Suggestions and ideas: Someone should make a Colecovision II console. Both the Colecovision and Adam computer systems from the early to mid 80's are starting to break and wear out. If some company was able to make a videogame system called "Colecovision II" they might be able to sell over a thousand consoles if it was priced around $200. Also making a "Colecovision II" standalone system would generate more demand for programmers to create new videogames for the Colecovision system. I would like to see a new ADAM computer made also but the demand for a "ADAM computer II" would be a lot less. In reality most people using their Coleco ADAM's today are using them to play exclusive classic Coleco Super Games and Colecovision cartridge games. Hardly anyone is going to use the ADAM for word processing, spreadsheets, and other daily tasks. Windows is so much better than the 1983 ADAM computer.
A new and improved standalone Colecovision videogame system should be called "Colecovision II". It should also have the following features:
1. In order to sell over a thousand Colecovision standalone machines the name would need to be called something like "ColecoVision II". Perhaps several thousand game machines could be sold with a name like that. (There might be copy write issues also too consider with Coleco in the name. )
2. The "ColecoVision II" game system should have more memory then an ADAM Computer. Perhaps 1GB of memory that is expandable. Room for advanced future Supergames.
3. It would be ideal if the "ColecoVision II" would also have a second game cartridge slot to play Atari 2600 games. This would increase sales since both Atari 2600 fans and Colecovision fans would be interested in the game system. Basically instead of having a expansion module front slot to plug in a Expansion module #1 Atari 2600 adapter the unit could have a built in Atari 2600 adapter. Currently only Expansion module #1 and Expansion module #3 the Adam computer plug into the front expansion slot on the old Colecovision. The front expansion slot could be eliminated on the "Colecovision II" console.
4. If there was going to be a front Expansion slot on a new "Colecovision II" game console instead of a built in Atari 2600 adapter like mentioned above, then the front expansion module should allow one to plug in both the Coleco expansion module #1 and #3 modules.
5. The "Colecovision II" should be able to play all Colecovision ADAM Supergames. Adam was the Supergame module for the Colecovision. Perhaps programmers would need to do some conversions of the ADAM games to get them to run in cartridge form on the Colecovision II. The cartridge should also use flash memory to hold the Adam hall of fame. Currently all Coleco Super Games store the names and scores on a disk or Digtial Data Pack.
6. The "Colecovision II" game system should have a HDMI output and one composite video output. Both HDMI and composite video output would be 480i quality with a 4:3 ratio. Ones HDTV processor can upconvert 480i to 1080P. Every new TV now uses HDMI. One could also have component video and S-Video but to save on cost all you really need is one HDMI output and one composite video output with one mono RCA audio output.
7. Maybe the "Colecovision II" should also support 16:9 and 1080P for new advanced games. That 1080P feature might be too expensive and would only be good for new games. Game designers might be able to take advantage of a 16:9 output option. Of course all old games would play in 4:3 at around 480i quality.
8. Maybe the "Colecovision II" should support stereo sound for future games that would use stereo sound. All old games would be in mono.
9. The controllers for the "Colecovision II" system should allow a USB game controller, USB trackball, USB keypad, USB Steering Wheel, and USB keyboard to be connected to the "Colecovision II". Then with an optional $50 adapter sold separately one can connect any old 80's Coleco controller (Roller controller, Expansion module #2: Driving module, Super Action Controller, and standard Coleco hand controller).
My first Colecovision I owned was back in 1982. I enjoyed the near arcade quality graphics and sound. In 1983 I owned the Expansion module #3 that turned the Colecovision into a Super Game module called the Adam computer. Games like Buck Rodgers the Super game, Donkey Kong the Super Game, Donkey Kong Junior the Super Game(5 screens), Subroc the Super Game, and others were much better quality compared to the 32K cartridge versions. Some Coleco Adam games could hold 256K worth of data on the high speed Digital Data Pack. Some games approached the 256K limit while most games were somewhere around 80K-160K in length.
Edited by HDTV1080P, Fri Dec 4, 2009 5:33 AM.