0078265317 Posted March 18, 2013 Share Posted March 18, 2013 No ideas why its partially working?? I thought it was not supposed to work at all on hdtv?? Quote Link to comment Share on other sites More sharing options...
gorfcadet Posted March 18, 2013 Share Posted March 18, 2013 Its just taunting us. Maybe someday we'll see a universal lightgun with variable settings or some such thing. Would be nice. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted March 18, 2013 Share Posted March 18, 2013 Its just taunting us. Maybe someday we'll see a universal lightgun with variable settings or some such thing. Would be nice. I'll keep dreaming. Wake me up when the unigun has arrived. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted March 20, 2013 Share Posted March 20, 2013 On a serious note now. Anyone know why it only half works. I thought hdtv was not supposed to work at all. Quote Link to comment Share on other sites More sharing options...
gorfcadet Posted March 20, 2013 Share Posted March 20, 2013 Tv refresh rates were constant on crts. New tvs have variable rates; some can even be adjusted in the menus with options like game mode. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted March 20, 2013 Share Posted March 20, 2013 (edited) Our Sony KDL-55NX810 has a game mode. But it does the same thing. It half works but does not registers any hits or starts the game. Edited March 20, 2013 by 0078265317 Quote Link to comment Share on other sites More sharing options...
0078265317 Posted March 20, 2013 Share Posted March 20, 2013 And according to google crts all had 60hz refresh rate. So does that mean this will work even though its lcd cuz it says 60hz. http://www.amazon.com/Coby-TFTV4025-40-Inch-1080p-Black/dp/B005JK83VY Quote Link to comment Share on other sites More sharing options...
gorfcadet Posted March 20, 2013 Share Posted March 20, 2013 Unfortunately, no. There was a thread about all of this at Nintendo Age recently as well. Something about latency and screen delay. It really is like finding a needle in a haystack. The best best is a new device with variable settings to match the inconsistant modern tvs. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted March 20, 2013 Share Posted March 20, 2013 Unfortunately, no. There was a thread about all of this at Nintendo Age recently as well. Something about latency and screen delay. It really is like finding a needle in a haystack. The best best is a new device with variable settings to match the inconsistant modern tvs. What kind of device?? Quote Link to comment Share on other sites More sharing options...
akator Posted March 20, 2013 Share Posted March 20, 2013 What kind of device?? Yo' mama is the device. If you want to play with a 20+ year old light gun on a LCD/LED, get her to sit there with a pencil and paper and keep score for you Quote Link to comment Share on other sites More sharing options...
gorfcadet Posted March 20, 2013 Share Posted March 20, 2013 What kind of device?? I was referring to a hypothetical programmable light gun. That would likely come from the homebrew community. Maybe the WiiU controller will provide some kind of camera solution with a virtual console release. I really thought Duck Hunt would have seen a release on virtual console already with an on screen reticule. Sad really as the light gun was a big part of most people's Nes experience. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted March 20, 2013 Share Posted March 20, 2013 actually if you homebrewyou can install fceu gx and emulate duck hunt on the wii. it has zapper support. but I don,t want to ruin my wii. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted October 9, 2013 Share Posted October 9, 2013 I know this is old. But just found this. I thought rear projections don't work. But he is working with one. How is this possible. Or is this not a rear projection. Quote Link to comment Share on other sites More sharing options...
Atariboy Posted October 9, 2013 Share Posted October 9, 2013 (edited) I really thought Duck Hunt would have seen a release on virtual console already with an on screen reticule. Sad really as the light gun was a big part of most people's Nes experience. Duck Hunt, Hogan's Alley, and Wild Gunman were all submitted to the ESRB and rated back in 2006 but never came out. So clearly they had plans for such a setup back then where the Wii remote controlled an on-screen reticule with the emulator software interpreting it to the correct signal when the fire button was pressed. Too bad since one of the nicest aspects of the Wiimote were all of the light gun style shooters that were released at retail. Console and classic arcade releases like Operation Wolf would've been great on the Virtual Console. Edited October 9, 2013 by Atariboy Quote Link to comment Share on other sites More sharing options...
