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Posted Sat Feb 13, 2010 5:27 PM
Posted Tue Feb 16, 2010 4:47 PM
Edited by Video, Tue Feb 16, 2010 4:49 PM.
Posted Tue Feb 16, 2010 5:50 PM
Melody is hard-wired to start up in the game and not the programming mode. Even if the hard-wired part were to fail for whatever reason and it started in programming mode, erasing and reprogramming requires a specific sequence of commands at just the right time that aren't going to appear by chance by just turning on the console.
the scariest part for me is the "being able to flash it while in a shell" part, which sounds like, you could ruin it, or delete it, just by powering the system up, and that's kind of a scary thought.
Posted Tue Feb 16, 2010 5:53 PM
I read taht (I mean, didn't look at your link, but looked at what AA redirected me to when I clicked on it) just a flash memory special built new cart....but I still don't know. I'm a little leary of getting "new tech" to run in my 2600, yeah, all those old prom chips are....well....old. But then again, so is my Atari.
That's why I want to know, the scariest part for me is the "being able to flash it while in a shell" part, which sounds like, you could ruin it, or delete it, just by powering the system up, and that's kind of a scary thought.
That's why I wanted to know, is it something necessairy? Do I really have to worry about the old eproms dying? Does anybody know the reliability of the thing?
 just to say that yeah, that's the same link AA directed me to....
Posted Wed Feb 17, 2010 8:36 PM
Posted Wed Feb 17, 2010 9:23 PM
Out of sheer curiosity, how does one flash Melody while in a shell? DevOS? That would be awesome for building carts. I wonder how it would work if one tried to modify a third party shell to take a Melody board.
Posted Sun Feb 21, 2010 1:22 AM
Posted Sun Feb 21, 2010 2:37 AM
AFAIK the upgrade is meant to give you bugfixes and minor updates but not major updates.
As near as I can tell, it's just an idea so you can trade the game back for half credit or something towards an upgrade if one comes out (like Skeleton to Skeleton +, the only real thing I can think of at the moment, or maybe Thrust to thrust+)
Posted Sat Oct 27, 2012 9:36 AM
Edited by juanitogan, Sat Oct 27, 2012 9:37 AM.
Posted Sun Oct 28, 2012 1:45 AM
Edited by batari, Sun Oct 28, 2012 1:46 AM.
Posted Mon Oct 29, 2012 10:56 AM
Posted Mon Oct 29, 2012 12:55 PM
I have sold thousands of Melody boards and you are the first to complain. While this does not mean that there are others with problems, it's a pretty good record.
Actually, batari, I have no doubt you know a ton more about the Atari than I know. I have only a basic knowledge of electronics. I have no intent to be rude. I tell it like it is and that should be fair to do. I don't believe blind praise is ever helpful. I am offering my best guesses based on what I have observed. If you don't believe signal discernment or SNR is a factor when mixing today's electronics with those from 30 years ago, then so be it. I can't say I know enough to dispute that -- I just find it suspicious given what I know about physics (this suspicion is what we call "code smell" in my world). If you do not find my criticisms to be constructive, then you have my apologies. I would have thought it to be an easy assumption that I support classic gaming and only wish to improve it.
Keep in mind, however, my point of view as a customer with a product that has failed in two somewhat different consoles -- both of which otherwise have no issue with the rest of my cartridge collection. Yes, it is possible that both of my systems have something freaky in common about them that no others have (such as the owner) which somehow makes them prejudiced against the Melody cart, but this is highly unlikely. Perhaps it is the electrical service in my house, or solar flares, still doubtful. I happen to be very good at troubleshooting code and systems and I find that troubleshooting electronics is not that much different than troubleshooting logic. Occam's razor usually holds true.
I find it obvious that the simplest explanation here is that the Melody cart is not as compatible as hoped. The only question I see is: What about it exactly is the issue? Dunno. After making sure all the carts had clean contacts, the next likely suspect, I figured, was the age gap in component design. This is because I have no knowledge of the specific components on board and cannot suspect one versus another except that the most complex component is the most likely to contain the fault. Still, it could be something more basic.
