting to an external only (or an external A, internal B) drive on a MSTe

is pretty simple - all it takes is changing a couple of jumpers. I found that

out while pursuing my problems. I did find that I had many fewer problems

using the external only drive. The problem may be the internal floppy drive

cable. I am considering making a shielded cable to replace the one that is in

the MSTe to see if that helps. All it takes is a little time - something I am

short of at the moment! <g>

 

I still have some problems with these games, but they behave much better now.

I wish someone would take the folks at Silmarils and Psynogsis and lash them

with a shielded rs-232 cable! These types of copy-protection schemes are

unwarranted!

 

 

Mike Allen

ST HelpDesk~Sysop

 

Written: 8:53 PM Mountain Time

Tuesday, December 21, 1993

 

 

 

 

------------

Category 14, Topic 4

Message 22 Wed Dec 22, 1993

A.FASOLDT [Al Fasoldt] at 03:24 EST

 

Wayne,

 

Thanks for the correction on the root dir. limit. I had been recalling the

limit on the number of files in a floppy disk root, which is 112, and had just

doubled it, for whatever reason.

 

Al

 

------------

Category 14, Topic 4

Message 23 Wed Dec 22, 1993

R.WATSON15 [Wayne Watson] at 06:18 EST

 

Al,

Actually I wrote the message before I saw yours (Aladdin lag) :-).

On a normal format I usually get...

 

720K 1.44meg Hard

Floppy Drive

---- ---- ----

112 224 256

 

The directories can handle 16 entries per sector. This is of course

not using some formatter for the floppies to change the number of

directory sectors.

 

I am not sure what BGM partitions give for number of directory

entries as I never use them. I use 32meg or less partition sizes. Of

course I only have 330 meg of fixed HD space which leaves me 3

partitions for the Syquest. :-)

 

------------

Category 14, Topic 4

Message 24 Wed Dec 22, 1993

J.GANIERE1 at 21:25 EST

 

Mike The only game I have that does not do it is Empire. I will download the

newer AHDI. I think I have a cable problem somewhere. Maybe mine is in worse

shape than yours or something. Thanx for the help. I'll take your directions

to a friend I hav and try to get it fixed.

 

To Warrl - thanx for your input. I have used Edge extensively and fixed files

that are damaged. If other actions fail, I will try your solution. Thanx

again.

 

Jerry

 

P.S. As far as heat, it doesn't seem to make much difference on the length of

time the computer is on. Jerry

------------

Category 14, Topic 4

Message 25 Thu Dec 23, 1993

M.MASTALER [Mike] at 03:18 EST

 

Hmmmm.... Isn't there a program that fixes the 'bug' in TOS 1.4

where , if you click once in the scroll bar, it moves as though

it was clicked 2 times ?? Does anyone know the name of it ?

Thanks in advance. Mike

------------

Category 14, Topic 4

Message 26 Thu Dec 23, 1993

J.MEEHAN3 [>> Joe M << ] at 05:22 EST

 

Message 197, Thu Dec 23, 1993 M.MASTALER [Mike]

 

> Hmmmm.... Isn't there a program that fixes the 'bug' in TOS <

> 1.4 <

 

BUTTNFIX.ARC. IT believe it was from the boys at CodeHead

and it should be in the library.

 

>> Joe M <<

 

------------

Category 14, Topic 4

Message 27 Thu Dec 23, 1993

BRIAN.H [sT~SysOp] at 08:54 EST

 

Mike here is the information on button fix:

 

 

>Number: 17710 Name: BUTTNFIX.ARC

>Approximate # of bytes: 2520

>If you have TOS 1.4 or above, and have had trouble with some

>applications receiving "double" mouse clicks when you only click once,

>you need this tiny desk accessory! It consumes less than 400 bytes,

>and makes the problem go away almost completely. See the enclosed

>text file for more information. This utility is FREEWARE from Charles

>F. Johnson, based on an idea by Gene Sothan. A Christmas present to

>the Atari community. Enjoy!

 

Of course there is a button fix button in MultiDesk.

 

~~Brian..Written on Thursday 23 December 1993 at 09:21 a.m. ADT

 

 

 

------------

Category 14, Topic 4

Message 29 Fri Dec 24, 1993

A.FASOLDT [Al Fasoldt] at 09:02 EST

 

Thanks, Wayne. I don't know about BGMs, either (although I have some pretty

big BGMs at 256 megs each).

 

Al

 

------------

Category 14, Topic 4

Message 30 Sun Dec 26, 1993

M.MASTALER [Mike] at 02:16 EST

 

Joe and Brian; thanks loads! I'm on my way to the lib. for Buttnfix.

Mike

------------

Category 14, Topic 4

Message 31 Sat Jan 01, 1994

J.KERKHOFF [J.Kerkhoff] at 17:10 EST

 

I just aquired an old Mega 2. It's not complete and so I have to piece some

things together to finish it. I used to tech Atari equipment but no longer

have access to schematics. Perhaps someone can help me here. I have two

questions:

 

1. This board has places for the other two megs of ram and I intend to

populate them. I need to know where the additional resistors go for the ras

and cas lines.

 

2. I want to use a 3.5" floppy drive I already have from an IBM clone upgrade.

I know that the drive door won't fit the case, but is there any electrical

difference between a clone 720K drive and the Atari drives?