0078265317 Posted October 9, 2013 Share Posted October 9, 2013 Yes but what about the tv I posted. Quote Link to comment Share on other sites More sharing options...
mkiker2089 Posted October 9, 2013 Share Posted October 9, 2013 Yes but what about the tv I posted. Rear projection is based off the same NTSC standard as CRTs so it's not implausible that it would work. The refresh and interlaced scanning are the same so as long as the screen can give enough contrast it should work. LCDs are close to working but the progressive scan is the problem with those. In theory an LCD that displayed true interlaced signals would work as well but I don't think they exist due to the nature of how LCDs work best. It's probably possible but I've never seen one. Actually if someone could create a device that forces the LCD to interlace, like a converter box that sends the signal real time it might work. It's not possible for a few reasons, but we are dealing just in theories here. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted October 10, 2013 Share Posted October 10, 2013 But my rear projection never works so how does the video. Maybe his is not rear projection. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted October 10, 2013 Share Posted October 10, 2013 1QW2SDQ2SDEFR34RFGTVBTFR5F67TI90KIO98OM,LKUY76TFGVB Quote Link to comment Share on other sites More sharing options...
0078265317 Posted October 10, 2013 Share Posted October 10, 2013 Sorry don't know how the above message got posted. Probably while cleaning the keyboard. Quote Link to comment Share on other sites More sharing options...
mkiker2089 Posted October 10, 2013 Share Posted October 10, 2013 It looks like a rear projection. Depends on the TV I guess. There's the old rear projections and newer DLP. The older the TV the more likely it will work I guess. I'm beyond my level of understanding though. Quote Link to comment Share on other sites More sharing options...
+FujiSkunk Posted October 10, 2013 Share Posted October 10, 2013 I think rear-projection TVs were thought not to work because the contrast wasn't enough that the gun would register a "hit." If so, that would explain why some rear-projections actually would work, if the bulb was good and bright, the projection didn't disperse too quickly and you weren't standing too far back. Quote Link to comment Share on other sites More sharing options...
0078265317 Posted October 12, 2013 Share Posted October 12, 2013 I tihnk I found it. Looks very similar to this. http://www.amazon.com/gp/product/B00000K3X3/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&tag=atariage&creativeASIN=B00000K3X3&linkCode=as2 Quote Link to comment Share on other sites More sharing options...
TheGameCollector Posted October 17, 2013 Share Posted October 17, 2013 Some HD CRT TV's also work with the NES light gun just fine. I have one of these - the 24 inch Toshiba 24AF42. It is the only HD CRT that I have experienced working with it yet. It has component and S-Video jacks in the back. Quote Link to comment Share on other sites More sharing options...
Barry Nelson Posted March 18, 2018 Share Posted March 18, 2018 Because all HDTVs exhibit some amount of frame lag, the Zapper cannot anticipate this and the game will almost always return a "miss". Even homebrew games cannot anticipate this effect because the amount of lag is unknown as it varies from one HDTV to the next.A home-brew or patched game could run a calibration screen, and have the user pull the trigger and black out then illuminate the whole screen and watch the light gun to determine the actual delay. Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted March 18, 2018 Share Posted March 18, 2018 A home-brew or patched game could run a calibration screen, and have the user pull the trigger and black out then illuminate the whole screen and watch the light gun to determine the actual delay.not if the light gun (like the nes zapper) has a 15khz notch filter that only works with crt strobe rates. This way you can't cheat by pointing at a light bulb or other bright light source. No hdtv strobes at 15khz. Some HD CRT TV's also work with the NES light gun just fine. I have one of these - the 24 inch Toshiba 24AF42. It is the only HD CRT that I have experienced working with it yet.It has component and S-Video jacks in the back.You are one of the lucky ones. Only because it presumably passes 240p/480i directly to the tube. Most 1080i native crts resample the sd picture to 1080i which is well above the standard crt 15khz horizontal strobe rate. Quote Link to comment Share on other sites More sharing options...
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