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HSC Season 5 Week 35: Fall Down


Ze_ro

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Important Note: This weeks competition is over and no further scores will be accepted.

 

Fall Down pits the ever opposed forces of RED and BLUE against each other in a frantic battle to capture scrolling platforms!

 

The first player to fall past a platform captures it and scores a point. Taking time to collect power-ups can give some advantage, but taking too long only results in death at the top of the state.

 

Watch out, because the longer you survive, the faster the platforms move...

 

s_FallDown_SP_4.png

 

Game Information
  • Game Name: Fall Down
  • Released By: Sega, 1983
  • Left Difficulty: B / Novice - Closed Playfield
  • Right Difficulty: B / Novice - Closed Playfield
  • Game Mode: Game 6 - Single Player
  • Chosen By: tremoloman2006

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday May 14th at 1:00 AM (CST).

 

Current High Scores
  1. 151 (aftermac) [+11]
    151 (jimdandy75) [+11]
    151 (godzillajoe) [+11]
  2. 146 (toymailman) [+10]
  3. 144 (Deteacher) [+9]
  4. 141 (opeygon) [+8]
  5. 140 (cosmosiss) [+7]
  6. 138 (jjd) [+6]
    138 (phaxda) [+6]
  7. 132 (darthkur) [+5]
  8. 130 (Nathan Strum) [+4]
  9. 129 (Impaler_26) [+3]
    129 (theking21083) [+3]
  10. 124 (StanJr) [+2]
  11. 122 (SpiceWare) [+1]
  12. 114 (Krytol) [+1]
  13. 100 (keilbaca) [+1]
  14. 80 (Kurt_Woloch) [+1]
  15. 41 (LarcenTyler) [+1]

Best Tips
  • aftermac [+2]

Challenges
  • None Yet

TwinGalaxies Top 3
  1. This game is not listed
Game 1, Difficulty B)
Current Standings





  1. Deteacher [339]
  2. toymailman [295]
  3. keilbaca [196]
  4. Captain Beard [155]
  5. aftermac [135]
  6. Impaler_26 [125]
  7. theking21083 [125]
  8. Kurt_Woloch [109]
  9. SpiceWare [96]
  10. homerwannabee [90]
  11. PressureCooker2600 [87]
  12. Nathan Strum [84]
  13. phaxda [76]
  14. Gemini [75]
  15. StanJr [73]
  16. rheffera [65]
  17. Mister VCS [60]
  18. midnight magicman [46]
  19. Recycled [44]
  20. Bentley Bear! [44]
  21. LarcenTyler [40]
  22. DarthCalvin [36]
  23. Blackjack [35]
  24. Christophero Sly [35]
  25. godzillajoe [34]
  26. the 5th ghost [30]
  27. shadow460 [27]
  28. Rom Hunter [23]
  29. ed1475 [19]
  30. Butterwasp [18]
  31. opeygon [13]
  32. doctorclu [13]
  33. RJ [12]
  34. theKLT [12]
  35. lucifershalo [12]
  36. tremoloman2006 [11]
  37. Shannon [9]
  38. Artlover [9]
  39. atariwarrior [9]
  40. Dauber [9]
  41. vintagegamecrazy [8]
  42. Vectorman0 [7]
  43. keitaro [7]
  44. lonewolfette9847 [6]
  45. jjd [6]
  46. Goochman [6]
  47. atari2600land [6]
  48. Omegamatrix [6]
  49. darthkur [6]
  50. chuckwalla [5]
  51. Nognir [5]
  52. MrBeefy [5]
  53. Elerach [3]
  54. cosmosiss [3]
  55. Crazy Climber [3]
  56. SeaGtGruff [3]
  57. jimdandy75 [2]
  58. hrecker [2]
  59. gospeedde [2]
  60. Phantom [2]
  61. Snider-man [2]
  62. Krytol [1]
  63. EricDeLee [1]
  64. Whickeycolumbus [1]
  65. jboypacman [1]
  66. [d2f]Iggy*SJB [1]
  67. HatNJ [1]
  68. KaeruYojimbo [1]





 

Scoring Points in Fall Down
  • When you fall through a platform, you capture that platform and score a point.

 

Hints and Tips
  • Especially against the AI, a useful tactic is to run into your opponent repeatedly, preventing him from moving forward. If you do this with a hole behind you, you can drop into it just as the platform is scrolling off the screen, forcing the other player into a tight situation.
  • While your opponent is falling, stand directly beneath him and jump up. This will make him bounce high into the air, giving you plenty of time to capture the next platform.
  • The swap ability (4 power-up blocks) is one of the most useful against a tough opponent. If you time it perfectly , you can make the other player die immediately after trading places.
  • When wrap-around edges are enabled, always check if you can use the edge to travel a shorter path to a hole. The AI uses this tactic to good effect.
  • In Invisibility Mode, just because your player has become concealed by the background color, it doesn't have to stay that way. A well deployed power-up may have an illuminating side effect.
The Manual
As always, you really should read the manual. Unfortunately, I was not able to find an online copy of this manual. I happen to own it though, so here are the hints it provides (even though none of them are really useful in Game 6):
aftermac
Today, I decided to try a different strategy. Instead of trying to use speed bursts at 120 and above, I decided to try teleporting and cutting holes in the floor. The trick is anticipating when you'll need them. On the faster levels the speed bursts are not enough to get you through some tough spots. Deteacher's score is AMAZING considering that he just used speed bursts. The man has skill.

For this game I had ~130 points and 4 power-ups. Just before I was about to pick up another one I hit the button to activate the teleporter. You have to keep moving and falling through holes while waiting to teleport. This got me to a fairly easy stretch and I was able to pick up another power-up. I have 2 now and ~140 points. As I'm falling from the middle of one platform to another with an opening at an end, I pressed the button again, to cut a hole in the next platform while I'm still in mid-air. This got me to another easy stretch where the holes in 5 or 6 consecutive platforms lined up. Very lucky!

 

--Zero

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I'll be out this week, I don't own the game and hate emulation as a means of playing a game competitively, since I'm not good at using the keyboard in absence of a good joystick or that thingy that lets you use a VCS stick on an emu.

 

Have fun kids, see you next week.

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don't have this one either.

 

hmm...don't seem to have the rom. i have the pack from AA, and the pack from atarimania, but this rom isn't in either one.

 

anyone know where i can get the rom?

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134

 

Very Nice !!!

 

I've died 3 times on 121, think I'll give it a rest today :cool:

 

Thanks!

 

Jim, I'll match your 121 and raise you 6. ;)

Hey Mac, I call and raise you one more ! 128

 

...and I raise you another 6. :)

 

Thought you were done for today? ;)

 

post-17553-1210204976_thumb.png

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134

 

Very Nice !!!

 

I've died 3 times on 121, think I'll give it a rest today :cool:

 

Thanks!

 

Jim, I'll match your 121 and raise you 6. ;)

Hey Mac, I call and raise you one more ! 128

 

...and I raise you another 6. :)

 

Thought you were done for today? ;)

 

post-17553-1210204976_thumb.png

 

It's like crack, I just can't stop!!! Nice score BTW :D

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