 

Thanks for your help -- Jim

 

------------

Category 14, Topic 4

Message 32 Sat Jan 01, 1994

S.WINICK at 19:48 EST

 

Jim,

 

In addition to the custom faceplate that Atari uses, the jumper

settings on the back of the drive mechanism are usually set

differently on the Atari systems than typical PC clones. The

actual mechanisms themselves, however, are identical.

 

Sheldon (Computer STudio - Asheville, NC)

------------

Category 14, Topic 4

Message 33 Sun Jan 02, 1994

J.BRENNER1 [see Flat] at 00:53 EST

 

Sheldon...ahhh faceplate information for drives.

I've removed the drive from the Mega case and have it in a tower.

(Adscsi is forwing fine...should'nt I have bought a tinyscsi or

whatever it's called) Back to the drive....the faceplate is ugly.

Is there any way to change it easily. It's a Sony drive with the

small button.

 

John B.

------------

Category 14, Topic 4

Message 34 Sun Jan 02, 1994

S.WINICK at 11:33 EST

 

John,

 

You'll need a Sony faceplate for the particular model floppy drive

that you have. If you can locate that, changing the faceplate isn't

a very difficult project. ;-]

 

Sheldon (Computer STudio - Asheville, NC)

------------

Category 14, Topic 4

Message 35 Sun Jan 02, 1994

J.BRENNER1 [see Flat] at 15:16 EST

 

Thanks Sheldon, I'll look into it.

 

Did Atari use many different manufacturers for drives.

ie; I also have an SF314 but it has the big button in the middle

as my 1040STf has. Are these also Sony drives or will I have

to find a different face plate for that one too?

 

John B.

------------

Category 14, Topic 4

Message 36 Mon Jan 03, 1994

S.WINICK at 06:46 EST

 

John B.,

 

Yes, Atari used floppy drives from a variety of manufacturers over

the years. Most of the recent drives have been either Sony or

Epson models, but earlier systems also may contain drives from

Mitsumi or Chinon (you can generally recognize the Chinon's from

their usually noisy operation ;-).

 

If you do happen to have one of the newer Epson drive models that

you need a 'standard' faceplate for to replace Atari's custom

faceplate, we do have those in stock. ;-]

 

Sheldon (Computer STudio - Asheville, NC)

------------

Category 14, Topic 4

Message 37 Mon Jan 03, 1994

J.BRENNER1 [see Flat] at 22:09 EST

 

Sheldon,

The drive in my original 1040 STf sounds like a seal in hear

at times. I'll assume that is a Chinon. ;-) I also have an external

SF314 and that one has alwyas been extremely quiet. The one in the

Mega is a Sony. I'll check the model number the next time I open up

the tower. I feel a little silly pulling the drive out of the external.

It's seems a waste of box, power supply and all. I should try to sell

it to someone or trade it with someone who has a drive I could

install in the Tower.

 

Thanks for the info.

 

John B.

------------

Category 14, Topic 4

Message 38 Mon Jan 03, 1994

J.PUGH10 at 22:27 EST

 

Hi - I've been browsing around the board for an hour or so now looking for

info on how to upgrade my TOS 1.0 to something Notator Softlink likes I just

bought an additional 2MB for my ATARI 1040STF and went to run softlink, and it

does not like TOS 1.0. I there a software emulator to give me a higher version

eg 1.04? I would like to run X-OR and Notator together. I also have Hotwire

and Mulidesk, so I'm not looking for any fancy desktop features - Hotwire gets

the job done just fine.

 

The ICD guys indicate that there is a TOS.IMG and a CAUTO.PRG available that

can be used together with their TOSLOAD.PRG.

 

Can you help please?

 

Happy New Year - MIDIMAN

 

------------

Category 14, Topic 4

Message 39 Tue Jan 04, 1994

ARCHIVIST [Charlie] at 14:08 EST

 

Midiman, the easiest way to upgrade your TOS version is to buy new TOS ROM

chips. Er, that is assuming your 1040STf came with TOS on ROM chips and not

with TOS on floppy disk.

 

Check the ROM chips inside your machine. Some machines came with TOS on 6 ROM

chips and some on only 2. Then pop over to category 27 and look around for

someone selling their old ROM chips. They should pretty well plug in and play,

but you could have a dealer do the upgrade for you if you want.

 

I believe there are some files showing exactly what to look for and how to do

it in Library #27, Hardware Projects, but I can't recall the file numbers.

 

Hope this helps.

 

Charlie/sysop

------------

Category 14, Topic 4

Message 40 Tue Jan 04, 1994

D.MCNAMEE [Dan @ Atari] at 14:43 EST

 

MIDIMAN,

 

TOS is not available in a disk based form. If you want to upgrade to

a newer version of TOS, you will need to replace the ROMs in the computer.

 

Dan

 

------------

Category 14, Topic 4

Message 41 Tue Jan 04, 1994

AEO.7 [Gregg] at 20:12 EST

 

Dan.... did any of my 'cards' reach you and the gang out there in La La land?

