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New Star Raiders version from Stefan Dorndorf


7 replies to this topic

#1 BigBen OFFLINE  

BigBen

    Chopper Commander

  • 200 posts
  • Location:Garbsen, Germany

Posted Fri Nov 2, 2007 5:31 PM

Hi,

Star Raiders is one of the best Atari games with a little mistake in the game play. If you shoot a enemy chip the screen will be frizzed a little time.
The ground: to many explosion pixel.

Stefan Dorndorf has patched this game.



Enjoy it,
Bernd

Attached Files



#2 frogstar_robot OFFLINE  

frogstar_robot

    Dragonstomper

  • 753 posts

Posted Fri Nov 2, 2007 5:53 PM

Hi,

Star Raiders is one of the best Atari games with a little mistake in the game play. If you shoot a enemy chip the screen will be frizzed a little time.
The ground: to many explosion pixel.

Stefan Dorndorf has patched this game.



Enjoy it,
Bernd


I just tried this. It works as advertised. The "dot cloud" of an explosion is only about an eighth as dense making for barely perceptible lag after a kill.

#3 Rybags OFFLINE  

Rybags

    Quadrunner

  • 15,786 posts
  • Location:Australia

Posted Fri Nov 2, 2007 6:42 PM

But big exposions are half the reason we play FPS type games.

#4 MEtalGuy66 OFFLINE  

MEtalGuy66

    River Patroller

  • 2,774 posts
  • If it aint broke, fix it anyway!
  • Location:Houston, TX, USA

Posted Sun Nov 4, 2007 12:43 PM

Hi,

Star Raiders is one of the best Atari games with a little mistake in the game play. If you shoot a enemy chip the screen will be frizzed a little time.
The ground: to many explosion pixel.

Stefan Dorndorf has patched this game.



Enjoy it,
Bernd


Kewl. Any chance of working up a fully comented disassembled source file?

#5 BigBen OFFLINE  

BigBen

    Chopper Commander

  • Topic Starter
  • 200 posts
  • Location:Garbsen, Germany

Posted Mon Nov 5, 2007 4:21 PM

Hello MEtalGuy66,
sorry but Stefan didīnt make a assembler source code file from Star Raiders.
He relocated the game from $a000 to $4000 and patched it.

Bernd

#6 ZylonBane OFFLINE  

ZylonBane

    River Patroller

  • 3,956 posts
  • Location:KC, KS, USA

Posted Mon Nov 5, 2007 4:47 PM

So all this patch does is make the explosions *less* impressive? Who wants that?

What I'd like to see is someone update Star Raiders to run in single-line resolution mode, and use faster math routines.

#7 Keatah ONLINE  

Keatah

    Missile Commander

  • 21,436 posts

Posted Mon Sep 24, 2012 5:38 PM

I rather prefer the slowdown, with the big explosions. With the slowdown, there's times when your photons leap out at 2x speed for a 1-2 punch. And if another enemy is in their path, it's like a bonus kill with even more shit on-screen!

And the colors are not right in the modded version.. Ohh well..

Edited by Keatah, Mon Sep 24, 2012 5:43 PM.


#8 KLund1 OFFLINE  

KLund1

    Dragonstomper

  • 595 posts

Posted Thu Sep 27, 2012 4:52 PM

See this thread:
http://www.atariage....-it-ever-fixed/




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