The object of the game is to pick up as many cookies as possible moving through a maze and put them in a cookie jar.
The game is very simple but, using kid's controller covered by the special overlay with arrows and cookie button, it can be fun and help children become familiar with directional arrows and relational concepts of up, down, left and right.
Now I have a five months old daughter and I have decided to program for her (for when she will be older) an even more simple version for Atari 8-bit using the fast and Atari Basic-compatible Turbo-Basic XL.
This game should be played by little children with kid's controller and overlay or joystick.
If you absolutely want to use a kid's controller and you don't have it, you can buy it from many shops (B & C, Best Electronics and Atari Sales have them); you can find the overlay in the original Cookie Monster Munch VCS game or you can print and cut it.
Obviously nowadays there are hundreds of much better educational games but mine is interesting if you want to make a child meet your 25/30 year old computer.
I have tested the game with Atari 800XL and 130XE (Pal) and with Altirra and Atari800WinPlus4.0 emulators.
I enjoyed programming this game because I have learned many things, for example how to convert PC images using Graph2Font (LINK), read Kid's controller (LINK), play music etc.
For Player Missile Graphics I have tested many routines but the best one (documentation - ask me for files) was made recently by AtariAge user analmux.
Cookie Monster character, made of 3 players, moves smoothly because all players are drawn in the same moment during vertical blank interrupt.
You can find this routine inside my game or you can ask author to send it to you.
In my listing there are a lot of REMs so even n00bs can understand it and perhaps try to do multiscreen Basic games.
Thanks to all AtariAge users, especially helpful programmers.
Cookie Monster v1.5.atr 130.02K
87 downloads
Attached Files
Edited by Philsan, Sun Sep 16, 2012 2:20 AM.
