 

Gregg

 

Midiman.... What Dan said... seriously, only the VERY early versions of TOS

1.0 were ever available in DISK form. If you have a copy of ANY version of

TOS other than that one then it's a pirated copy. I'm not acusing you of

anything you understand, but if a friend gave it to you then my advice is to

erase it asap...... why? several reasons..

 

1) it's illegal (subtle, right? <grin>) 2) most copies floating around were

BETA copies sent to developers that

contained serious bugs in them. Use of these copies are inviations

to having your hard disk erased... or worse. 3) if #1 doesn't do it then #2

should.

 

Seriously, I've only seen ONE copy of a disk-based TOS newer than 1.0 that I

could trust. That one came from Atari itself when I was testing some software

for TOS 1.4 compatibility several years ago.

 

Moral: If it's on disk, and it AIN'T TOS 1.0.... DON'T TRUST IT!!!!!!!

 

Gregg

------------

Category 14, Topic 4

Message 42 Tue Jan 04, 1994

J.GANIERE1 at 20:42 EST

 

Mike I was the one having an induction type problem with my MSTE. I had the

monitor sitting on the computer box and the floppy sitting on the internal

hard drive box - the external floppy sitting on the hard drive box that is.

Iheard about people having problems with the monitor on the MSTE box, so got

my old bridge type wooden stand out and raised both monitor and external

floppy about 4 inches above computer and hard drive case.

 

Problem 80-90% solved. I suspect that when I get inside and can adjust

internal cables, I'll be about 98% ok. Thought you might like to know in case

anyone else came along with same kind of problems. Thanx for steering me in

right direction. Others who responded too all had good ideas in right

direction. jerry

 

------------

Category 14, Topic 4

Message 43 Wed Jan 05, 1994

B.STOREY [billy B.] at 07:43 EST

 

MidiMan, All you need to do is find a set of TOS chips for sale. Softlink

probably would like TOS 1.4, or even the 2.xx TOS's. You can get 2.06 from

CodeHead, for less than you would imagine, and probably just plug it in. As a

matter of fact, send E-mail to J.EIDSVOOG1 at CodeHead, and he can probably

tell you exactly what will work.

 

Billy B.

 

 

 

 

------------

Category 14, Topic 4

Message 44 Thu Jan 20, 1994

B.KEYS [bK] at 01:16 EST

 

Hello All! I have a 1040 STe w/4mb, TOS 1.06. What is the latest version (as

of Jan.20,1994)? I'd like to upgrade so I can use a 1.44m HD floppy. I've also

heard an "AJAX" chip may be req'd. Any comments would be appreciated. In

advance...Thanx! Barry Keys.

------------

Category 14, Topic 4

Message 45 Thu Jan 20, 1994

ATARI.BENLUX [W. Kilwinger] at 03:41 EST

 

B.KEYS [bK]:

>

> Hello All! I have a 1040 STe w/4mb, TOS 1.06. What is the latest version

(as

>of Jan.20,1994)? I'd like to upgrade so I can use a 1.44m HD floppy. I've

also

>heard an "AJAX" chip may be req'd. Any comments would be appreciated. In

>advance...Thanx! Barry Keys.

>----------

 

You need TOS 2.06, special hardware to provide 16Mhz for the AJAX in HD mode

and an Atari compatible way of switching between 8/16Mhz (HD-kit) and a AJAX

chip and a solder iron to make it work.

 

I'm sure several companies offer these kits.

 

Regards,

 

Wilfred

 

------------

Category 14, Topic 4

Message 46 Thu Jan 20, 1994

MIKE-ALLEN [NM~SysOp] at 04:02 EST

 

Barry,

 

Without serious hardware hacking the STe cannot handle 1.44meg floppies. This

would take a lot more than simply replacing the floppy controller with the

Ajax chip. Sorry.

 

The latest version of tos for the STe is 1.62. However 2.06 is can be

installed on the STe without much trouble. I believe it is just replace the

ROMs and a couple of jumpers. However, still no 1.44 floppy support. Sorry.

 

One way of getting 1.44 on your STe is to add the Insite floptical drive

externally. You'd need a host adaptor (ACSI <-> SCSI) with software too.

However, besides giving you a 21 meg floptical drive, you also get 720k and

1.44 floppy capabilities all in one device.

 

Mike Allen

ST HelpDesk~Sysop

 

Written: 1:50 AM Mountain Time

Thursday, January 20, 1994

 

------------

Category 14, Topic 4

Message 47 Thu Jan 20, 1994

STEVE-J [DrHfuhruhurr] at 06:24 EST

 

B.KEYS - If you want a 1.44MB HD floppy on an STE, you only have a few

options:

 

1) Get a floptical drive.

2) Rising Star Computers used to have an external HD floppy drive for

$119, but I don't know if they still do.

3) Toad Computers used to install one for you for around $180, plus

you'd need to get TOS 2.06 for another $60.

------------

Category 14, Topic 4

Message 48 Thu Jan 20, 1994

S.WINICK at 06:26 EST

 

Barry,

 

>> I'd like to upgrade so I can use a 1.44m HD floppy.

 

Easiest, and most reliable way to accomplish that would be to simply

trade in your 1040STe for a new Falcon030. Not only will you get

that high density floppy drive, but you'll get true-color graphics,

built-in hard drive, latest operating system (greatly improved over

the STe), a 68030 processor running about 4 times as fast as your

STe, up to 14mb of RAM, a whole bundle of excellent software,

support for a standard SVGA monitor, etc.

