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Bally Astrocade ?


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The games on the Bally Astrocade looked pretty good Their version of Gunfight looked much more faithfull

than the 2600 version as did their Pacman clone Muncher.Pity the console never really took off.

Intersting it was mail order only and games developed by Jay Fenton of GORF fame

Gunfight

Muncher

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I had a neighbor who had one in 1981. I recall a version of Galaxians that looked pretty impressive. The gunfight game does look good compared to Atari's first effort (...in 2K of ROM), but I think the Xype release of Gunfight in 2001 is still better... ...and it plays "Ring of Fire"...

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I had a neighbor who had one in 1981. I recall a version of Galaxians that looked pretty impressive. The gunfight game does look good compared to Atari's first effort (...in 2K of ROM), but I think the Xype release of Gunfight in 2001 is still better... ...and it plays "Ring of Fire"...

 

It doesn't have the wagon though like the astrocade version had

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it certainly was a nifty controller idea. I can't help but think the paddle/stick could have been executed in a better overall shape though.

 

 

It looked odd, but believe it or not, that is the best classic games controller ever! Better than the CX-40 stick, better than Intellivision (duh) better than CV (double-duh), better than the Odyssey 2 (which was pretty good). Just a great controller!

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It looked odd, but believe it or not, that is the best classic games controller ever! Better than the CX-40 stick, better than Intellivision (duh) better than CV (double-duh), better than the Odyssey 2 (which was pretty good). Just a great controller!

I've got one around, though it has problems with parts of the screen, so I've never been able to fully enjoy astrocade. I do recall liking the overall stick idea, though the shaft seemed far too long and thin, if I'm remembering right, there was flex. (the stick inside the controller was long and flexing, not outside) But I really loved the idea, and it did have a nice throw. Really it was the pistol/trigger idea wasn't my favorite...

 

it's been a *long* time, so maybe I'm not remembering it quite right, though. We're talking a decade...

 

Really to improve maybe a shorter, stiffer shaft would have done better. Microswitches and an even shorter throw. Remove the 'trigger' concept totally, because I didn't much care for it. In general my vision of the perfect retro controller is an epyx 500xj where the stick spin provides paddle functionality. (because the 500xj is where I lean for my ideal controller.)

 

Putting that knob out there is nothing short of brilliant. Back in the day, every system had radically different control ideas for doing about the same thing. Every system that comes out we wonder what the controller looks like, but already know it's a left-handed pad... (obvious exception being the wii)

Edited by Reaperman
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I had a neighbor who had one in 1981. I recall a version of Galaxians that looked pretty impressive. The gunfight game does look good compared to Atari's first effort (...in 2K of ROM), but I think the Xype release of Gunfight in 2001 is still better... ...and it plays "Ring of Fire"...

 

It doesn't have the wagon though like the astrocade version had

2600 Gunfight has the Wagon, you can select a few different scenarios by pressing Reset.

post-12950-1213143311_thumb.png

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I'll second that, there were tons of Bally Astrocades available in stores in the Akron area back in the era.

 

Steve

 

the old Hyperstore (can't remember what the chain was named before that) had a ton of 'em. we bought one there, and a bunch of games...and i don't know what happened to it.

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  • 5 years later...

Some games were excellent like Gunfight .. Others are pitiful like the version of tanks .. And the control of solar conquerer .. If they had only made it control like asteroids! .. If someone could go into SC and change it to work like asteroids .. That would be the bomb! Dog patch is a lot of fun .. Many games require two players ..

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