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Posted Sat Dec 26, 2009 10:40 AM
Posted Sat Dec 26, 2009 11:44 AM
I guess I just need to practice, then.Well, if you learn to play as I do, the enemies will look utterly pathetic... they get their butts whooped as soon as they come on screen and almost never get the chance to even throw a punch! Even the end boss is a complete wuss. He makes his entrance on the side of the screen where he then spends the next few seconds on the ground, then it's over! I totally own him. He makes my sandwich when I say and he washes my clothes. If he leaves a speck of dust on my floor, I use him for a mop!
Well, I guess the music is somewhat generic sounding. Mostly it would just be awesome to see the caped crusaders on the screen. Too bad the game is so damned hard, though. It would be very un-super hero-like to see Batman get his ass kicked so bad.
Seriously though, I say that with humility. I was pretty bad at this game until several months ago. It was Bentley Bear's youtube video that showed me how to play, so I owe my current skill to his willingness to share his skill. He's actually better than I am because he mixes up his attacks. I usually just smash.
The Penguin taking Abobo's place sounds great!That would be an excellent idea... and maybe the Penguin should take the place of Abobo.
So who would you pick for the boss? The Joker, maybe?
Alright, I'll try to control myself until you finish this one.
That being said... I'd like to stay focused on this hack for right now. I need feedback on the current project so I can get it finished.
Edited by Lucky Man, Sat Dec 26, 2009 11:45 AM.
Posted Sat Dec 26, 2009 8:53 PM
The Scarlet Dragons are a red color. I haven't seen what color they appear on real hardware, but in Stella, they are a shade of red light enough to see clearly on the black background, but red enough to still resemble "scarlet." In my first versions of the hack, I had them a darker red, but later used a lighter shade. I think it's in the "3" column of red now, (you can refer to the pallet in the first post. I could post a screenshot of what it would look like darkened more. You may be thinking of the key tablets which are yellow.
These look like great hacks. I think I will take apart the cartridge I made myself with StanJr's version and program the new one. My only question is the is the Scarlet Monkey, right? Shouldn't the monkey be red then?
And be sure to vote at the top of the thread.
Alright, I'll try to control myself until you finish this one.
Posted Thu Dec 31, 2009 1:50 AM
Posted Thu Dec 31, 2009 2:37 AM
YYEEAAAHHH! High five for voting!
There is a new question in the poll with a choice for the 1st screen in Mission 2. Be sure to check it out and vote.
More than 700 views so far and only 3 votes. I'm sure more than 3 people have opinions. Make your voice heard! I'm trying to satisfy the taste of more people than just myself, so speak up.
Posted Mon Jan 4, 2010 5:57 PM
Posted Tue Jan 5, 2010 8:56 PM
I've posted a few more screenshots at the top. I need some feedback/input on these.
*** I've opened the garage door on the first screen. What do you think? Leave it open, or close it back?
*** I'm not sure what to do with the fourth screen (the one with the barrels). I've adjusted the color of the barrels in the center because on my TV with real hardware they've always looked rather hot pink. Now they only look slightly pink on my TV. I've added two yellow stripes to hint at the yellow/black stripes in the arcade version, but I'm not sure I like this. I would like to remove the grass since we're now in the industrial area, but it's a shared asset with several other screens that have grass.
*** I've not changed anything but the background dirt in the eighth screen (with the Abobos). I've only made the background dirt (behind the wall) more brown than gold/yellow and you can see the colors of the 2nd set of Abobos in the game. I haven't really changed much of their color yet. I basically only gave them white boots. I need to check the arcade version on these to know what color they should be. I'm conflicted about the color of the ground here. I'm not completely happy with the original color because it's a bit too yellow, but if I switch to the more brown area of the pallet, it may make it more difficult to see portions of the characters. Does anyone have a preference on which color they'd like to see here, or do you prefer it as is?
Also, this is getting tedious. I'm at the point where every time I change a color or pixel, the save-state no longer works. This means that every time I make a minor change and want to see how it looks, I have to play through the game up to that point. It would be nice if I could at least assign a button-combo in stella so I wouldn't have to worry about the flakiness of my controller being able to do diagonals properly (for the elbow smash). It's been throwing fits from time to time and will either refuse to do diagonal or refuse to do a straight direction. Does Stella allow you to program button-combos (like z26x does for Xbox)?
Posted Wed Jan 6, 2010 1:08 AM
Thanks for the feedback. That's a good idea about the car, but unfortunately it won't look right. I had tried the "car in the garage" thing before, but there are a couple of problems with that.
this is looking great. Can't wait to have this on a cart! I just thought of something about the Door! Is it possible to have it wide open, and have a sprite of the car! Just like the arcade??
Edited by KevinMos3, Wed Jan 6, 2010 1:40 AM.
Posted Fri Jan 8, 2010 12:13 AM
Old Bridge | New Bridge
Posted Thu Mar 18, 2010 5:19 PM
Posted Tue Mar 23, 2010 10:35 AM
Posted Wed Jun 23, 2010 1:20 AM
Posted Wed Jun 23, 2010 7:01 AM
Posted Wed Jun 23, 2010 10:26 AM
Thank you for the feedback. I sincerely appreciate it!
1 or 2 are fine modifications of that screen. Nice job. I also like your new project...Galaxian.
Edited by KevinMos3, Wed Jun 23, 2010 10:28 AM.
Posted Thu Aug 12, 2010 9:40 PM
Edited by LarcenTyler, Thu Aug 12, 2010 9:53 PM.
Posted Thu Aug 12, 2010 9:58 PM
Edited by KevinMos3, Thu Aug 12, 2010 11:38 PM.
Posted Thu Aug 12, 2010 10:06 PM
Posted Fri Aug 13, 2010 9:17 PM
Edited by LarcenTyler, Sat Aug 14, 2010 4:31 PM.
Posted Sun Aug 15, 2010 2:28 AM
Posted Mon Dec 27, 2010 7:45 PM
Posted Fri Jan 7, 2011 2:01 PM
Posted Thu Feb 10, 2011 10:40 AM
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