Edited by flashjazzcat, Tue Feb 13, 2018 8:11 AM.
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Posted Tue Feb 13, 2018 8:25 AM
Posted Wed Feb 14, 2018 10:46 PM
Wisely used compression can make a difference between a game that needs to read levels from a floppy and a game that is distributed as a single binary load file (with all its advantages).
Or a difference between a program that needs 128 KB RAM or 64 KB RAM.
Posted Thu Feb 15, 2018 1:45 PM
As a cassette freak, I couldn't resist conducting an experiment with loading of the Curse of the Lost Miner game from cassette.
Compressed (with Super packer) 03:45 (including decompression). Not compressed: 06:41. Not so subtle difference. Of course, cassettes are no longer a concern.
With disk drive, the difference is not that big. 19 s and 15 s.
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