 

Sheldon (Computer STudio - Asheville, NC)

------------

Category 14, Topic 4

Message 49 Thu Jan 20, 1994

A.FASOLDT [Al Fasoldt] at 13:08 EST

 

Barry,

 

TOS 2.06 is the latest ST TOS. The CodeHeads sell a device that adds this TOS

to your computer, and comes with a good manual.

 

Yes, the Ajax chip is needed for 1.44-meg floppy access. (As well as a 1.44-

meg drive, too.)

 

Al

 

------------

Category 14, Topic 4

Message 50 Fri Jan 21, 1994

B.SEMAAN [bOSEM] at 00:43 EST

 

Barry,

 

D & P Computers was advertising an internal 1.44 floppy kit on sale for 103.31

just before the holidays. Its the DreamPark or some such. I'm not sure what

all it includes, but their # is 1-800-535-4290. They also sell the TOS 2.06

upgrade. You don't need the TEC board to install it in an STe, its pretty

much plug n play. I did one about a year ago (the TOS upgrade, that is).

There's a jumper that needs moving or something, but that will be in the

instructions with the upgrade.

 

Bob

 

------------

Category 14, Topic 4

Message 51 Fri Jan 21, 1994

W.DAVIS20 [W.D.] at 00:50 EST

 

Help!!

 

I can't access my HD. I'm using a STacy. Awhile back I installed a

245meg Quantum. I am using ICD Link, because I have a Floptical Drive which

I'm using now. It still works. The HD has been working fine for several

months.

Heres what happened. The computer started acting funny, so I started

checking cables and found the SCSI cable to my SuperCharger wasn't properly

seated. I reseated it and then rebooted. It wouldn't boot from the HD. Only

floppies. Haven't tried to boot from the Floptical, but I'm sure it would if

I set it up.

I tried running ICDformat to reenter my partitiion info, but the

partition button was greyed out. The ICD software knows the HD is there,

cause it shows both the floptical and HD and I can choose either when I first

run ICDformat.

I hope I've given enough info here for some help. If not, ask

questions and I'll try to give the answers so I can get this thing working

again.

Thanks in advance for any help you might be able to give.

 

Regards,

 

W.D.

 

------------

Category 14, Topic 4

Message 52 Fri Jan 21, 1994

D.MCNAMEE [Dan @ Atari] at 21:35 EST

 

W.D.,

 

I hate to tell you this, but unless you know someone who is real good

with a disk editor, the data on your HD is gone. Even if you do know someone

good with a disk editor it probably still is gone unless you defragmented your

drive fairly recently.

 

I've had this happen to me twice. Basically you have blown your FAT

(File Allocation Table) away, and it is basically impossible to rebuild, but

it may be recoverable by someone who know what they are doing. Both times it

happened to me, it was because of lose cables to my external HDs. I have

since gotten into the habit of tightening down the screws on the cables so

they can't accidentally pull lose.

 

Sorry for the bad news. If you can't find someone that can recover

your FAT, all you can do is reformat and start from scratch.

 

Dan

 

------------

Category 14, Topic 4

Message 53 Fri Jan 21, 1994

W.DAVIS20 [W.D.] at 23:08 EST

 

Dan,

 

Thanks for the input. I hope your wrong, but your probably not.

Before I go and reformat my HD, Does anyone else have any input here.

S C R E A M!!!

 

Sorry about screaming. This is such a downer.

 

Regards,

 

W.D.

 

------------

Category 14, Topic 4

Message 54 Sat Jan 22, 1994

J.PUGH10 [MIDIMAN] at 07:10 EST

 

Thanks to one and all for the responses on ATARI TOS.It didn't seem

unreasonable to me that ROM could be replaced by RAM based code, however I was

keen to upgrade because my MIDI multi-tasking program will not run in TOS 1.0,

and it's really useful. So I got TOS 1.04 from the Toads. I assume 1.4 and

1.04 mean the same thing. I see them being used interchangeably.

 

So now I have multi-tasking,hotwire,maxifile,LGSelector (yes I paid my

shareware fee)and X-OR and Notator all working together beautifully. All in my

lit'l ol' 8MHz ATARI1040STF.(with the upgraded 4MB of RAM of course). Good on

yer ATARI.

 

When I'm in my teckie mood I may do the same for my MEGAST2.

 

Finally I can concentrate on making music with my two ATARIs.

 

Thanks again! Midiman

------------

Category 14, Topic 4

Message 55 Sat Jan 22, 1994

B.KEYS [bK] at 09:18 EST

 

Special thanks to everyone who responded! I just captured the messages and

will read them offline. Barry Keys

------------

Category 14, Topic 4

Message 56 Sat Jan 22, 1994

WALLY.W [ _Wally_ ] at 13:07 EST

 

Howdy,

 

I have one of the first runs of the 1040STe, and it's ROM chips are socketed

(FWIW).