Look at what I know. Some carts load easily. Most load with difficulty. Some do not load on one system versus the other. One does not load at all on either system. It is likely a fair assumption that the sixer has better quality components in it than the 2600A. Thus, it should not be surprising that the sixer could discern a weaker SNR that the 2600A. This may just be a fluke but it is still a fair enough assumption that I find it valuable until proven otherwise. Regardless, even if the two systems were the same model, the differences in loading behavior between the two still indicates something about signal quality versus the rest of my cart collection. If not pipes and SNR, then what?
Perhaps I got a bad batch of Melody carts but, given their flaky behavior, I don't find this as the likely issue. We can try new carts but I suspect this would just be a waste of postage and time. I know how difficult it is to troubleshoot something you can't reliably reproduce. Ugh. I am hoping someone will find these comments and see a better solution. (But nobody really reads this much text.)
Believe me, I want Melody to be the awesome solution that you want it to be. I am writing this because I want to help. Same as with my original email (notice I left my dust flap comments out of this thread because they don't belong here). I have hopes to someday publish the best 4-player 2600 game ever. Why you haven't heard more complaints is a real stumper and that bothers me. I don't know how many Melody carts you have sold, and to who, so I cannot really guess as to why I am the anomaly. In my business, user complacency is rampant and should always be suspected. I, for one, appreciate quality user feedback so that I can build a better product.
I will help as much as I can to resolve this, I just can't say I have much spare time between familly and work (with family always coming first). The hours spent writing these comments already hurts.
Some may call me cruel for only giving my kids access to old-school systems in the very little screen time that they get but, well, they don't really get enough screen time for anything more complex. Besides, they can play modern systems at their friend's houses.
I hope my motives and implications are clear now.
Posted Mon Oct 29, 2012 1:20 PM
Edited by Thomas Jentzsch, Mon Oct 29, 2012 1:21 PM.
Posted Mon Oct 29, 2012 4:16 PM
Posted Tue Oct 30, 2012 2:13 PM
Posted Tue Oct 30, 2012 3:10 PM
Posted Tue Oct 30, 2012 4:09 PM
Posted Wed Nov 7, 2012 3:28 PM
I'm sorry the email was missed. I don't think it was ignored but simply not noticed as whoever got it would have certainly replied. I will send you a PM with some info on how to get the carts to me.
The problem I had with your post was not that I didn't want to address your problems but that you went on a long diatribe about cartridge technology and your mistaken belief that the cartridge is fundamentally flawed. This served no legitimate constructive purpose.
Now I will pm you so I can get to the bottom of the issue.
Posted Wed Nov 7, 2012 3:31 PM
Posted Wed Nov 7, 2012 3:33 PM
Posted Wed Nov 7, 2012 3:49 PM
Given the sheer number of carts working for other people, I suppose this one comes closest.
...or, I have carts that are unique in many ways.
Posted Wed Nov 7, 2012 3:56 PM
If I am not completely wrong, Dungeon, Medieval Mayhem and Wolfenstein VCS are all newer games compared to the other four. Maybe(!) a new, common programming trick was used which leads to problems for you.
Works on both 2600 and 2600A:
- Medieval Mayhem
- Wolfenstein VCS
Do work on 2600 but do NOT work on 2600A:
- Combat Redux
- Indy 500 XE
Posted Wed Nov 7, 2012 4:13 PM
Richter: Die Tooth Protector. You don’t belong in this Heavy Sixer!
Dracula: It was not by my hand I was once again given flash. I was bought here by humans who wished to pay me tribute!
Richter: Tribute!? You steal men’s wages, and make them your slaves!
Dracula: Perhaps the same could be said of all collectables…
Richter: Your gameplay is as empty as your soul! Mankind ill needs a replica such as you!
Dracula: What is a Melody board? An erasable little pile of eeproms. But enough talk… Have at you!
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