It's a tech milestone --and fun to play! Pretty potent combination --potent enough to warrant some effort to realize as a cart, IMHO.
Voted $75, but might go $100. That really depends on the release time. If I've got those dollars to blow, I'll likely pay. The actual amount is not so important, other than pure availability on my part. What is important is seeing Andrews work out there and enjoyed! Might I suggest each cart come with an annotated assembly listing, or maybe some tech info, code snippets, etc...? To me, that's some of the appeal. Might be a nice value add --and maybe tutorial for other games with similar graphical needs.
IMHO, it's just damn cool to see this on the VCS. Being signed and numbered is a nice bonus. That, of course, has some nice collector value. Don't care so much what number I get. I'm not likely to sell it on that basis, though I also believe others will, and that's fine. All part of the fun surrounding the hobby.
In that vein, I'm on record now for absolutely buying a cart in that range. I'm highly likely to be able to afford it, and that's really the boundary for me.
Glenn did a similar thing with the "Stella Has A New Brain" project for the Supercharger. It took a long time for thing to come together. Was worth the wait! To this day, I pull that numbered CD out, play some of the games and it's special because of the effort that went in to realizing it in the first place. I would think this would be similar.
I'm not sure how to answer the question on the picture cart. Guess it's relative. I think that TRON cart is kind of worthless. Of course, I do not collect for status or completeness, just for play experiences and to capture and enjoy the tech milestones reached. This effort is one of those that is attractive on that basis.
Suppose it comes down to the numbers of people collecting for the former reasons and not the latter...
Edit: I don't think any of these numbers are significant to First Star. They weren't for the Stella project. That one ended up not being all that expensive, but it was a lot of work to secure the permissions necessary for it to happen. At least with this effort, it's one stop shopping for permission. In terms of actual bang for buck play value, I don't think this title is significantly higher than others produced. The higher price, in my mind, would be warranted for the effort taken to get permission --and sadly and likely, who gets one and who does not.
Who knows? Maybe First Star could see the hobby / tech aspect? Gotta be a coupla people in the building, who grok the coolness of it, and the buzz surrounding it really only can improve the appeal of one of their properties. That's gonna be weighed by the prospect of others asking for this and that, and the cost of it on their end. At the higher end of the range here, there are enough dollars on the table to at least pay for the business end of things on their part. (maybe) Interestingly, that's enough dollars to have to ask for permission in the first place too.
On the Stella project, it was billed as a not for profit hobby bit. Somebody will have to ask Glenn if that had an impact or not. Game preservation was a factor there too, where here it really isn't.
Anyway, however all that goes, I just wanted to say the higher cost seems appropriate given the IP issues.
Edited by potatohead, Tue Dec 25, 2007 12:52 PM.