 

Best regards,

Wally

 

------------

Category 14, Topic 4

Message 57 Sun Jan 23, 1994

J.MEEHAN3 [>> Joe M << ] at 09:49 EST

 

Message 54, Sat Jan 22, 1994 J.PUGH10 [MIDIMAN]

 

Yes TOS 1.4 is the common name for TOS 1.04

 

>> Joe M <<

 

------------

Category 14, Topic 4

Message 58 Sun Jan 23, 1994

R.MORROW10 [bob M.] at 18:38 EST

 

Midiman-

 

TOS 1.04 is the correct way to say it, however people know what you mean when

you say TOS 1.4. It's also known as "Rainbow TOS" due to it's rainbow colored

/|\ symbol in the "Desk" menu.

 

Beware of vast hard disk speed increases! 1.0 was very slow. The routines

were considerably improved in 1.04. However, you need some patch programs,

like TOS14FX2.PRG

------------

Category 14, Topic 4

Message 59 Mon Jan 24, 1994

J.PUGH10 [MIDIMAN] at 00:59 EST

 

Bob, thanks for the tip. You mention patch programs (plural). I did notice an

improvement in load time after I had plugged the new rainbow proms in, but

have not suffered any grief so far. I backed up my most precious partition

soon after I got everything back in its place. I guess the patches are in the

library here somewhere.

 

What are the other patches I should consider, and thanks, Midiman

------------

Category 14, Topic 4

Message 60 Mon Jan 24, 1994

T.HOPPER at 02:11 EST

 

Hi, Everyone! I hate to break in on threads like this, but I have problem(?)

with my stereo sound. I have a MSTE, originally 1Mb, now 4Mb with TOS 2.06,

and an external hard drive. I have tried plugging computer speakers into the

RCA ports on the back of the machine (using an adapter to go from RCA to

headphone jacks), and sound comes out of the speakers OK. However, when I try

to access the Sound Setup CPX, I get a message saying that stereo sound is not

available. Is there something I'm missing here?

-Tom

------------

Category 14, Topic 4

Message 61 Mon Jan 24, 1994

MIKE-ALLEN [NM~SysOp] at 02:42 EST

 

Tom,

 

The latest version of the sound cpx has an error - you need an earlier

version. I'm using version 1.0 at the moment. I don't know if the earlier

version is in the libs. If you don't have the old version available, EMail me

and I'll send it to you.

 

Mike Allen

ST HelpDesk~Sysop

 

Written: 12:39 AM Mountain Time

Monday, January 24, 1994

 

------------

Category 14, Topic 4

Message 62 Mon Jan 24, 1994

O-ZONE [Flakes] at 21:24 EST

 

Oooo rats! I thought I was finally gonna get to answer a problem but the

SysOp did it in less than an hour. Fast on the draw there, podner!

------------

Category 14, Topic 4

Message 63 Tue Jan 25, 1994

T.HOPPER at 22:15 EST

 

Mike Allen, Thanks! I have the old version (d-l'd it a couple years ago just

to see how a part of NewDesk worked), and never deleted it off my disk. Works

much better now.

-Tom

------------

Category 14, Topic 4

Message 64 Wed Jan 26, 1994

F.HENSE [FRANK] at 23:27 EST

 

What is the latest version of the control panel laying around here??? Seems

I've seem 1.31 around....

 

Frank

 

------------

Category 14, Topic 4

Message 65 Thu Jan 27, 1994

MIKE-ALLEN [NM~SysOp] at 01:10 EST

 

Frank,

 

I believe that 1.31 is the latest version of XControl. There may be a 1.32 in

Europe.

 

Mike Allen

ST HelpDesk~Sysop

 

Written: 10:32 PM Mountain Time

Wednesday, January 26, 1994

 

------------

Category 14, Topic 4

Message 66 Thu Jan 27, 1994

STEVE-J [DrHfuhruhurr] at 06:19 EST

 

MIKE-ALLEN - Yes, v1.32 is a European version. I ftp'ed it and it took me

several weeks before I noticed that it had the date in DDMMYY format (which I

actually prefer, though!).

------------

Category 14, Topic 4

Message 67 Fri Jan 28, 1994

A.FASOLDT [Al Fasoldt] at 03:28 EST

 

Frank,

 

1.31.

 

Al

 

------------

Category 14, Topic 4

Message 68 Fri Jan 28, 1994

F.HENSE [FRANK] at 22:44 EST

 

Mike,

 

Thanks. ( BTW it has not been hot and dusty here in San Antonio for a

while-- how about out there in the land of the hot Jalepeno..)

 

Frank

 

------------

Category 14, Topic 4

Message 69 Mon Feb 07, 1994

B.KEYS [bK] at 01:52 EST

 

Hello All! I'd like to thank everyone who responded to my questions about

upgrading to a 1.44m floppy drive.

Thanx! :-) BK

------------

Category 14, Topic 4

Message 70 Mon Feb 14, 1994

H.CARSON1 at 02:32 EST

 

Gentlemen: I am having trouble with running an external SCSI along with my

internal 84 meg IDE. After about 3 minutes of normal use writing to the SCSI

becomes impossible. I get the message "Your Output Device Is Not Receiving

Data." The external SCSI is a Quantum ELS170S. It is properly terminated,

SCSI ID is set to 0 and it is high level formatted with HDX. I tried re-

formatting several times - with ICD and HDX - to no avail. I managed to write

data to the SCSI on several occasions, quite normally. But 3 minutes later I

could no longer write to the drive. My internal Connor IDE 84 meg drive works

flawlessly. I need more hard disk space however, and the 2.5" IDE drives are

ridiculously expensive, compared to the SCSI. What am I doing wrong? My

Falcon is TOS 4.04 with 4 meg of RAM

 

My business partner is also using an identical Falcon. Her problem seems to be

with the internal clock. It runs slow, losing about 10 minutes per d day. None

of the dealers, here in Toronto, seem to know what might be causing the

problem - unless its a bad battery. But the Falcon has been like this since

the day she bought it. It was purchased 5 months ago.

