The idea of using straight colour registers is the best resulting to get with such tool.
Ofcourse someone could somwhere in time create a perfect converter using all possible hw features.
But, hey, having the PM for later additional stuff isn't bad.
Having more acurrate colours after importing, result in even better images.
The problem is that the image is "round" after importing all possible details with 4 colours per scanline. Changing colours after importing, destroys the main picture.
Midline changes for having more colour per scanline available, helps to keep more details of the original picture. No need for charmode there. Not using PMg helps adding them for stuff like mouse pointer, additional text or some additional work on the imported picture.
@Philsan
Particular Dune is a candidate for playing with the palette. 256 colours at it's best. 16 Bit Pokey sounds makes some AdLib concurring music possible.
For details we could use those "imported" pictures. For movie scenes some interlace mode works well.
Flying with the Ornithopter yells for some gr. 10 animated screen. Nightfights do well with gr. 9 set to green ...
Maps could be build with hires and PM colouring....and so on.
Everything is there.
Edited by emkay, Mon Jan 18, 2010 11:47 AM.