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looking for file compresser


28 replies to this topic

#26 flashjazzcat ONLINE  

flashjazzcat

    Quadrunner

  • 13,004 posts
  • Location:United Kingdom

Posted Tue Feb 13, 2018 8:10 AM

Also packing stuff into limited ROM space (for data which is unpacked into RAM, I should add), where one is constantly searching for an extra dozen bytes. :)

Edited by flashjazzcat, Tue Feb 13, 2018 8:11 AM.


#27 Heaven/TQA OFFLINE  

Heaven/TQA

    Quadrunner

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  • Location:Baden-Württemberg, Germany

Posted Tue Feb 13, 2018 8:25 AM

Or loading time savings even via Sio2sd highspeed....

#28 jmccorm ONLINE  

jmccorm

    Moonsweeper

  • 296 posts

Posted Wed Feb 14, 2018 10:46 PM

Wisely used compression can make a difference between a game that needs to read levels from a floppy and a game that is distributed as a single binary load file (with all its advantages).
Or a difference between a program that needs 128 KB RAM or 64 KB RAM.


Thank you for making a strong argument!

#29 baktra ONLINE  

baktra

    Moonsweeper

  • 428 posts
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Posted Thu Feb 15, 2018 1:45 PM

As a cassette freak, I couldn't resist conducting an experiment with loading of the Curse of the Lost Miner game from cassette.

Compressed (with Super packer) 03:45 (including decompression). Not compressed: 06:41. Not so subtle difference. Of course, cassettes are no longer a concern.

With disk drive, the difference is not that big. 19 s and 15 s.






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