Posted Mon Apr 8, 2013 12:43 PM
Posted Mon Apr 8, 2013 1:01 PM
Posted Mon Apr 8, 2013 2:20 PM
Edited by 108 Stars, Mon Apr 8, 2013 2:32 PM.
Posted Mon Apr 8, 2013 2:54 PM
Posted Mon Apr 8, 2013 2:57 PM
Edited by 108 Stars, Mon Apr 8, 2013 2:59 PM.
Posted Mon Apr 8, 2013 5:09 PM
YippieSo, is the competition going or what?
obschan would have something neat ready in April I believe,
Edited by Atari_afternoon, Mon Apr 8, 2013 5:11 PM.
Posted Wed Apr 10, 2013 4:10 AM
Posted Wed Apr 10, 2013 7:57 AM
Posted Wed Apr 10, 2013 8:02 AM
Posted Thu Apr 11, 2013 10:53 AM
LX.NET asked for it : here is the sourcecode http://devlynx.ti-fr.com/AC2012/nyan.c
/!\ Not for commercial use without my permission /!\
Posted Thu Apr 11, 2013 11:20 AM
Posted Thu Apr 11, 2013 11:34 AM
Posted Thu May 23, 2013 2:53 PM
Posted Fri Sep 19, 2014 4:26 PM
I'm interested in doing a top down shooter like zarlor mercenaries. I have created a bunch of graphics for one with the lynx's color palette limitations and resolution in mind. I feel like a top down shooter is well suited for any scale size of game - whether it is a short technical demo just to see sprites moving around, or to make something more approaching a game with multiple levels, varied enemy patterns, and varied background graphics. I have enough technical knowledge to know that asking someone to program a game for you for free is a ridiculous concept, but if anyone might have a similar interest to doing a top down shooter for the lynx, whether as a small project/proof of concept, or something larger, - I would be interested in providing/creating graphics for that. Please feel free to contact me if you would like to see sprites I have created before, with the lynx in mind.
Edited by sirlynxalot, Fri Sep 19, 2014 4:28 PM.
Posted Sat Sep 20, 2014 4:29 AM
Perhaps a sneak preview might encourage developers?
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