phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
first off...u don't need to swear in a post to get a point across.....:-)
First of all I said one swear...shit... and that is a proper description of Trevor McFur.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
nor do i have the knowledge like you to compare the AI schemes among jaguar games to ps1 games. it's apparent you're losing your cool....

The only thing apparent is you imagining that I am. Trying to make people think I am
losing my cool when Im not will not make your inaccuracies any more accurate. If i am coming
across adamant about it , it's becasue Im telling you the truth and you poo poo it everytime,
then bring up game preferences again! DOH! This is not even slightly intended to insult you or the PS1.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
i do have to say (and many others agree) that the 3DO looks like a better system in game comparisons. to even compare a ps1 is even a longer stretch.
You and many others then obviously lack the understanding to know the difference.
If you want to compare polish of games, i've never said any different. Show me any
programmers that agree with you that one processor can out do three in parallel
all in roughly the same speed range. Good luck.
3D0? LOL! Talk about a stretch.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
i don't see it (and many people think like me). even if math wise the jag can do more computations or whatever, the games on the jag don't show anything to help the system so in essence it doesn't matter because most, if not all the jag games aren't in the level of the 1st generation of playstation games.
The games on the Jag were coded improperly. That is why they dont show it. Battle Sphere does
and Scott said it was NOT the best that could be done. I know when Mr. Legrande Speaks that I
should listen. I know his experience is even greater than mine and he'll tell you you are dead
wrong. I'll put my money on his opinon anyday.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
let me reiterate again that i own battlespere.
And your point? If you think because you own a title gives you some sort of expertise
in what is going on with it internally, guess again. You are simply looking at graphics and
confusing them with AI. Two totally different subjects in computing. You are not making
any argument for the PS1's AI and game logic ability.
Now allow me to reiterate ...the Jaguar will smoke the PS1 in AI and math. the PS1 has
one processor. IT is impossible for it to compete with three processors in AI and math.
It is physically and electronically impossible unless you are running the R3k at 3 x the
speed of those three processors. Its not only common computing knowledge it is simple
common sense and you refuse to accept it.
The PS1 will draw at least twice the polies in one frame as tha Jaguar can.
Never questioned that and I never will. However,
They will be low quality, aliased blocky, 256(or kiss your poly count good bye)
color, pixel holed, missing polies, are what they are polygons. That is all the PS1
can do, just a whole lot of them. There is always going to be more clarity and
precision in a hardware assited poly draw as the Jag does it. It wont do as many
but they will look a lot nicer.
Hover Strike was doing mip mapping and HS is all 68k code except for the poly
renderer and DSP sound engine. move that code to the GPU and you have better
than Play station quality 3d. Less polies yes but definitly sharper and with more
effects as it has software assist.30- 60 FPS easy. Real time lighting effects and
shading and animated textures and terrain. The PS1 would have to use the R3K
for all the extra stuff the hardware does not do and it would have to lose the
hardware 3D to do it and that would be the end of your fast frame rate.
It's the way the machine works....im sorry. I did not design it but I completely
understand it's strengths and it weaknesses as I do the Jaguars. It is not intended
at all to put down the PS1. Im simple stating the facts.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
you think a programmer couldn't do battlesphere on a ps1 today? from the games i've played on the ps1, i think they could make it better AI and all!
You keep thinking that all you want but it wont make it any more true. The PS1 would do a
better graphical version but Scott legrand, the guy that coded it say it would lack seriously
in AI. why? BECASUE THE PS1 CANT DO IT!!!! That's why! And no im not losing my cool.
Just making sure you heard me this, for the millionth time.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
:-p could the jag pull of a madden, tekken 3, resident evil, gran turismo2, street fighter ex? from making club drive to grand turismo? ultra vortek to tekken 3 or street fighter ex? no way man....
Ultra Vortek is a 68k ONLY game. the GPU does very litlle other than to let the blitter to do 3D.
Hardly the best it can do. Hardly a fair comparison.
None of the games you mention, AGAIN, have nothing in the way of the AI in
BattleSphere. Its just not possible unless you want 5 FPS a second PS1 games.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
"BattlesSphere has out classed every systems games until Xbox Halo in terms
of AI and game logic." ok prove it? i've played both halo and i own battlespere.
Ok you have both...and so do I ... now show me a game on the PS1 that has anywhere
near the level of AI or game logic going on in Battle Sphere. And dont bother wasting
time re-mentioning the same old tired titles again. They could not shine the shoes of
BattleSphere in terms of what is going on with the game logic and AI.
Not one of your titles 'learns' anything. The Pilots alone in BS will hand the ass to any
games AI untill Halo. You clearly have not PLAYED your BattleSphere on any mode or
difficulty level if you can't tell what I am talking about...also, play it with 7 other players
then come back here and tell me PS1 can do that...it cant. It does not have that kind of
computing power. It is a polygon pusher. Jaguar puts it foot up the PS1 toosh in this area.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
in the grand scheme of things, if the jag was more powerful (polygons/framerate/processor), had better sound, better in every respect from a hardware perspective it wouldn't matter because it was never fully used, never will, never ever.
And this still does not take away from the fact that it will smoke the PS1 in math and game logic.
phuzaxeman, on Sat Jul 21, 2007 8:31 PM, said:
i think it was people that kept claiming the power of the jag rather than focusing on marketing and making great games that killed the jag and atari in end....
The lack of tools and the over use of the 68k killed the Jaguar. That is a fact.
The games could not be made for it fast enough with the high quality it was capable of
because there were no tools that could do this. This again does not change the fact the 3
processors will beatch slap one processor at comparable speeds anyday. It is physics.
Plain and simple.
Edited by Gorf, Sat Jul 21, 2007 8:35 PM.