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TI-99/4a disk-based CRPG


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#276 Opry99er OFFLINE  

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Posted Mon Dec 3, 2018 10:11 AM

The 80 track mod is accessible.

It is a ROM upgrade, correct? I think Hummingbird EPROMs sells the kit, IIRC.

#277 adamantyr OFFLINE  

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Posted Mon Dec 3, 2018 10:22 AM

The 80 track mod is accessible.

It is a ROM upgrade, correct? I think Hummingbird EPROMs sells the kit, IIRC.

 

Yes, it's a spot of work to do yourself, you'll need to know your way around a soldering iron. There's a few of those here. :)

 

As I'm not a hardware guy, I had arcadeshopper do the mod for me on one as a backup FDC.



#278 Willsy OFFLINE  

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Posted Mon Dec 3, 2018 10:38 AM

You're smashing this out of the park! Get it finished already! :-)

#279 arcadeshopper OFFLINE  

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Posted Mon Dec 3, 2018 11:45 AM

The 80 track mod is accessible.

It is a ROM upgrade, correct? I think Hummingbird EPROMs sells the kit, IIRC.

Me too and i can mod controllers

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#280 adamantyr OFFLINE  

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Posted Mon Dec 3, 2018 12:07 PM



#281 Opry99er OFFLINE  

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Posted Mon Dec 3, 2018 3:02 PM

Wow...

#282 Tursi OFFLINE  

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Posted Mon Dec 3, 2018 3:59 PM

 

That's a problem. While new SAMS cards are available, this is not currently the case for DSDD floppy controllers.

So basically this is aimed mostly at IDE, SCSI and TIPI... 

I really think you should reconsider supporting DSSD drives even if it means having a pile of disks.

 

Well, CF7/nanoPEB too, and lots of people have those. 



#283 Vorticon ONLINE  

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Posted Mon Dec 3, 2018 4:04 PM

 

The 80-track modification for the classic TI disk controller would also provide you 360K disks.

 

It isn't a problem of a pile of disks, it's that logistically the game won't work. The program and loading programs consume over 150k by themselves, and there wouldn't be room for saved game data.

 

Got it. Given how cool that game is turning out to be, I'm sure everyone interested will figure out a way to run it :)



#284 Vorticon ONLINE  

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Posted Mon Dec 3, 2018 4:04 PM

 

Well, CF7/nanoPEB too, and lots of people have those. 

 

True



#285 InsaneMultitasker OFFLINE  

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Posted Mon Dec 3, 2018 4:28 PM

 

That's a problem. While new SAMS cards are available, this is not currently the case for DSDD floppy controllers.

So basically this is aimed mostly at IDE, SCSI and TIPI... 

 

I would include existing CF7, nanoPEB, Myarc floppy controller, Corcomp floppy controller, TI floppy controller w/80 track hardware.. not to mention one could load files onto a ramdisk.  :)  



#286 adamantyr OFFLINE  

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Posted Mon Dec 3, 2018 4:38 PM

The only problem with the nanoPEB and CF7 is that you have no SAMS support there. Maybe the game will prove so popular that Jaime will finally decide to add it.



#287 fabrice montupet OFFLINE  

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Posted Mon Dec 3, 2018 4:42 PM

Adamantyr, I am impressed by your work,  it's great!  Happy to see a such quality level  CRPG  for the 99.



#288 arcadeshopper OFFLINE  

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Posted Mon Dec 3, 2018 5:30 PM

I would include existing CF7, nanoPEB, Myarc floppy controller, Corcomp floppy controller, TI floppy controller w/80 track hardware.. not to mention one could load files onto a ramdisk.  icon_smile.gif  

 

and TIPI 



#289 InsaneMultitasker OFFLINE  

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Posted Mon Dec 3, 2018 6:05 PM

The only problem with the nanoPEB and CF7 is that you have no SAMS support there. Maybe the game will prove so popular that Jaime will finally decide to add it.

Oops, Good point. I was thinking SAMS was optional for some reason.

 

 

and TIPI 

Does the sidecar TIPI have a SAMS add-on or would that be limited to the PEB version 



#290 adamantyr OFFLINE  

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Posted Mon Dec 3, 2018 6:37 PM

I can confirm the game works like a charm with the TIPI. :D

PEB version of course, as there is no sidecar SAMS option available that I'm aware of other than the Tiny PEB which is still in development.

#291 digdugnate OFFLINE  

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Posted Mon Dec 3, 2018 6:54 PM

darn it, im just gonna have to buy new stuff to run these awesome games! hehehehe



#292 arcadeshopper OFFLINE  

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Posted Mon Dec 3, 2018 9:35 PM

Oops, Good point. I was thinking SAMS was optional for some reason.
 
Does the sidecar TIPI have a SAMS add-on or would that be limited to the PEB version 

Is there a sidecar SAMS? Not yet.. two are coming.. one may even have the 44 pin header on it. TIPI is separate.

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#293 adamantyr OFFLINE  

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Posted Mon Dec 3, 2018 10:53 PM

Is there a sidecar SAMS? Not yet.. two are coming.. one may even have the 44 pin header on it. TIPI is separate.

Sent from my LG-H872 using Tapatalk

 

What are the sidecar SAMS options you're aware of? I know only of the Tiny PEB... And I know it works because Erik posted a video showing my game running on it. :D



#294 chue OFFLINE  

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Posted Tue Dec 4, 2018 6:00 AM

Another sidecar that has SAMS support is ralphb's SDD99: http://atariage.com/forums/topic/284936-sdd-99/ 



#295 adamantyr OFFLINE  

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Posted Tue Dec 4, 2018 9:17 AM

Ahh nice! Sounds like my game may put some undue pressure on people to get hardware done...

I'll be happy to share current binaries with anyone working on any such projects to help troubleshoot them and ensure the game works.

#296 arcadeshopper OFFLINE  

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Posted Tue Dec 4, 2018 12:24 PM

 

What are the sidecar SAMS options you're aware of? I know only of the Tiny PEB... And I know it works because Erik posted a video showing my game running on it. icon_mrgreen.gif

 

SDD, Eric is working on one, and now tinypeb..so one will be out sometime..  Adding a TIPI is just adding a 44pin header with the sideconnector signals and provide 5v on it.. 

 

Greg



#297 broettger OFFLINE  

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Posted Tue Dec 4, 2018 1:02 PM

The game is looking awesome!!! I will have to get a SAMS solution for my T.I.




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