All this stuff (games) supposedly coming out for CF, in my mind isn't even what I would consider software for the Jaguar, but software for some other completely different system that happens to use the Jaguar as some kind of pass through device.
Like a CT60 on a Falcon, if you shoot this kind of thing on an Atari computer forum, i think a lot of Atari fan will want to kick you, or perhaps try to mail this guy here ( http://www.czuba-tech.com/ ) and tell him what do you think of additionnal cards.
That's exaclty what I thought reading these comments, today the Falcon community would be really, really sad without the release of the CT60
There's a bit of a problem, though, comparing JagCF and Jag to CT60 and Falcon:
Jaguar is a home video game console. Falcon is a PC.
It's normal for PCs to have add-on cards that vastly change the features of the machine. Very different for home consoles.
On some level it isn't a new thing, perhaps, as 32X did pretty much the same thing for Genesis/MegaDrive. But even that comparison
is problematic on a philosphical level as Sega didn't add something to the console that was completely out of the realm of possibility at
the time. JagCF, with a 96 MHz RISC processor (the DSP), is, on some level, something that would have been outside of the realm of
possibility at the time Jaguar was still "alive" (officially supported by Atari).
Then again, even that is questionable, as I myself am now questioning it.
Nintendo did, after all, release N64 in '96, which itself had a 90+ Mhz RISC CPU (a MIPS 4300i). And, as I stated before, there were RAM
expansions for N64 and Saturn. So JagCF, which adds another powerful processor and additional RAM, wouldn't have been outside the
realm of possibility at the time technologically, perhaps...but it would've cost a pretty penny. And that's why I think a less powerful DSP
and less RAM would have been more feasible.
Again, it is still highly questionable. I can see Atari releasing and add on with 4 MB of additional RAM (as this was the norm during that gen -
see N64 RAM expansion pack and Saturn RAM carts) more than I can 8 MB. And I can see them adding maybe a 30 MHz RISC with this
But 96 MHz and 8 MBs is a bit much, in my view. Yeah, developers don't have to support all 96 MHz and all 8 MBs, but, c'mon...who are we
kidding here? If that's the max specs, they'll try to use the max specs and won't short themselves. And that's my tiny philosophical issue with
the power of the device. It seems, on that level of power, to go against the spirit of developing for older consoles, which is to work within the
limited parametersof said consoles. Now, that doesn't mean that one can't or shouldn't develop add-ons to get more from the console, but, to
me at least, it does mean that, perhaps, one should at least make these add ons with that "working within the limited parameters of the time"
Then again...I recall Atari was going to release Jag "II" in 2 configurations: a stand alone console, and an add on to stock Jaguars. So, who knows?