 

Can you help?

 

Regards, Howard.

 

H.CARSON1

------------

Category 14, Topic 4

Message 71 Mon Feb 14, 1994

BOB-BRODIE [Atari Corp] at 17:03 EST

 

Howard,

 

The Quantum ELS series of drives is problematic to use because of the parity

settings. I believe that ICD has a fix program out for use with this drive

that will set things in the proper fashion for you. It might not be in this

RT, you might have to either write to ICD, or check in their RT Library.

 

Their address for GEnie Mail is ICDINC.

 

A service memo has been issued by our dealer service department regarding the

clock. Have your partner contact the dealer that she purchased her Falcon

from to obtain additional information.

 

regards,

 

Bob Brodie

------------

Category 14, Topic 4

Message 72 Sat Feb 19, 1994

G.NORTON [Falcon Systm] at 13:32 EST

 

Howard,

 

Have you tried the drive on her computer to see if it works there. You

shouldn't be having any problems with the Falcon and Quantum ELS drives.

Unlike the Atari hosts on the Mega STe or ICD Micro or Link the Falcon doesn't

have a problem with parity. If it doesn't work on her computer either it could

possibly be a defect on the drive.

 

Graham @ Falcon Systems

------------

Category 14, Topic 4

Message 73 Wed Mar 09, 1994

J.DINGA [Jolly Jon] at 23:30 EST

 

I have been told 'NO' elsewhere, but I believe in miracles... I need a 386

for my daughter for highschool work, but DONT like it. She and I both dont

want another monitor in her room {AND I dont want to buy a multysync} Is there

a graphics card that puts out analog that can be used by a SC1435 on a 386

[ET4000 chip?] ? I _KNOW_ she'll want a jag in there somewhere as well,

another reason for keeping the Atari monitor.....hhmmmmm......Jon

------------

Category 14, Topic 4

Message 74 Thu Mar 10, 1994

A.FASOLDT [Al Fasoldt] at 08:35 EST

 

Jolly,

 

Not an affordable card. Cards of a special purpose that can handle sync rates

that low are indeed made for video-graphics work, and cost about a grand.

Believe me, you're better off with a multisync; a decent one won't cost more

than $350 to $400, and a really good one won't cost more than $431.

 

Al

------------

Category 14, Topic 4

Message 75 Sat Mar 12, 1994

R.SNYDER6 [Roger S.] at 20:42 EST

 

Al,

 

I think that is more than $431.26.

 

--Roger

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Category 14, Topic 4

Message 76 Tue Mar 22, 1994

J.DINGA [Jolly Jon] at 01:42 EST

 

Al,

I took your advise and bought a MultySync for myself. I presented the

SC1435 I had already bought to my daughter ;^) Darius TSM-1431 = $280 cdn!

Awaiting NVDI ET........ path already worn to the mailbox ;(.....Jon

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Category 14, Topic 4

Message 77 Tue Mar 22, 1994

A.FASOLDT [Al Fasoldt] at 10:24 EST

 

Jolly,

 

That's a jolly price. Wonder what the manufacturer really is? There are only a

few, and they show up with many different brand names.

 

Al

 

------------

Category 14, Topic 4

Message 78 Wed Mar 23, 1994

S.FOSKETT [Lancer] at 19:50 EST

 

>That's a jolly price. Wonder what the manufacturer really is? There are only

a

>few, and they show up with many different brand names.

 

Indeed, Al...

 

Here at WPI we have LOTS of computers and quite a few have "darius" monitors

on them. They're a good, plain monitor and work well. Nothing special, they

just work and are cheap.

 

.s.

 

------------

Category 14, Topic 4

Message 79 Thu Mar 24, 1994

A.FASOLDT [Al Fasoldt] at 07:18 EST

 

Lancer,

 

WPI?

 

Al

------------

Category 14, Topic 4

Message 80 Fri Mar 25, 1994

J.DINGA [Jolly Jon] at 19:39 EST

 

Our club has obtained a diagnostic cartridge to help in the repair of

members' cpu. Is there a 'official' list of which ROMs for the cart are for

which computer?.....STill waiting for BEST's catalogue or I would know ;^)

------------

Category 14, Topic 4

Message 81 Fri Mar 25, 1994

J.DINGA [Jolly Jon] at 19:41 EST

 

Al,

I dont know, and I wont be hooking it up till I get my CD manual back from

a friend - making a switcherbox ;^) Jon

------------

Category 14, Topic 4

Message 83 Fri Mar 25, 1994

A.PHILLIPS5 [iNTERCOM] at 20:55 EST

 

I have a 1040ST w/1 meg ram. Will this work with an Infotel 14.4 kbps modem?

