Well, after taking a break, I went back and removed the fish from the game. Three reasons for this decision:
1. - The original GoSub had no fish, so adding another enemy to the sequel wouldn't be a huge loss.
2. - Programming reasons: I had a heckuva time programming the fish and its movement in there, and didn't actually get it to work good anyway. Also, I want GoSub 2 to be free of flicker.
3. - A fish doesn't really seem threatening. A shark would have been ok, but for reason #2, I can't really do it because the shark would be gray, and with the background being gray on the B&W setting, it would seem to blend in there.
So anyway, because I wanted to work on this game again, here's the latest version with a new maze. The game goes screwy after level 3 and I know why and will fix it. It will be like this until I create and program all the mazes in.
I will program some title screen music as one of the last things to do for this game. Comments/suggestions welcome.