Right, so far we discovered that th A8 can you anything the C64 could or can, or should that be the other way round, the C64 can do most of the things the A8 can do very well.
Let me put in the real winner, were software is concerned, the Apple ][ (That'll brighten it up a bit):
16.000 titles by 1985, and Apple ][ was supported until 1993, so overall estimate by 1993: 20.000 titles.
And 1000s of original classics on Apple][, still being played today in some form or another.
you're like the other zealot guy comparing c64 to PCs and Amigas. probably because in the atari field you are loosing out big time, but this time c64 beats even the shitty apple:
"]In total (according to Gamebase 64) there exist well over 20,000 unique game titles for the Commodore 64 - perhaps the largest game catalog for any home computer or game console to date, and easily rivaling the quantity of games produced for the["
"The Commodore 64 amassed a large software library of nearly 10,000 commercial titles"
Come on guys, Oswald knows nothing, he never even used an A8, and now he's dissing Apple ][, which he obviously never used or owned either. He's just dissing other computers, nothing more. MY C64 IS BETTER THAN ALL OTHER 8-bitters IN THE WORLD.
Oswald, you promised not to reply to my posts, CAN'T EVEN GET THAT RIGHT EITHER??
Yes, I am familiar with GameBase64, being a C128 user myself, but they include titles in their database made from BDCK, PCS, SEUCK, Lode Runner and many other game making software, so you gotta at least take away 5000 software titles out the the GB64 database. Unless, you want to include those in your C64 count, because the Apple ][ had many more Construction Kits than C64, but then you gotta add on more to the Apple ][ range, which of course, boosts the Apple software base even larger. So, NO the C64 does not beat the ...in your own words....shitty (charming language, but to be expected) Apple, you just haven't got a clue have you.
Edited by thomasholzer, Sun Apr 27, 2008 8:45 AM.