Thanks! Alan a.phillips5

------------

Category 14, Topic 4

Message 84 Sat Mar 26, 1994

M.DRYSDALE [Drys] at 09:39 EST

 

>Our club has obtained a diagnostic cartridge to help in the repair of

>members' cpu. Is there a 'official' list of which ROMs for the cart

>are for which computer?

 

We use 5 different carts here.

1. TT only

2. MSTe only

3. STe only

4. Ver 4.6 for middle aged ST's (MEGA, 1040FM)

5. Ver 3.x for the oldest ST's

 

Also there is a FALCON only cart. Sometimes we'll put the 'wrong' cart into

a machine. The 'wrong' diagnostic errors can be revealing.

 

BTW, to accurately check out a ST requires more than the correct cart. One

should also have the test fixture and cables, repair manuals, replacement

parts, lots of tools, and experience.

 

Mike, GenTech and POWER Computers

------------

Category 14, Topic 4

Message 85 Sat Mar 26, 1994

V.MAYEVSKI [ukrainian] at 16:20 EST

 

Hello,

For two month I have tried to contact Atari by phone and all the times

I was reffered to Bob Browdie (I hope I spelled it right) but I've never been

able to talk with him. I used to live in California but I moved to Oklahoma

three month ago. After I moved I decided to buy several programms but I was

told by my dealer in California (Steve Kipker) that I need to ask for a

permission from Atari in order to buy from him.

 

Well, I am asking for a permission.

 

Thank yuo.

 

Victor (Ukrainian)

 

------------

Category 14, Topic 4

Message 86 Sat Mar 26, 1994

R.WATSON15 [Wayne Watson] at 20:44 EST

 

Victor,

I have never heard of having to have permission from Atari to buy

programs from a particular dealer. There was a dealer strangulation

thing where you had to get permission to buy a Falcon mail order but,

that has been lifted.

 

------------

Category 14, Topic 4

Message 87 Sun Mar 27, 1994

S.FOSKETT [Lancer] at 19:32 EST

 

>Lancer,

 

Yes?

 

>WPI?

 

Worcester Polytechnic Institute (Mass, USA) - my school (for another 2

months!)

 

.s.

 

------------

Category 14, Topic 4

Message 88 Mon Mar 28, 1994

A.FASOLDT [Al Fasoldt] at 21:58 EST

 

Lancer,

 

WPI: Thanks for explaining. You know about RPI? I grew up a few miles from it.

 

Al

------------

Category 14, Topic 4

Message 89 Thu Mar 31, 1994

J.DINGA [Jolly Jon] at 00:28 EST

 

Drys,

thanks, and as a sidebar, we use the service manuals as well ;^) We are

gradually learning as we go..... and helpful hints from the more experienced

.... hhmmm.... ? ;^) adTHANKSvance....jon

------------

Category 14, Topic 4

Message 90 Sat Apr 09, 1994

F.HENSE [FRANK] at 08:01 EDT

 

A.phillip5 -- Intercomm,

 

The speed of the modem should not be a problem if you run the the right TOS

patchs. You'll something to set up CTS/RTS and the serial port. I run

TurboCTS, Poolfix4, and TOS14fx5 in my auto folder on a TOS 1.4 520 (2.5MB}

with a SUPRA 14.4 on a BBS. Do you have a Hard drive? Floppys may not write

fast enough for the data flow.. What terminal program do you use?

 

Frank

 

------------

Category 14, Topic 4

Message 91 Sun Apr 10, 1994

R.MORROW10 [bob M.] at 21:17 EDT

 

Frank--

 

You might want to dump TurboCTS in favor of Serial Fix. They're both by the

same author, and in the docs for SerFx he mentioned that TurboCTS only fixed

the symptoms of the problems (phantom typist, bogus CPS rates, etc) where

SerFx actually fixes them.

------------

Category 14, Topic 4

Message 92 Thu Apr 14, 1994

J.VENGROUSK1 [sHOWMAN] at 01:48 EDT

 

Help Help Help Help'''

Have a Mega4/Miniscribe65/Syquest44 setup 9 each in it's own housing)

my craziness is from the fans. EACH one od these things has more fan noise

than any computer system I've been around and TOGETHER they're like living

iwith a constantly running vacuum cleaner. The Mega is the worst but they're

all pretty bad. hwo much cooling do these boxes really need?

How can I cut back on the fan noise/speed without hurting them?

 

------------

Category 14, Topic 4

Message 93 Thu Apr 14, 1994

J.MEEHAN3 [>> Joe M << ] at 05:44 EDT

 

Showman,

 

There is a file in the library describing how to add a resistor to the

fan in a Supra shoebox case. It does make the drive a lot quieter. It has

been used by a number of people, including me, with success.

 

The same approach should work with other drives, but remember you are

reducing the air flow and therefor increasing the internal temp. This could

be a problem if the equipment was running hot to start with, or if it were

running on a hot day.

 

You could do as I did and add a switch to the circuit. With the

switch I could speed the fan back to full speed if it were a hot day and go

back to low when the room temp was cooler.

 

I don't remember the file name, but it would be old (two or three

years old?) file and should have Supra, and fan or noise as key words.

