These are some screenshots from another WIP called Worm!
Level 1 :-
Level 2 :-
Help Brian the worm avoid the mushrooms and eat the flowers to escape from the garden. If you eat the mushrooms, bump into a wall or bite yourself you'll lose a life. Every time you eat a flower you get a little longer until you've eaten your fill. Both the flowers and mushrooms are placed in the gardens randomly. As you progress through the game you start each level longer than the last with more flowers to eat and mushrooms to avoid. After a certain number of levels you'll begin to get faster too.
This is another game written in my 7800 "C" development system. Instead of the normal NOVICE, STANDARD and EXPERT level selection I've opted for the following player changeable features :-
SLOW, NORMAL, FAST and TURBO speed.
SHORT, NORMAL and LONG worm lengths.
Eat SOME (50%), MOST (75%) or ALL (100%) of the flowers.
For more adjustment you can also start with an extra 2 lives using the left difficulty switch or add an extra 10 mushrooms using the right.
Still to do :-
- "Jingles" for completed level and game over.
- Title page music.
- SaveKey support.
- High score chart.
- More levels.
- Probably a delay when you start each level to get acclimatised to the flower/mushroom placement.
- Extra lives every 10K points.
- Maybe some "power-ups".
I'm hoping to add up to 16 levels in total (depends on ROM space). I might also add "arcade mode" where you just play the first level (its an open arena) over and over.
The game works in NTSC and PAL.
Now the low down on availability
If you were previously on Shawn Sr.'s pre-order for Vong (and paid for it) you'll be upgraded to this game automatically. 25 extra carts
will be made available at the end of February. The 25 are in addition to those people who paid on the original Vong pre-order. All carts will have a unique number on the title page of the game and the cart's front label.
When the carts are ready Shawn Sr. will be opening a new thread to take orders for the game.