 

 

>> Joe M <<

------------

Category 14, Topic 4

Message 94 Thu Apr 14, 1994

F-D-PERCIVAL [Fred P.] at 07:34 EDT

 

Showman,

 

An alternate approach is to drill a hole somewhere in each case and mount a

potentiometer in one of the fan wires. That way you can dial up the fan speed

you need.

 

I did this to my Toadfile SyQuest unit (equipped with supertubro fan) and have

been running very quietly in the winter and not quite so quietly in the summer

for a few years now.

------------

Category 14, Topic 4

Message 95 Sat Apr 16, 1994

V.MAYEVSKI [ukrainian] at 02:05 EDT

 

The best solution would be to buy a noiseless fan. There are some on the

market although I have never looked for them.

 

Victor (Ukrainian)

------------

Category 14, Topic 4

Message 96 Sat Apr 16, 1994

J.VENGROUSK1 [sHOWMAN] at 11:02 EDT

 

thanks all.. the resistor approauch had occured to me pending someone jumping

up[ and having a real life reason to yell 'DON'T DO IT!' the only piece with

any amount of mnoticeable warmth from it is the MEGA4... maybe i'll get

inventive and copy the internal heat-controlled circuit from one of my tourong

power amps!

------------

Category 14, Topic 4

Message 97 Sat May 14, 1994

B.MENAGH at 11:44 EDT

 

My mono monitor (SM124) just maid a quiet phssst sound, the picture shrank to

almost nothing (a light line horizontal near the middle). Is there any idea

what may have happened? Is it worth repairing or sould I consider a new one?

Any assistance is appreciated, Bill

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Category 14, Topic 4

Message 98 Sat May 14, 1994

M.SLAGELL [Mark] at 19:43 CDT

 

>My mono monitor (SM124) just maid a quiet phssst sound, the picture

>shrank to almost nothing (a light line horizontal near the middle).

>Is there any idea what may have happened? Is it worth repairing or

>sould I consider a new one?

 

Bill, a loss of vertical deflection, which is what that horizontal line means,

is not the most discouraging symptom I can think of. I say don't chuck it in

the trash just yet. Check the capacitors on the main board. (It could be

lots of things, but I'm guessing from the 'phssst' sound.) You might be able

to tell by sight that one of them is damaged--it's bloated, cracked, puffed

out at the top, no longer quite cylindrical in some way; or it has discharged

a pus puddle onto the board. If I remember right there's a 100uF/100V cap in

the vertical circuit that gets a lot of exercise.

 

Or, just take it somewhere and have it looked at. <g>

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Category 14, Topic 4

Message 99 Sun May 15, 1994

J.MEEHAN3 [>> Joe M << ] at 11:18 EDT

 

Bill,

 

Just as Mark said. The sound was the give a way.

 

>> Joe M <<

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Category 14, Topic 4

Message 100 Sun May 15, 1994

R.HOUSE4 [Rene] at 14:55 PDT

 

My current set up is a TT030 w/4megs of ST and 4megs of TT ram. I have a HP4M

Laserjet printer hooked up to it.

 

Recently, I picked up a good used SLM605 and now have both laser printers

hooked up to the TT030.

 

I have been unsuccessful in getting the SLM605 to work however and would like

to know what will it take to be able to use it as the primary printer for

'proofing' files from PGS2, WordPerfect, LDW, DataManager, STeno, STalker, &

STraight Fax using Speedo GDOS. The HP would then be used for final copy.

 

Is it possible to use both printers? What's it take to get the SLM605 to work?

What's it take to switch between printers? If I need programs/files what are

they? Can I get them here on GEnie or do I have to order them & from where?

 

Thanks for the help.

 

I also posted this message in Topic 11 (Atari Laser Printers) since I wasn't

sure where it should go.

------------

Category 14, Topic 4

Message 101 Tue May 24, 1994

P.BULLOCK2 [PETER] a

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  • 9 years later...

I've been going through my old Atari disks and have found some text files that you guys might be interested in reading. Some are Atari Explorers, some GEnie captures of various things and some are just misc stuff. I'll post a few here and if no one's interested, I'll stop.

 

GEnie was amazing, I sure do miss those days. Good stuff!

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GEnie was amazing, I sure do miss those days. Good stuff!

I never got to experience those much. Occasionally when there was a free offer (but notice how the free offer barely covered the sign up time and reading all the disclaimers?)

 

When I was old enough and had my own money that I could have chosen to spend, they had already gone by the wayside (or were still on life support but there were better ways).

 

It would be great if someone could actually find archives of that and set it up as a nostalgia piece.

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I never got to experience those much. Occasionally when there was a free offer (but notice how the free offer barely covered the sign up time and reading all the disclaimers?)

 

When I was old enough and had my own money that I could have chosen to spend, they had already gone by the wayside (or were still on life support but there were better ways).

 

It would be great if someone could actually find archives of that and set it up as a nostalgia piece.

 

I have tons of archives that I printed out on my dot matrix printer. This was from early 1993, which is in my opinion GEnie's last good year. I'll have to look for them one day.

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I stayed with GEnie until the end. I actually believed them when they said they wanted to transfer everything over to the web. Well, they started it but never really finished before suddenly shutting it down for good. The sad part is that there was so much good information on that service. I wish I could have downloaded all the message boards before they shut it down. :( Too bad I was so naive in believing them...

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